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llvmpipe: enable compute shaders if LLVM has coroutines
author
Dave Airlie
<airlied@redhat.com>
Tue, 27 Aug 2019 05:30:28 +0000
(15:30 +1000)
committer
Dave Airlie
<airlied@redhat.com>
Wed, 4 Sep 2019 05:22:20 +0000
(15:22 +1000)
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
src/gallium/drivers/llvmpipe/lp_screen.c
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diff --git
a/src/gallium/drivers/llvmpipe/lp_screen.c
b/src/gallium/drivers/llvmpipe/lp_screen.c
index 05201bf83fb6ce3498762a471c2abfa5a7ad0381..37bb29f9543b7767125a134adeb008ae243ed37f 100644
(file)
--- a/
src/gallium/drivers/llvmpipe/lp_screen.c
+++ b/
src/gallium/drivers/llvmpipe/lp_screen.c
@@
-217,7
+217,7
@@
llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
return 0;
case PIPE_CAP_COMPUTE:
- return
0
;
+ return
GALLIVM_HAVE_CORO
;
case PIPE_CAP_USER_VERTEX_BUFFERS:
return 1;
case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY: