var->name = ralloc_asprintf(var, "in_%d", idx);
if (c->scan->processor == PIPE_SHADER_FRAGMENT) {
- var->data.location =
- tgsi_varying_semantic_to_slot(decl->Semantic.Name,
- decl->Semantic.Index);
+ if (decl->Semantic.Name == TGSI_SEMANTIC_FACE) {
+ var->data.location = SYSTEM_VALUE_FRONT_FACE;
+ var->data.mode = nir_var_system_value;
+ } else {
+ var->data.location =
+ tgsi_varying_semantic_to_slot(decl->Semantic.Name,
+ decl->Semantic.Index);
+ }
} else {
assert(!decl->Declaration.Semantic);
var->data.location = VERT_ATTRIB_GENERIC0 + idx;
switch (file) {
case TGSI_FILE_INPUT:
+ /* Special case: Turn the frontface varying into a load of the
+ * frontface intrinsic plus math, and appending the silly floats.
+ */
+ if (c->scan->processor == PIPE_SHADER_FRAGMENT &&
+ c->scan->input_semantic_name[index] == TGSI_SEMANTIC_FACE) {
+ nir_ssa_def *tgsi_frontface[4] = {
+ nir_bcsel(&c->build,
+ nir_load_system_value(&c->build,
+ nir_intrinsic_load_front_face, 0),
+ nir_imm_float(&c->build, 1.0),
+ nir_imm_float(&c->build, -1.0)),
+ nir_imm_float(&c->build, 0.0),
+ nir_imm_float(&c->build, 0.0),
+ nir_imm_float(&c->build, 1.0),
+ };
+
+ return nir_src_for_ssa(nir_vec(&c->build, tgsi_frontface, 4));
+ }
+
op = nir_intrinsic_load_input;
assert(!dim);
break;
}
}
-/* NOTE: this creates the "TGSI" style fragface (ie. input slot
- * VARYING_SLOT_FACE). For NIR style nir_intrinsic_load_front_face
- * we can just use the value from hw directly (since it is boolean)
- */
-static struct ir3_instruction *
-create_frag_face(struct ir3_compile *ctx, unsigned comp)
-{
- struct ir3_block *block = ctx->block;
- struct ir3_instruction *instr;
-
- switch (comp) {
- case 0: /* .x */
- compile_assert(ctx, !ctx->frag_face);
-
- ctx->frag_face = create_input(block, 0);
- ctx->frag_face->regs[0]->flags |= IR3_REG_HALF;
-
- /* for faceness, we always get -1 or 0 (int).. but TGSI expects
- * positive vs negative float.. and piglit further seems to
- * expect -1.0 or 1.0:
- *
- * mul.s tmp, hr0.x, 2
- * add.s tmp, tmp, 1
- * mov.s32f32, dst, tmp
- *
- */
- instr = ir3_MUL_S(block, ctx->frag_face, 0,
- create_immed(block, 2), 0);
- instr = ir3_ADD_S(block, instr, 0,
- create_immed(block, 1), 0);
- instr = ir3_COV(block, instr, TYPE_S32, TYPE_F32);
-
- return instr;
- case 1: /* .y */
- case 2: /* .z */
- return create_immed(block, fui(0.0));
- default:
- case 3: /* .w */
- return create_immed(block, fui(1.0));
- }
-}
-
static struct ir3_instruction *
create_driver_param(struct ir3_compile *ctx, enum ir3_driver_param dp)
{
so->inputs[n].slot = VARYING_SLOT_VAR8;
so->inputs[n].bary = true;
instr = create_frag_input(ctx, false);
- } else if (slot == VARYING_SLOT_FACE) {
- so->inputs[n].bary = false;
- so->frag_face = true;
- instr = create_frag_face(ctx, i);
} else {
bool use_ldlv = false;
dests[i] = &intr_comp->dest.ssa;
}
- if (input_var->data.location == VARYING_SLOT_FACE) {
- /* TGSI-to-NIR's front face. Convert to using the system
- * value boolean instead.
- */
- nir_ssa_def *face =
- nir_load_system_value(b,
- nir_intrinsic_load_front_face,
- 0);
- dests[0] = nir_bcsel(b, face, nir_imm_float(b, 1.0),
- nir_imm_float(b, -1.0));
- dests[1] = nir_imm_float(b, 0.0);
- dests[2] = nir_imm_float(b, 0.0);
- dests[3] = nir_imm_float(b, 1.0);
- } else if (input_var->data.location >= VARYING_SLOT_VAR0) {
+ if (input_var->data.location >= VARYING_SLOT_VAR0) {
if (c->fs_key->point_sprite_mask &
(1 << (input_var->data.location -
VARYING_SLOT_VAR0))) {