This member indicates whether or not a particular virtual network is in use.
Instead of having a default big value for the number of virtual networks and
then checking whether a virtual network is in use, the next patch removes the
default value and the protocol configuration file would now specify the
number of virtual networks it requires.
Additionally, the patch also refactors some of the code used for computing the
virtual channel next in the round robin order.
// Queues that are feeding the protocol
m_fromNetQueues.resize(m_nodes);
- m_in_use.resize(m_virtual_networks);
m_ordered.resize(m_virtual_networks);
for (int i = 0; i < m_virtual_networks; i++) {
- m_in_use[i] = false;
m_ordered[i] = false;
}
// vector of queues from the components
std::vector<std::vector<MessageBuffer*> > m_toNetQueues;
std::vector<std::vector<MessageBuffer*> > m_fromNetQueues;
-
- std::vector<bool> m_in_use;
std::vector<bool> m_ordered;
private:
void setFromNetQueue(NodeID id, bool ordered, int network_num,
std::string vnet_type, MessageBuffer *b);
- bool isVNetOrdered(int vnet) { return m_ordered[vnet]; }
- bool validVirtualNetwork(int vnet) { return m_in_use[vnet]; }
+ bool isVNetOrdered(int vnet) const { return m_ordered[vnet]; }
virtual void checkNetworkAllocation(NodeID id, bool ordered,
int network_num, std::string vnet_type) = 0;
void
GarnetNetwork_d::checkNetworkAllocation(NodeID id, bool ordered,
- int network_num,
- string vnet_type)
+ int network_num, string vnet_type)
{
assert(id < m_nodes);
assert(network_num < m_virtual_networks);
if (ordered) {
m_ordered[network_num] = true;
}
- m_in_use[network_num] = true;
if (vnet_type == "response")
m_vnet_type[network_num] = DATA_VNET_; // carries data (and ctrl) packets
// Select next round robin vc candidate within valid vnet
int next_round_robin_invc = invc;
- do {
- next_round_robin_invc++;
-
- if (next_round_robin_invc >= m_num_vcs)
- next_round_robin_invc = 0;
- } while (!((m_router->get_net_ptr())->validVirtualNetwork(
- get_vnet(next_round_robin_invc))));
-
+ next_round_robin_invc++;
+ if (next_round_robin_invc >= m_num_vcs)
+ next_round_robin_invc = 0;
m_round_robin_inport[inport] = next_round_robin_invc;
for (int invc_iter = 0; invc_iter < m_num_vcs; invc_iter++) {
if (invc >= m_num_vcs)
invc = 0;
- if (!((m_router->get_net_ptr())->validVirtualNetwork(
- get_vnet(invc))))
- continue;
-
if (m_input_unit[inport]->need_stage(invc, ACTIVE_, SA_,
m_router->curCycle()) &&
m_input_unit[inport]->has_credits(invc)) {
{
for (int inport_iter = 0; inport_iter < m_num_inports; inport_iter++) {
for (int invc_iter = 0; invc_iter < m_num_vcs; invc_iter++) {
- if (!((m_router->get_net_ptr())->validVirtualNetwork(
- get_vnet(invc_iter))))
- continue;
-
if (m_input_unit[inport_iter]->need_stage(invc_iter, VC_AB_,
VA_, m_router->curCycle())) {
if (!is_invc_candidate(inport_iter, invc_iter))
if (ordered) {
m_ordered[network_num] = true;
}
- m_in_use[network_num] = true;
}
/*
if (inport >= m_in_link.size())
inport = 0;
int invc = m_round_robin_invc[inport];
-
- int next_round_robin_invc = invc;
- do {
- next_round_robin_invc++;
-
- if (next_round_robin_invc >= m_num_vcs)
- next_round_robin_invc = 0;
-
- } while (!(m_net_ptr->validVirtualNetwork(
- get_vnet(next_round_robin_invc))));
-
- m_round_robin_invc[inport] = next_round_robin_invc;
+ m_round_robin_invc[inport] = get_next_round_robin_vc(invc);
for (int vc_iter = 0; vc_iter < m_num_vcs; vc_iter++) {
invc++;
if (invc >= m_num_vcs)
invc = 0;
- if (!(m_net_ptr->validVirtualNetwork(get_vnet(invc))))
- continue;
-
InVcState *in_vc_state = m_in_vc_state[inport][invc];
if (in_vc_state->isInState(VC_AB_, curCycle())) {
{
for (int port = 0; port < m_out_link.size(); port++) {
int vc_tolookat = m_vc_round_robin[port];
-
- int next_round_robin_vc_tolookat = vc_tolookat;
- do {
- next_round_robin_vc_tolookat++;
-
- if (next_round_robin_vc_tolookat == m_num_vcs)
- next_round_robin_vc_tolookat = 0;
- } while (!(m_net_ptr->validVirtualNetwork(
- get_vnet(next_round_robin_vc_tolookat))));
-
- m_vc_round_robin[port] = next_round_robin_vc_tolookat;
+ m_vc_round_robin[port] = get_next_round_robin_vc(vc_tolookat);
for (int i = 0; i < m_num_vcs; i++) {
vc_tolookat++;
}
int
-Router::get_vnet(int vc)
+Router::get_vnet(int vc) const
{
int vnet = vc/m_vc_per_vnet;
assert(vnet < m_virtual_networks);
return vnet;
}
+int
+Router::get_next_round_robin_vc(int vc) const
+{
+ vc++;
+ if (vc == m_num_vcs)
+ vc = 0;
+ return vc;
+}
+
void
Router::checkReschedule()
{
void grant_vc(int out_port, int vc, Cycles grant_time);
void release_vc(int out_port, int vc, Cycles release_time);
void vc_arbitrate();
- int get_vnet(int vc);
void print(std::ostream& out) const;
void checkReschedule();
void check_arbiter_reschedule();
void scheduleOutputLinks();
+ int get_vnet(int vc) const;
+ int get_next_round_robin_vc(int vc) const;
};
#endif // __MEM_RUBY_NETWORK_GARNET_FLEXIBLE_PIPELINE_ROUTER_HH__
if (ordered) {
m_ordered[network_num] = true;
}
- m_in_use[network_num] = true;
}
void
void setFromNetQueue(NodeID id, bool ordered, int network_num,
std::string vnet_type, MessageBuffer *b);
- bool isVNetOrdered(int vnet) { return m_ordered[vnet]; }
- bool validVirtualNetwork(int vnet) { return m_in_use[vnet]; }
+ bool isVNetOrdered(int vnet) const { return m_ordered[vnet]; }
// Methods used by Topology to setup the network
void makeOutLink(SwitchID src, NodeID dest, BasicLink* link,