Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
GLuint height = texImage->Height;
GLuint depth = texImage->Depth;
GLuint img;
- GLboolean dst_is_integer = _mesa_is_enum_format_integer(format);
+ GLboolean dst_is_integer;
uint32_t dst_format;
int dst_stride;
uint8_t rebaseSwizzle[4];
* integer then transferOps do not apply.
*/
assert(!transferOps || (transferOps && !dst_is_integer));
+ (void) dst_is_integer; /* silence unused var warning */
for (img = 0; img < depth; img++) {
GLubyte *srcMap;