First, FBO read/draw == NULL validation happens in mesa core not
intelReadBuffers -> intel_draw_buffers. Second, that condition is no
longer tested for in our driver since ARB_ES2_compatibility was added.
Reviewed-by: Brian Paul <brianp@vmware.com>
if (!was_front_buffer_reading && intel->is_front_buffer_reading)
dri2InvalidateDrawable(intel->driContext->driReadablePriv);
}
-
- if (ctx->ReadBuffer == ctx->DrawBuffer) {
- /* This will update FBO completeness status.
- * A framebuffer will be incomplete if the GL_READ_BUFFER setting
- * refers to a missing renderbuffer. Calling glReadBuffer can set
- * that straight and can make the drawing buffer complete.
- */
- intel_draw_buffer(ctx, ctx->DrawBuffer);
- }
- /* Generally, functions which read pixels (glReadPixels, glCopyPixels, etc)
- * reference ctx->ReadBuffer and do appropriate state checks.
- */
}