#include "draw/draw_vertex.h"
#include "lp_tex_sample.h"
+#include "lp_jit.h"
struct llvmpipe_vbuf_render;
struct llvmpipe_tex_tile_cache *tex_cache[PIPE_MAX_SAMPLERS];
unsigned no_rast : 1;
+
+ struct lp_jit_context jit_context;
};
else
size = 0;
+ lp->jit_context.constants = lp->mapped_constants[PIPE_SHADER_FRAGMENT];
+
draw_set_mapped_constant_buffer(lp->draw,
lp->mapped_constants[PIPE_SHADER_VERTEX],
size);
draw_set_mapped_constant_buffer(lp->draw, NULL, 0);
+ lp->jit_context.constants = NULL;
+
for (i = 0; i < 2; i++) {
if (lp->constants[i].buffer && lp->constants[i].buffer->size)
ws->buffer_unmap(ws, lp->constants[i].buffer);
#include <llvm-c/Transforms/Scalar.h>
+#include "util/u_memory.h"
#include "lp_screen.h"
#include "lp_jit.h"
+static void
+lp_jit_init_types(struct llvmpipe_screen *screen)
+{
+ /* struct lp_jit_context */
+ {
+ LLVMTypeRef elem_types[2];
+ LLVMTypeRef context_type;
+
+ elem_types[0] = LLVMPointerType(LLVMFloatType(), 0); /* constants */
+ elem_types[1] = LLVMPointerType(LLVMInt8Type(), 0); /* samplers */
+
+ context_type = LLVMStructType(elem_types, Elements(elem_types), 0);
+
+ LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, constants,
+ screen->target, context_type, 0);
+ LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, samplers,
+ screen->target, context_type, 1);
+ LP_CHECK_STRUCT_SIZE(struct lp_jit_context,
+ screen->target, context_type);
+
+ LLVMAddTypeName(screen->module, "context", context_type);
+
+ screen->context_ptr_type = LLVMPointerType(context_type, 0);
+ }
+
+#ifdef DEBUG
+ LLVMDumpModule(screen->module);
+#endif
+}
+
+
void
lp_jit_screen_cleanup(struct llvmpipe_screen *screen)
{
abort();
}
+ screen->target = LLVMGetExecutionEngineTargetData(screen->engine);
+
screen->pass = LLVMCreateFunctionPassManager(screen->provider);
- LLVMAddTargetData(LLVMGetExecutionEngineTargetData(screen->engine), screen->pass);
+ LLVMAddTargetData(screen->target, screen->pass);
/* These are the passes currently listed in llvm-c/Transforms/Scalar.h,
* but there are more on SVN. */
LLVMAddConstantPropagationPass(screen->pass);
LLVMAddPromoteMemoryToRegisterPass(screen->pass);
LLVMAddGVNPass(screen->pass);
LLVMAddCFGSimplificationPass(screen->pass);
+
+ lp_jit_init_types(screen);
}
#define LP_JIT_H
-#include <llvm-c/Core.h>
+#include "lp_bld_struct.h"
struct tgsi_sampler;
struct llvmpipe_screen;
+/**
+ * This structure is passed directly to the generated fragment shader.
+ *
+ * It contains the derived state.
+ *
+ * Changes here must be reflected in the lp_jit_context_* macros and
+ * lp_jit_init_types function. Changes to the ordering should be avoided.
+ *
+ * Only use types with a clear size and padding here, in particular prefer the
+ * stdint.h types to the basic integer types.
+ */
+struct lp_jit_context
+{
+ const float *constants;
+
+ struct tgsi_sampler **samplers;
+
+ /* TODO: alpha reference value */
+ /* TODO: blend constant color */
+};
+
+
+#define lp_jit_context_constants(_builder, _ptr) \
+ lp_build_struct_get(_builder, _ptr, 0, "context.constants")
+
+#define lp_jit_context_samplers(_builder, _ptr) \
+ lp_build_struct_get(_builder, _ptr, 1, "context.samplers")
+
+
typedef void
-(*lp_jit_frag_func)(uint32_t x,
+(*lp_jit_frag_func)(struct lp_jit_context *context,
+ uint32_t x,
uint32_t y,
const void *a0,
const void *dadx,
const void *dady,
- const void *consts,
uint32_t *mask,
void *color,
- void *depth,
- struct tgsi_sampler **samplers);
+ void *depth);
void
/**************************************************************************
*
+ * Copyright 2009 VMware, Inc.
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
*
**************************************************************************/
-/* Authors: Keith Whitwell <keith@tungstengraphics.com>
+/**
+ * @author Jose Fonseca <jfonseca@vmware.com>
+ * @author Keith Whitwell <keith@tungstengraphics.com>
*/
#ifndef LP_SCREEN_H
#include <llvm-c/Core.h>
#include <llvm-c/Analysis.h>
+#include <llvm-c/Target.h>
#include <llvm-c/ExecutionEngine.h>
#include "pipe/p_screen.h"
LLVMModuleRef module;
LLVMExecutionEngineRef engine;
LLVMModuleProviderRef provider;
+ LLVMTargetDataRef target;
LLVMPassManagerRef pass;
+ LLVMTypeRef context_ptr_type;
+
/* Increments whenever textures are modified. Contexts can track
* this.
*/
unsigned nr)
{
struct lp_fragment_shader *fs = llvmpipe->fs;
- void *constants;
- struct tgsi_sampler **samplers;
struct quad_header *quad = quads[0];
const unsigned x = quad->input.x0;
const unsigned y = quad->input.y0;
else
depth = NULL;
- constants = llvmpipe->mapped_constants[PIPE_SHADER_FRAGMENT];
- samplers = (struct tgsi_sampler **)llvmpipe->tgsi.frag_samplers_list;
/* TODO: blend color */
assert((((uintptr_t)mask) & 0xf) == 0);
assert((((uintptr_t)llvmpipe->blend_color) & 0xf) == 0);
/* run shader */
- fs->current->jit_function( x,
- y,
+ fs->current->jit_function( &llvmpipe->jit_context,
+ x, y,
quad->coef->a0,
quad->coef->dadx,
quad->coef->dady,
- constants,
&mask[0][0],
color,
- depth,
- samplers);
+ depth);
}
for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
lp_tex_tile_cache_validate_texture( llvmpipe->tex_cache[i] );
}
+
+ llvmpipe->jit_context.samplers = (struct tgsi_sampler **)llvmpipe->tgsi.frag_samplers_list;
}
/* Hopefully this will remain quite simple, otherwise need to pull in
LLVMTypeRef fs_int_vec_type;
LLVMTypeRef blend_vec_type;
LLVMTypeRef blend_int_vec_type;
- LLVMTypeRef arg_types[10];
+ LLVMTypeRef arg_types[9];
LLVMTypeRef func_type;
+ LLVMValueRef context_ptr;
LLVMValueRef x;
LLVMValueRef y;
LLVMValueRef a0_ptr;
blend_vec_type = lp_build_vec_type(blend_type);
blend_int_vec_type = lp_build_int_vec_type(blend_type);
- arg_types[0] = LLVMInt32Type(); /* x */
- arg_types[1] = LLVMInt32Type(); /* y */
- arg_types[2] = LLVMPointerType(fs_elem_type, 0); /* a0 */
- arg_types[3] = LLVMPointerType(fs_elem_type, 0); /* dadx */
- arg_types[4] = LLVMPointerType(fs_elem_type, 0); /* dady */
- arg_types[5] = LLVMPointerType(fs_elem_type, 0); /* consts */
+ arg_types[0] = screen->context_ptr_type; /* context */
+ arg_types[1] = LLVMInt32Type(); /* x */
+ arg_types[2] = LLVMInt32Type(); /* y */
+ arg_types[3] = LLVMPointerType(fs_elem_type, 0); /* a0 */
+ arg_types[4] = LLVMPointerType(fs_elem_type, 0); /* dadx */
+ arg_types[5] = LLVMPointerType(fs_elem_type, 0); /* dady */
arg_types[6] = LLVMPointerType(fs_int_vec_type, 0); /* mask */
arg_types[7] = LLVMPointerType(blend_vec_type, 0); /* color */
arg_types[8] = LLVMPointerType(fs_int_vec_type, 0); /* depth */
- arg_types[9] = LLVMPointerType(LLVMInt8Type(), 0); /* samplers */
func_type = LLVMFunctionType(LLVMVoidType(), arg_types, Elements(arg_types), 0);
if(LLVMGetTypeKind(arg_types[i]) == LLVMPointerTypeKind)
LLVMAddAttribute(LLVMGetParam(variant->function, i), LLVMNoAliasAttribute);
- x = LLVMGetParam(variant->function, 0);
- y = LLVMGetParam(variant->function, 1);
- a0_ptr = LLVMGetParam(variant->function, 2);
- dadx_ptr = LLVMGetParam(variant->function, 3);
- dady_ptr = LLVMGetParam(variant->function, 4);
- consts_ptr = LLVMGetParam(variant->function, 5);
+ context_ptr = LLVMGetParam(variant->function, 0);
+ x = LLVMGetParam(variant->function, 1);
+ y = LLVMGetParam(variant->function, 2);
+ a0_ptr = LLVMGetParam(variant->function, 3);
+ dadx_ptr = LLVMGetParam(variant->function, 4);
+ dady_ptr = LLVMGetParam(variant->function, 5);
mask_ptr = LLVMGetParam(variant->function, 6);
color_ptr = LLVMGetParam(variant->function, 7);
depth_ptr = LLVMGetParam(variant->function, 8);
- samplers_ptr = LLVMGetParam(variant->function, 9);
+ lp_build_name(context_ptr, "context");
lp_build_name(x, "x");
lp_build_name(y, "y");
lp_build_name(a0_ptr, "a0");
lp_build_name(dadx_ptr, "dadx");
lp_build_name(dady_ptr, "dady");
- lp_build_name(consts_ptr, "consts");
lp_build_name(mask_ptr, "mask");
lp_build_name(color_ptr, "color");
lp_build_name(depth_ptr, "depth");
- lp_build_name(samplers_ptr, "samplers");
/*
* Function body
builder = LLVMCreateBuilder();
LLVMPositionBuilderAtEnd(builder, block);
+ consts_ptr = lp_jit_context_constants(builder, context_ptr);
+ samplers_ptr = lp_jit_context_samplers(builder, context_ptr);
+
for(i = 0; i < num_fs; ++i) {
LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0);
LLVMValueRef out_color[NUM_CHANNELS];