Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
return -1;
}
+
+
+unsigned
+_mesa_count_active_attribs(struct gl_shader_program *shProg)
+{
+ if (!shProg->LinkStatus
+ || shProg->_LinkedShaders[MESA_SHADER_VERTEX] == NULL) {
+ return 0;
+ }
+
+ exec_list *const ir = shProg->_LinkedShaders[MESA_SHADER_VERTEX]->ir;
+ unsigned i = 0;
+
+ foreach_list(node, ir) {
+ const ir_variable *const var = ((ir_instruction *) node)->as_variable();
+
+ if (var == NULL
+ || var->mode != ir_var_in
+ || var->location == -1
+ || var->location < VERT_ATTRIB_GENERIC0)
+ continue;
+
+ i++;
+ }
+
+ return i;
+}
*params = shProg->NumShaders;
break;
case GL_ACTIVE_ATTRIBUTES:
- *params = attribs ? attribs->NumParameters : 0;
+ *params = _mesa_count_active_attribs(shProg);
break;
case GL_ACTIVE_ATTRIBUTE_MAX_LENGTH:
*params = _mesa_longest_parameter_name(attribs, PROGRAM_INPUT) + 1;
extern void
_mesa_init_shader_dispatch(struct _glapi_table *exec);
+extern unsigned
+_mesa_count_active_attribs(struct gl_shader_program *shProg);
extern void GLAPIENTRY