Numeric 2 is actually GLSL_SAMPLER_DIM_3D, which I don't think is what
was intended.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
plane_tex->src[1].src = nir_src_for_ssa(nir_imm_int(b, plane));
plane_tex->src[1].src_type = nir_tex_src_plane;
plane_tex->op = nir_texop_tex;
- plane_tex->sampler_dim = 2;
+ plane_tex->sampler_dim = GLSL_SAMPLER_DIM_2D;
plane_tex->dest_type = nir_type_float;
plane_tex->coord_components = 2;