#include "util/u_memory.h"
#include "util/u_pstipple.h"
#include "tgsi/tgsi_parse.h"
+#include "tgsi/tgsi_build.h"
#include "tgsi/tgsi_util.h"
#include "tgsi/tgsi_dump.h"
static LLVMValueRef image_fetch_coords(
struct lp_build_tgsi_context *bld_base,
- const struct tgsi_full_instruction *inst)
+ const struct tgsi_full_instruction *inst,
+ unsigned src)
{
struct gallivm_state *gallivm = bld_base->base.gallivm;
LLVMBuilderRef builder = gallivm->builder;
int chan;
for (chan = 0; chan < num_coords; ++chan) {
- tmp = lp_build_emit_fetch(bld_base, inst, 1, chan);
+ tmp = lp_build_emit_fetch(bld_base, inst, src, chan);
tmp = LLVMBuildBitCast(builder, tmp, bld_base->uint_bld.elem_type, "");
coords[chan] = tmp;
}
emit_data->dst_type = LLVMVectorType(bld_base->base.elem_type, 4);
image_fetch_rsrc(bld_base, &inst->Src[0], &rsrc);
- coords = image_fetch_coords(bld_base, inst);
+ coords = image_fetch_coords(bld_base, inst, 1);
if (target == TGSI_TEXTURE_BUFFER) {
buffer_append_args(ctx, emit_data, rsrc, coords);
}
}
+static void store_fetch_args(
+ struct lp_build_tgsi_context * bld_base,
+ struct lp_build_emit_data * emit_data)
+{
+ struct si_shader_context *ctx = si_shader_context(bld_base);
+ struct gallivm_state *gallivm = bld_base->base.gallivm;
+ const struct tgsi_full_instruction * inst = emit_data->inst;
+ struct tgsi_full_src_register image;
+ unsigned target = inst->Memory.Texture;
+ LLVMValueRef chans[4];
+ LLVMValueRef data;
+ LLVMValueRef coords;
+ LLVMValueRef rsrc;
+ unsigned chan;
+
+ emit_data->dst_type = LLVMVoidTypeInContext(gallivm->context);
+
+ image = tgsi_full_src_register_from_dst(&inst->Dst[0]);
+ image_fetch_rsrc(bld_base, &image, &rsrc);
+ coords = image_fetch_coords(bld_base, inst, 0);
+
+ for (chan = 0; chan < 4; ++chan) {
+ chans[chan] = lp_build_emit_fetch(bld_base, inst, 1, chan);
+ }
+ data = lp_build_gather_values(gallivm, chans, 4);
+
+ if (target == TGSI_TEXTURE_BUFFER) {
+ emit_data->args[0] = data;
+ emit_data->arg_count = 1;
+
+ buffer_append_args(ctx, emit_data, rsrc, coords);
+ } else {
+ emit_data->args[0] = data;
+ emit_data->args[1] = coords;
+ emit_data->args[2] = rsrc;
+ emit_data->args[3] = lp_build_const_int32(gallivm, 15); /* dmask */
+ emit_data->arg_count = 4;
+
+ image_append_args(ctx, emit_data, target);
+ }
+}
+
+static void store_emit(
+ const struct lp_build_tgsi_action *action,
+ struct lp_build_tgsi_context *bld_base,
+ struct lp_build_emit_data *emit_data)
+{
+ struct gallivm_state *gallivm = bld_base->base.gallivm;
+ LLVMBuilderRef builder = gallivm->builder;
+ const struct tgsi_full_instruction * inst = emit_data->inst;
+ unsigned target = inst->Memory.Texture;
+ char intrinsic_name[32];
+ char coords_type[8];
+
+ if (target == TGSI_TEXTURE_BUFFER) {
+ emit_data->output[emit_data->chan] = lp_build_intrinsic(
+ builder, "llvm.amdgcn.buffer.store.format.v4f32",
+ emit_data->dst_type, emit_data->args, emit_data->arg_count,
+ LLVMNoUnwindAttribute);
+ } else {
+ build_int_type_name(LLVMTypeOf(emit_data->args[1]),
+ coords_type, sizeof(coords_type));
+ snprintf(intrinsic_name, sizeof(intrinsic_name),
+ "llvm.amdgcn.image.store.%s", coords_type);
+
+ emit_data->output[emit_data->chan] =
+ lp_build_intrinsic(
+ builder, intrinsic_name, emit_data->dst_type,
+ emit_data->args, emit_data->arg_count,
+ LLVMNoUnwindAttribute);
+ }
+}
+
static void resq_fetch_args(
struct lp_build_tgsi_context * bld_base,
struct lp_build_emit_data * emit_data)
bld_base->op_actions[TGSI_OPCODE_LOAD].fetch_args = load_fetch_args;
bld_base->op_actions[TGSI_OPCODE_LOAD].emit = load_emit;
+ bld_base->op_actions[TGSI_OPCODE_STORE].fetch_args = store_fetch_args;
+ bld_base->op_actions[TGSI_OPCODE_STORE].emit = store_emit;
bld_base->op_actions[TGSI_OPCODE_RESQ].fetch_args = resq_fetch_args;
bld_base->op_actions[TGSI_OPCODE_RESQ].emit = resq_emit;