return ret;
}
+/* See fast_idiv_by_const.h. */
+/* Set: increment = util_fast_udiv_info::increment ? multiplier : 0; */
+LLVMValueRef ac_build_fast_udiv(struct ac_llvm_context *ctx,
+ LLVMValueRef num,
+ LLVMValueRef multiplier,
+ LLVMValueRef pre_shift,
+ LLVMValueRef post_shift,
+ LLVMValueRef increment)
+{
+ LLVMBuilderRef builder = ctx->builder;
+
+ num = LLVMBuildLShr(builder, num, pre_shift, "");
+ num = LLVMBuildMul(builder,
+ LLVMBuildZExt(builder, num, ctx->i64, ""),
+ LLVMBuildZExt(builder, multiplier, ctx->i64, ""), "");
+ num = LLVMBuildAdd(builder, num,
+ LLVMBuildZExt(builder, increment, ctx->i64, ""), "");
+ num = LLVMBuildLShr(builder, num, LLVMConstInt(ctx->i64, 32, 0), "");
+ num = LLVMBuildTrunc(builder, num, ctx->i32, "");
+ return LLVMBuildLShr(builder, num, post_shift, "");
+}
+
+/* See fast_idiv_by_const.h. */
+/* If num != UINT_MAX, this more efficient version can be used. */
+/* Set: increment = util_fast_udiv_info::increment; */
+LLVMValueRef ac_build_fast_udiv_nuw(struct ac_llvm_context *ctx,
+ LLVMValueRef num,
+ LLVMValueRef multiplier,
+ LLVMValueRef pre_shift,
+ LLVMValueRef post_shift,
+ LLVMValueRef increment)
+{
+ LLVMBuilderRef builder = ctx->builder;
+
+ num = LLVMBuildLShr(builder, num, pre_shift, "");
+ num = LLVMBuildNUWAdd(builder, num, increment, "");
+ num = LLVMBuildMul(builder,
+ LLVMBuildZExt(builder, num, ctx->i64, ""),
+ LLVMBuildZExt(builder, multiplier, ctx->i64, ""), "");
+ num = LLVMBuildLShr(builder, num, LLVMConstInt(ctx->i64, 32, 0), "");
+ num = LLVMBuildTrunc(builder, num, ctx->i32, "");
+ return LLVMBuildLShr(builder, num, post_shift, "");
+}
+
+/* See fast_idiv_by_const.h. */
+/* Both operands must fit in 31 bits and the divisor must not be 1. */
+LLVMValueRef ac_build_fast_udiv_u31_d_not_one(struct ac_llvm_context *ctx,
+ LLVMValueRef num,
+ LLVMValueRef multiplier,
+ LLVMValueRef post_shift)
+{
+ LLVMBuilderRef builder = ctx->builder;
+
+ num = LLVMBuildMul(builder,
+ LLVMBuildZExt(builder, num, ctx->i64, ""),
+ LLVMBuildZExt(builder, multiplier, ctx->i64, ""), "");
+ num = LLVMBuildLShr(builder, num, LLVMConstInt(ctx->i64, 32, 0), "");
+ num = LLVMBuildTrunc(builder, num, ctx->i32, "");
+ return LLVMBuildLShr(builder, num, post_shift, "");
+}
+
/* Coordinates for cube map selection. sc, tc, and ma are as in Table 8.27
* of the OpenGL 4.5 (Compatibility Profile) specification, except ma is
* already multiplied by two. id is the cube face number.
LLVMValueRef num,
LLVMValueRef den);
+LLVMValueRef ac_build_fast_udiv(struct ac_llvm_context *ctx,
+ LLVMValueRef num,
+ LLVMValueRef multiplier,
+ LLVMValueRef pre_shift,
+ LLVMValueRef post_shift,
+ LLVMValueRef increment);
+LLVMValueRef ac_build_fast_udiv_nuw(struct ac_llvm_context *ctx,
+ LLVMValueRef num,
+ LLVMValueRef multiplier,
+ LLVMValueRef pre_shift,
+ LLVMValueRef post_shift,
+ LLVMValueRef increment);
+LLVMValueRef ac_build_fast_udiv_u31_d_not_one(struct ac_llvm_context *ctx,
+ LLVMValueRef num,
+ LLVMValueRef multiplier,
+ LLVMValueRef post_shift);
+
void
ac_prepare_cube_coords(struct ac_llvm_context *ctx,
bool is_deriv, bool is_array, bool is_lod,