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doc: Add GL_ARB_shader_image_size dependency for OpenGL ES 3.1
author
Ian Romanick
<ian.d.romanick@intel.com>
Thu, 16 Apr 2015 19:17:19 +0000
(12:17 -0700)
committer
Ian Romanick
<ian.d.romanick@intel.com>
Sun, 19 Apr 2015 23:30:28 +0000
(08:30 +0900)
imageSize() is in the GLSL ES 3.1 spec. Trivial.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
docs/GL3.txt
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diff --git
a/docs/GL3.txt
b/docs/GL3.txt
index 433a012bb9eff08a71ef734c665c5678a7cc9558..6cc08b916d542603701b775af767a41f9f77d57c 100644
(file)
--- a/
docs/GL3.txt
+++ b/
docs/GL3.txt
@@
-220,6
+220,7
@@
GLES3.1, GLSL ES 3.1
GL_ARB_program_interface_query DONE (all drivers)
GL_ARB_shader_atomic_counters DONE (i965)
GL_ARB_shader_image_load_store in progress (curro)
+ GL_ARB_shader_image_size not started
GL_ARB_shader_storage_buffer_object not started
GL_ARB_shading_language_packing DONE (all drivers)
GL_ARB_separate_shader_objects DONE (all drivers)