All of the functions and related data is internal, so there's no point
if using the GL types.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
* a dynamic entry, or the corresponding static entry, in glapi.
*/
+#include <stdbool.h>
#include "remap.h"
#include "imports.h"
#include "glapi/glapi.h"
* \return the offset of the (re-)mapped function in the dispatch
* table, or -1.
*/
-static GLint
+static int
map_function_spec(const char *spec)
{
const char *signature;
const char *names[MAX_ENTRY_POINTS + 1];
- GLint num_names = 0;
+ int num_names = 0;
if (!spec)
return -1;
int size,
const struct gl_function_pool_remap *remap)
{
- static GLboolean initialized = GL_FALSE;
+ static bool initialized = false;
GLint i;
if (initialized)
return;
- initialized = GL_TRUE;
+ initialized = true;
/* initialize the remap table */
for (i = 0; i < size; i++) {
- GLint offset;
+ int offset;
const char *spec;
/* sanity check */