Uniform/interface blocks are a separate namespace from types.
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
packing,
this->block_name);
- if (!state->symbols->add_type(block_type->name, block_type)) {
+ if (!state->symbols->add_interface(block_type->name, block_type, ir_var_uniform)) {
YYLTYPE loc = this->get_location();
_mesa_glsl_error(&loc, state, "Uniform block name `%s' already taken in "
"the current scope.\n", this->block_name);