+++ /dev/null
-#include <windows.h>
-
-#define PRODNAME "Mesa 6.x"
-#define CONTACTSTR "http://www.mesa3d.org"
-#define HWSTR "3dfx Voodoo Graphics, Voodoo Rush, Voodoo^2, Voodoo Banshee, Velocity 100/200, Voodoo3, Voodoo4, Voodoo5"
-#define COPYRIGHTSTR "Copyright \251 Brian E. Paul"
-
-#define VERSIONSTR "6.3.0.1"
-#define MANVERSION 6
-#define MANREVISION 3
-#define BUILD_NUMBER 1
-
-VS_VERSION_INFO VERSIONINFO
- FILEVERSION MANVERSION, MANREVISION, 0, BUILD_NUMBER
- PRODUCTVERSION MANVERSION, MANREVISION, 0, BUILD_NUMBER
- FILEFLAGSMASK 0x0030003FL
-
- FILEOS VOS_DOS_WINDOWS32
- FILETYPE VFT_DRV
- FILESUBTYPE VFT2_DRV_INSTALLABLE
-BEGIN
- BLOCK "StringFileInfo"
- BEGIN
- BLOCK "040904E4"
- BEGIN
- VALUE "FileDescription", PRODNAME
- VALUE "FileVersion", VERSIONSTR
- VALUE "LegalCopyright", COPYRIGHTSTR
- VALUE "ProductName", PRODNAME
- VALUE "Graphics Subsystem", HWSTR
- VALUE "Contact", CONTACTSTR
- END
- END
- BLOCK "VarFileInfo"
- BEGIN
- /* the following line should be extended for localized versions */
- VALUE "Translation", 0x409, 1252
- END
-END
+++ /dev/null
-LIBRARY OpenGL32
-DESCRIPTION "Mesa 5.1"
-EXPORTS
- glAccum
- glActiveStencilFaceEXT
- glActiveTexture
- glActiveTextureARB
- glAlphaFunc
- glAreProgramsResidentNV
- glAreTexturesResident
- glAreTexturesResidentEXT
- glArrayElement
- glArrayElementEXT
- glBegin
- glBeginQueryARB
- glBindBufferARB
- glBindProgramARB
- glBindProgramNV
- glBindTexture
- glBindTextureEXT
- glBitmap
-;glBlendColor
-;glBlendColorEXT
- glBlendEquation
- glBlendEquationEXT
- glBlendFunc
- glBlendFuncSeparate
- glBlendFuncSeparateEXT
- glBlendFuncSeparateINGR
- glBufferDataARB
- glBufferSubDataARB
- glCallList
- glCallLists
- glClear
- glClearAccum
- glClearColor
- glClearDepth
- glClearIndex
- glClearStencil
- glClientActiveTexture
- glClientActiveTextureARB
- glClipPlane
- glColorMask
- glColorMaterial
- glColorPointer
- glColorPointerEXT
- glColorSubTable
- glColorSubTableEXT
- glColorTable
- glColorTableEXT
- glColorTableParameterfv
- glColorTableParameterfvSGI
- glColorTableParameteriv
- glColorTableParameterivSGI
- glColorTableSGI
- glColor3b
- glColor3bv
- glColor3d
- glColor3dv
- glColor3f
- glColor3fv
- glColor3i
- glColor3iv
- glColor3s
- glColor3sv
- glColor3ub
- glColor3ubv
- glColor3ui
- glColor3uiv
- glColor3us
- glColor3usv
- glColor4b
- glColor4bv
- glColor4d
- glColor4dv
- glColor4f
- glColor4fv
- glColor4i
- glColor4iv
- glColor4s
- glColor4sv
- glColor4ub
- glColor4ubv
- glColor4ui
- glColor4uiv
- glColor4us
- glColor4usv
- glCombinerInputNV
- glCombinerOutputNV
- glCombinerParameterfNV
- glCombinerParameterfvNV
- glCombinerParameteriNV
- glCombinerParameterivNV
- glCompressedTexImage1D
- glCompressedTexImage1DARB
- glCompressedTexImage2D
- glCompressedTexImage2DARB
- glCompressedTexImage3D
- glCompressedTexImage3DARB
- glCompressedTexSubImage1D
- glCompressedTexSubImage1DARB
- glCompressedTexSubImage2D
- glCompressedTexSubImage2DARB
- glCompressedTexSubImage3D
- glCompressedTexSubImage3DARB
- glConvolutionFilter1D
- glConvolutionFilter1DEXT
- glConvolutionFilter2D
- glConvolutionFilter2DEXT
- glConvolutionParameterf
- glConvolutionParameterfEXT
- glConvolutionParameterfv
- glConvolutionParameterfvEXT
- glConvolutionParameteri
- glConvolutionParameteriEXT
- glConvolutionParameteriv
- glConvolutionParameterivEXT
- glCopyColorSubTable
- glCopyColorSubTableEXT
- glCopyColorTable
- glCopyColorTableSGI
- glCopyConvolutionFilter1D
- glCopyConvolutionFilter1DEXT
- glCopyConvolutionFilter2D
- glCopyConvolutionFilter2DEXT
- glCopyPixels
- glCopyTexImage1D
- glCopyTexImage1DEXT
- glCopyTexImage2D
- glCopyTexImage2DEXT
- glCopyTexSubImage1D
- glCopyTexSubImage1DEXT
- glCopyTexSubImage2D
- glCopyTexSubImage2DEXT
- glCopyTexSubImage3D
- glCopyTexSubImage3DEXT
- glCullFace
- glCullParameterdvEXT
- glCullParameterfvEXT
- glDeleteBuffersARB
- glDeleteFencesNV
- glDeleteLists
- glDeleteProgramsARB
- glDeleteProgramsNV
- glDeleteQueriesARB
- glDeleteTextures
- glDeleteTexturesEXT
- glDepthBoundsEXT
- glDepthFunc
- glDepthMask
- glDepthRange
- glDetailTexFuncSGIS
- glDisable
- glDisableClientState
- glDisableVertexAttribArrayARB
- glDrawArrays
- glDrawArraysEXT
- glDrawBuffer
- glDrawElements
- glDrawPixels
- glDrawRangeElements
- glDrawRangeElementsEXT
- glEdgeFlag
- glEdgeFlagPointer
- glEdgeFlagPointerEXT
- glEdgeFlagv
- glEnable
- glEnableClientState
- glEnableVertexAttribArrayARB
- glEnd
- glEndList
- glEndQueryARB
- glEvalCoord1d
- glEvalCoord1dv
- glEvalCoord1f
- glEvalCoord1fv
- glEvalCoord2d
- glEvalCoord2dv
- glEvalCoord2f
- glEvalCoord2fv
- glEvalMesh1
- glEvalMesh2
- glEvalPoint1
- glEvalPoint2
- glExecuteProgramNV
- glFeedbackBuffer
- glFinalCombinerInputNV
- glFinish
- glFinishFenceNV
- glFlush
- glFlushRasterSGIX
- glFlushVertexArrayRangeNV
- glFogCoordd
- glFogCoorddEXT
- glFogCoorddv
- glFogCoorddvEXT
- glFogCoordf
- glFogCoordfEXT
- glFogCoordfv
- glFogCoordfvEXT
- glFogCoordPointer
- glFogCoordPointerEXT
- glFogf
- glFogfv
- glFogi
- glFogiv
- glFragmentColorMaterialSGIX
- glFragmentLightfSGIX
- glFragmentLightfvSGIX
- glFragmentLightiSGIX
- glFragmentLightivSGIX
- glFragmentLightModelfSGIX
- glFragmentLightModelfvSGIX
- glFragmentLightModeliSGIX
- glFragmentLightModelivSGIX
- glFragmentMaterialfSGIX
- glFragmentMaterialfvSGIX
- glFragmentMaterialiSGIX
- glFragmentMaterialivSGIX
- glFrameZoomSGIX
- glFrontFace
- glFrustum
- glGenBuffersARB
- glGenFencesNV
- glGenLists
- glGenProgramsARB
- glGenProgramsNV
- glGenQueriesARB
- glGenTextures
- glGenTexturesEXT
- glGetBooleanv
- glGetBufferParameterivARB
- glGetBufferPointervARB
- glGetBufferSubDataARB
- glGetClipPlane
- glGetColorTable
- glGetColorTableEXT
- glGetColorTableParameterfv
- glGetColorTableParameterfvEXT
- glGetColorTableParameterfvSGI
- glGetColorTableParameteriv
- glGetColorTableParameterivEXT
- glGetColorTableParameterivSGI
- glGetColorTableSGI
- glGetCombinerInputParameterfvNV
- glGetCombinerInputParameterivNV
- glGetCombinerOutputParameterfvNV
- glGetCombinerOutputParameterivNV
- glGetCompressedTexImage
- glGetCompressedTexImageARB
- glGetConvolutionFilter
- glGetConvolutionFilterEXT
- glGetConvolutionParameterfv
- glGetConvolutionParameterfvEXT
- glGetConvolutionParameteriv
- glGetConvolutionParameterivEXT
- glGetDetailTexFuncSGIS
- glGetDoublev
- glGetError
- glGetFenceivNV
- glGetFinalCombinerInputParameterfvNV
- glGetFinalCombinerInputParameterivNV
- glGetFloatv
- glGetFragmentLightfvSGIX
- glGetFragmentLightivSGIX
- glGetFragmentMaterialfvSGIX
- glGetFragmentMaterialivSGIX
- glGetHistogram
- glGetHistogramEXT
- glGetHistogramParameterfv
- glGetHistogramParameterfvEXT
- glGetHistogramParameteriv
- glGetHistogramParameterivEXT
- glGetInstrumentsSGIX
- glGetIntegerv
- glGetLightfv
- glGetLightiv
- glGetListParameterfvSGIX
- glGetListParameterivSGIX
- glGetMapdv
- glGetMapfv
- glGetMapiv
- glGetMaterialfv
- glGetMaterialiv
- glGetMinmax
- glGetMinmaxEXT
- glGetMinmaxParameterfv
- glGetMinmaxParameterfvEXT
- glGetMinmaxParameteriv
- glGetMinmaxParameterivEXT
- glGetPixelMapfv
- glGetPixelMapuiv
- glGetPixelMapusv
- glGetPixelTexGenParameterfvSGIS
- glGetPixelTexGenParameterivSGIS
- glGetPointerv
- glGetPointervEXT
- glGetPolygonStipple
- glGetProgramEnvParameterdvARB
- glGetProgramEnvParameterfvARB
- glGetProgramivARB
- glGetProgramivNV
- glGetProgramLocalParameterdvARB
- glGetProgramLocalParameterfvARB
- glGetProgramNamedParameterdvNV
- glGetProgramNamedParameterfvNV
- glGetProgramParameterdvNV
- glGetProgramParameterfvNV
- glGetProgramStringARB
- glGetProgramStringNV
- glGetQueryivARB
- glGetQueryObjectivARB
- glGetQueryObjectuivARB
- glGetSeparableFilter
- glGetSeparableFilterEXT
- glGetSharpenTexFuncSGIS
- glGetString
- glGetTexEnvfv
- glGetTexEnviv
- glGetTexFilterFuncSGIS
- glGetTexGendv
- glGetTexGenfv
- glGetTexGeniv
- glGetTexImage
- glGetTexLevelParameterfv
- glGetTexLevelParameteriv
- glGetTexParameterfv
- glGetTexParameteriv
- glGetTrackMatrixivNV
- glGetVertexAttribdvARB
- glGetVertexAttribdvNV
- glGetVertexAttribfvARB
- glGetVertexAttribfvNV
- glGetVertexAttribivARB
- glGetVertexAttribivNV
- glGetVertexAttribPointervARB
- glGetVertexAttribPointervNV
- glHint
- glHintPGI
- glHistogram
- glHistogramEXT
- glIndexd
- glIndexdv
- glIndexf
- glIndexFuncEXT
- glIndexfv
- glIndexi
- glIndexiv
- glIndexMask
- glIndexMaterialEXT
- glIndexPointer
- glIndexPointerEXT
- glIndexs
- glIndexsv
- glIndexub
- glIndexubv
- glInitNames
- glInstrumentsBufferSGIX
- glInterleavedArrays
- glIsBufferARB
- glIsEnabled
- glIsFenceNV
- glIsList
- glIsProgramARB
- glIsProgramNV
- glIsQueryARB
- glIsTexture
- glIsTextureEXT
- glLightEnviSGIX
- glLightf
- glLightfv
- glLighti
- glLightiv
- glLightModelf
- glLightModelfv
- glLightModeli
- glLightModeliv
- glLineStipple
- glLineWidth
- glListBase
- glListParameterfSGIX
- glListParameterfvSGIX
- glListParameteriSGIX
- glListParameterivSGIX
- glLoadIdentity
- glLoadMatrixd
- glLoadMatrixf
- glLoadName
- glLoadProgramNV
- glLoadTransposeMatrixd
- glLoadTransposeMatrixdARB
- glLoadTransposeMatrixf
- glLoadTransposeMatrixfARB
- glLockArraysEXT
- glLogicOp
- glMapBufferARB
- glMapGrid1d
- glMapGrid1f
- glMapGrid2d
- glMapGrid2f
- glMap1d
- glMap1f
- glMap2d
- glMap2f
- glMaterialf
- glMaterialfv
- glMateriali
- glMaterialiv
- glMatrixMode
- glMinmax
- glMinmaxEXT
- glMultiDrawArrays
- glMultiDrawArraysEXT
- glMultiDrawElements
- glMultiDrawElementsEXT
- glMultiModeDrawArraysIBM
- glMultiModeDrawElementsIBM
- glMultiTexCoord1d
- glMultiTexCoord1dARB
- glMultiTexCoord1dv
- glMultiTexCoord1dvARB
- glMultiTexCoord1f
- glMultiTexCoord1fARB
- glMultiTexCoord1fv
- glMultiTexCoord1fvARB
- glMultiTexCoord1i
- glMultiTexCoord1iARB
- glMultiTexCoord1iv
- glMultiTexCoord1ivARB
- glMultiTexCoord1s
- glMultiTexCoord1sARB
- glMultiTexCoord1sv
- glMultiTexCoord1svARB
- glMultiTexCoord2d
- glMultiTexCoord2dARB
- glMultiTexCoord2dv
- glMultiTexCoord2dvARB
- glMultiTexCoord2f
- glMultiTexCoord2fARB
- glMultiTexCoord2fv
- glMultiTexCoord2fvARB
- glMultiTexCoord2i
- glMultiTexCoord2iARB
- glMultiTexCoord2iv
- glMultiTexCoord2ivARB
- glMultiTexCoord2s
- glMultiTexCoord2sARB
- glMultiTexCoord2sv
- glMultiTexCoord2svARB
- glMultiTexCoord3d
- glMultiTexCoord3dARB
- glMultiTexCoord3dv
- glMultiTexCoord3dvARB
- glMultiTexCoord3f
- glMultiTexCoord3fARB
- glMultiTexCoord3fv
- glMultiTexCoord3fvARB
- glMultiTexCoord3i
- glMultiTexCoord3iARB
- glMultiTexCoord3iv
- glMultiTexCoord3ivARB
- glMultiTexCoord3s
- glMultiTexCoord3sARB
- glMultiTexCoord3sv
- glMultiTexCoord3svARB
- glMultiTexCoord4d
- glMultiTexCoord4dARB
- glMultiTexCoord4dv
- glMultiTexCoord4dvARB
- glMultiTexCoord4f
- glMultiTexCoord4fARB
- glMultiTexCoord4fv
- glMultiTexCoord4fvARB
- glMultiTexCoord4i
- glMultiTexCoord4iARB
- glMultiTexCoord4iv
- glMultiTexCoord4ivARB
- glMultiTexCoord4s
- glMultiTexCoord4sARB
- glMultiTexCoord4sv
- glMultiTexCoord4svARB
- glMultMatrixd
- glMultMatrixf
- glMultTransposeMatrixd
- glMultTransposeMatrixdARB
- glMultTransposeMatrixf
- glMultTransposeMatrixfARB
- glNewList
- glNormalPointer
- glNormalPointerEXT
- glNormal3b
- glNormal3bv
- glNormal3d
- glNormal3dv
- glNormal3f
- glNormal3fv
- glNormal3i
- glNormal3iv
- glNormal3s
- glNormal3sv
- glOrtho
- glPassThrough
- glPixelMapfv
- glPixelMapuiv
- glPixelMapusv
- glPixelStoref
- glPixelStorei
- glPixelTexGenParameterfSGIS
- glPixelTexGenParameterfvSGIS
- glPixelTexGenParameteriSGIS
- glPixelTexGenParameterivSGIS
- glPixelTexGenSGIX
- glPixelTransferf
- glPixelTransferi
- glPixelZoom
- glPointParameterf
- glPointParameterfARB
- glPointParameterfEXT
- glPointParameterfSGIS
- glPointParameterfv
- glPointParameterfvARB
- glPointParameterfvEXT
- glPointParameterfvSGIS
- glPointParameteri
- glPointParameteriNV
- glPointParameteriv
- glPointParameterivNV
- glPointSize
- glPollInstrumentsSGIX
- glPolygonMode
- glPolygonOffset
- glPolygonOffsetEXT
- glPolygonStipple
- glPopAttrib
- glPopClientAttrib
- glPopMatrix
- glPopName
- glPrioritizeTextures
- glPrioritizeTexturesEXT
- glProgramEnvParameter4dARB
- glProgramEnvParameter4dvARB
- glProgramEnvParameter4fARB
- glProgramEnvParameter4fvARB
- glProgramLocalParameter4dARB
- glProgramLocalParameter4dvARB
- glProgramLocalParameter4fARB
- glProgramLocalParameter4fvARB
- glProgramNamedParameter4dNV
- glProgramNamedParameter4dvNV
- glProgramNamedParameter4fNV
- glProgramNamedParameter4fvNV
- glProgramParameters4dvNV
- glProgramParameters4fvNV
- glProgramParameter4dNV
- glProgramParameter4dvNV
- glProgramParameter4fNV
- glProgramParameter4fvNV
- glProgramStringARB
- glPushAttrib
- glPushClientAttrib
- glPushMatrix
- glPushName
- glRasterPos2d
- glRasterPos2dv
- glRasterPos2f
- glRasterPos2fv
- glRasterPos2i
- glRasterPos2iv
- glRasterPos2s
- glRasterPos2sv
- glRasterPos3d
- glRasterPos3dv
- glRasterPos3f
- glRasterPos3fv
- glRasterPos3i
- glRasterPos3iv
- glRasterPos3s
- glRasterPos3sv
- glRasterPos4d
- glRasterPos4dv
- glRasterPos4f
- glRasterPos4fv
- glRasterPos4i
- glRasterPos4iv
- glRasterPos4s
- glRasterPos4sv
- glReadBuffer
- glReadInstrumentsSGIX
- glReadPixels
- glRectd
- glRectdv
- glRectf
- glRectfv
- glRecti
- glRectiv
- glRects
- glRectsv
- glReferencePlaneSGIX
- glRenderMode
- glRequestResidentProgramsNV
- glResetHistogram
- glResetHistogramEXT
- glResetMinmax
- glResetMinmaxEXT
- glResizeBuffersMESA
- glRotated
- glRotatef
- glSampleCoverage
- glSampleCoverageARB
- glSampleMaskEXT
- glSampleMaskSGIS
- glSamplePatternEXT
- glSamplePatternSGIS
- glScaled
- glScalef
- glScissor
- glSecondaryColorPointer
- glSecondaryColorPointerEXT
- glSecondaryColor3b
- glSecondaryColor3bEXT
- glSecondaryColor3bv
- glSecondaryColor3bvEXT
- glSecondaryColor3d
- glSecondaryColor3dEXT
- glSecondaryColor3dv
- glSecondaryColor3dvEXT
- glSecondaryColor3f
- glSecondaryColor3fEXT
- glSecondaryColor3fv
- glSecondaryColor3fvEXT
- glSecondaryColor3i
- glSecondaryColor3iEXT
- glSecondaryColor3iv
- glSecondaryColor3ivEXT
- glSecondaryColor3s
- glSecondaryColor3sEXT
- glSecondaryColor3sv
- glSecondaryColor3svEXT
- glSecondaryColor3ub
- glSecondaryColor3ubEXT
- glSecondaryColor3ubv
- glSecondaryColor3ubvEXT
- glSecondaryColor3ui
- glSecondaryColor3uiEXT
- glSecondaryColor3uiv
- glSecondaryColor3uivEXT
- glSecondaryColor3us
- glSecondaryColor3usEXT
- glSecondaryColor3usv
- glSecondaryColor3usvEXT
- glSelectBuffer
- glSeparableFilter2D
- glSeparableFilter2DEXT
- glSetFenceNV
- glShadeModel
- glSharpenTexFuncSGIS
- glSpriteParameterfSGIX
- glSpriteParameterfvSGIX
- glSpriteParameteriSGIX
- glSpriteParameterivSGIX
- glStartInstrumentsSGIX
- glStencilFunc
- glStencilMask
- glStencilOp
- glStopInstrumentsSGIX
- glTagSampleBufferSGIX
- glTbufferMask3DFX
- glTestFenceNV
- glTexCoordPointer
- glTexCoordPointerEXT
- glTexCoord1d
- glTexCoord1dv
- glTexCoord1f
- glTexCoord1fv
- glTexCoord1i
- glTexCoord1iv
- glTexCoord1s
- glTexCoord1sv
- glTexCoord2d
- glTexCoord2dv
- glTexCoord2f
- glTexCoord2fv
- glTexCoord2i
- glTexCoord2iv
- glTexCoord2s
- glTexCoord2sv
- glTexCoord3d
- glTexCoord3dv
- glTexCoord3f
- glTexCoord3fv
- glTexCoord3i
- glTexCoord3iv
- glTexCoord3s
- glTexCoord3sv
- glTexCoord4d
- glTexCoord4dv
- glTexCoord4f
- glTexCoord4fv
- glTexCoord4i
- glTexCoord4iv
- glTexCoord4s
- glTexCoord4sv
- glTexEnvf
- glTexEnvfv
- glTexEnvi
- glTexEnviv
- glTexFilterFuncSGIS
- glTexGend
- glTexGendv
- glTexGenf
- glTexGenfv
- glTexGeni
- glTexGeniv
- glTexImage1D
- glTexImage2D
- glTexImage3D
- glTexImage3DEXT
- glTexImage4DSGIS
- glTexParameterf
- glTexParameterfv
- glTexParameteri
- glTexParameteriv
- glTexSubImage1D
- glTexSubImage1DEXT
- glTexSubImage2D
- glTexSubImage2DEXT
- glTexSubImage3D
- glTexSubImage3DEXT
- glTexSubImage4DSGIS
- glTrackMatrixNV
- glTranslated
- glTranslatef
- glUnlockArraysEXT
- glUnmapBufferARB
- glVertexArrayRangeNV
- glVertexAttribPointerARB
- glVertexAttribPointerNV
- glVertexAttribs1dvNV
- glVertexAttribs1fvNV
- glVertexAttribs1svNV
- glVertexAttribs2dvNV
- glVertexAttribs2fvNV
- glVertexAttribs2svNV
- glVertexAttribs3dvNV
- glVertexAttribs3fvNV
- glVertexAttribs3svNV
- glVertexAttribs4dvNV
- glVertexAttribs4fvNV
- glVertexAttribs4svNV
- glVertexAttribs4ubvNV
- glVertexAttrib1dARB
- glVertexAttrib1dNV
- glVertexAttrib1dvARB
- glVertexAttrib1dvNV
- glVertexAttrib1fARB
- glVertexAttrib1fNV
- glVertexAttrib1fvARB
- glVertexAttrib1fvNV
- glVertexAttrib1sARB
- glVertexAttrib1sNV
- glVertexAttrib1svARB
- glVertexAttrib1svNV
- glVertexAttrib2dARB
- glVertexAttrib2dNV
- glVertexAttrib2dvARB
- glVertexAttrib2dvNV
- glVertexAttrib2fARB
- glVertexAttrib2fNV
- glVertexAttrib2fvARB
- glVertexAttrib2fvNV
- glVertexAttrib2sARB
- glVertexAttrib2sNV
- glVertexAttrib2svARB
- glVertexAttrib2svNV
- glVertexAttrib3dARB
- glVertexAttrib3dNV
- glVertexAttrib3dvARB
- glVertexAttrib3dvNV
- glVertexAttrib3fARB
- glVertexAttrib3fNV
- glVertexAttrib3fvARB
- glVertexAttrib3fvNV
- glVertexAttrib3sARB
- glVertexAttrib3sNV
- glVertexAttrib3svARB
- glVertexAttrib3svNV
- glVertexAttrib4bvARB
- glVertexAttrib4dARB
- glVertexAttrib4dNV
- glVertexAttrib4dvARB
- glVertexAttrib4dvNV
- glVertexAttrib4fARB
- glVertexAttrib4fNV
- glVertexAttrib4fvARB
- glVertexAttrib4fvNV
- glVertexAttrib4ivARB
- glVertexAttrib4NbvARB
- glVertexAttrib4NivARB
- glVertexAttrib4NsvARB
- glVertexAttrib4NubARB
- glVertexAttrib4NubvARB
- glVertexAttrib4NuivARB
- glVertexAttrib4NusvARB
- glVertexAttrib4sARB
- glVertexAttrib4sNV
- glVertexAttrib4svARB
- glVertexAttrib4svNV
- glVertexAttrib4ubNV
- glVertexAttrib4ubvARB
- glVertexAttrib4ubvNV
- glVertexAttrib4uivARB
- glVertexAttrib4usvARB
- glVertexPointer
- glVertexPointerEXT
- glVertexWeightfEXT
- glVertexWeightfvEXT
- glVertexWeightPointerEXT
- glVertex2d
- glVertex2dv
- glVertex2f
- glVertex2fv
- glVertex2i
- glVertex2iv
- glVertex2s
- glVertex2sv
- glVertex3d
- glVertex3dv
- glVertex3f
- glVertex3fv
- glVertex3i
- glVertex3iv
- glVertex3s
- glVertex3sv
- glVertex4d
- glVertex4dv
- glVertex4f
- glVertex4fv
- glVertex4i
- glVertex4iv
- glVertex4s
- glVertex4sv
- glViewport
- glWindowPos2d
- glWindowPos2dARB
- glWindowPos2dMESA
- glWindowPos2dv
- glWindowPos2dvARB
- glWindowPos2dvMESA
- glWindowPos2f
- glWindowPos2fARB
- glWindowPos2fMESA
- glWindowPos2fv
- glWindowPos2fvARB
- glWindowPos2fvMESA
- glWindowPos2i
- glWindowPos2iARB
- glWindowPos2iMESA
- glWindowPos2iv
- glWindowPos2ivARB
- glWindowPos2ivMESA
- glWindowPos2s
- glWindowPos2sARB
- glWindowPos2sMESA
- glWindowPos2sv
- glWindowPos2svARB
- glWindowPos2svMESA
- glWindowPos3d
- glWindowPos3dARB
- glWindowPos3dMESA
- glWindowPos3dv
- glWindowPos3dvARB
- glWindowPos3dvMESA
- glWindowPos3f
- glWindowPos3fARB
- glWindowPos3fMESA
- glWindowPos3fv
- glWindowPos3fvARB
- glWindowPos3fvMESA
- glWindowPos3i
- glWindowPos3iARB
- glWindowPos3iMESA
- glWindowPos3iv
- glWindowPos3ivARB
- glWindowPos3ivMESA
- glWindowPos3s
- glWindowPos3sARB
- glWindowPos3sMESA
- glWindowPos3sv
- glWindowPos3svARB
- glWindowPos3svMESA
- glWindowPos4dMESA
- glWindowPos4dvMESA
- glWindowPos4fMESA
- glWindowPos4fvMESA
- glWindowPos4iMESA
- glWindowPos4ivMESA
- glWindowPos4sMESA
- glWindowPos4svMESA
- fxCloseHardware
-;fxGetScreenGeometry
- fxMesaCreateBestContext
- fxMesaCreateContext
- fxMesaDestroyContext
- fxMesaGetCurrentContext
- fxMesaMakeCurrent
- fxMesaSelectCurrentBoard
-;fxMesaSetNearFar
- fxMesaSwapBuffers
- fxMesaUpdateScreenSize
- wglChoosePixelFormat
- wglCopyContext
- wglCreateContext
- wglCreateLayerContext
- wglDeleteContext
- wglDescribeLayerPlane
- wglDescribePixelFormat
- wglGetCurrentContext
- wglGetCurrentDC
- wglGetDefaultProcAddress
- wglGetLayerPaletteEntries
- wglGetPixelFormat
- wglGetProcAddress
- wglMakeCurrent
- wglRealizeLayerPalette
- wglSetLayerPaletteEntries
- wglSetPixelFormat
- wglShareLists
- wglSwapBuffers
- wglSwapLayerBuffers
- wglUseFontBitmapsA
- wglUseFontBitmapsW
- wglUseFontOutlinesA
- wglUseFontOutlinesW
- ChoosePixelFormat
- DescribePixelFormat
- GetPixelFormat
- SetPixelFormat
- SwapBuffers
+++ /dev/null
-/*
- * Mesa 3-D graphics library
- * Version: 4.0
- *
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/* Authors:
- * David Bucciarelli
- * Brian Paul
- * Keith Whitwell
- * Hiroshi Morii
- * Daniel Borca
- */
-
-/* fxwgl.c - Microsoft wgl functions emulation for
- * 3Dfx VooDoo/Mesa interface
- */
-
-
-#ifdef _WIN32
-
-#ifdef __cplusplus
-extern "C"
-{
-#endif
-
-#include <windows.h>
-#define GL_GLEXT_PROTOTYPES
-#include "GL/gl.h"
-#include "GL/glext.h"
-
-#ifdef __cplusplus
-}
-#endif
-
-#include "GL/fxmesa.h"
-#include "glheader.h"
-#include "glapi.h"
-#include "imports.h"
-#include "fxdrv.h"
-
-#define MAX_MESA_ATTRS 20
-
-#if (_MSC_VER >= 1200)
-#pragma warning( push )
-#pragma warning( disable : 4273 )
-#endif
-
-struct __extensions__
-{
- PROC proc;
- char *name;
-};
-
-struct __pixelformat__
-{
- PIXELFORMATDESCRIPTOR pfd;
- GLint mesaAttr[MAX_MESA_ATTRS];
-};
-
-WINGDIAPI void GLAPIENTRY gl3DfxSetPaletteEXT(GLuint *);
-static GLushort gammaTable[3*256];
-
-struct __pixelformat__ pix[] = {
- /* 16bit RGB565 single buffer with depth */
- {
- {sizeof(PIXELFORMATDESCRIPTOR), 1,
- PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL,
- PFD_TYPE_RGBA,
- 16,
- 5, 0, 6, 5, 5, 11, 0, 0,
- 0, 0, 0, 0, 0,
- 16,
- 0,
- 0,
- PFD_MAIN_PLANE,
- 0, 0, 0, 0}
- ,
- {FXMESA_COLORDEPTH, 16,
- FXMESA_ALPHA_SIZE, 0,
- FXMESA_DEPTH_SIZE, 16,
- FXMESA_STENCIL_SIZE, 0,
- FXMESA_ACCUM_SIZE, 0,
- FXMESA_NONE}
- }
- ,
- /* 16bit RGB565 double buffer with depth */
- {
- {sizeof(PIXELFORMATDESCRIPTOR), 1,
- PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL |
- PFD_DOUBLEBUFFER | PFD_SWAP_COPY,
- PFD_TYPE_RGBA,
- 16,
- 5, 0, 6, 5, 5, 11, 0, 0,
- 0, 0, 0, 0, 0,
- 16,
- 0,
- 0,
- PFD_MAIN_PLANE,
- 0, 0, 0, 0}
- ,
- {FXMESA_COLORDEPTH, 16,
- FXMESA_DOUBLEBUFFER,
- FXMESA_ALPHA_SIZE, 0,
- FXMESA_DEPTH_SIZE, 16,
- FXMESA_STENCIL_SIZE, 0,
- FXMESA_ACCUM_SIZE, 0,
- FXMESA_NONE}
- }
- ,
- /* 16bit ARGB1555 single buffer with depth */
- {
- {sizeof(PIXELFORMATDESCRIPTOR), 1,
- PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL,
- PFD_TYPE_RGBA,
- 16,
- 5, 0, 5, 5, 5, 10, 1, 15,
- 0, 0, 0, 0, 0,
- 16,
- 0,
- 0,
- PFD_MAIN_PLANE,
- 0, 0, 0, 0}
- ,
- {FXMESA_COLORDEPTH, 15,
- FXMESA_ALPHA_SIZE, 1,
- FXMESA_DEPTH_SIZE, 16,
- FXMESA_STENCIL_SIZE, 0,
- FXMESA_ACCUM_SIZE, 0,
- FXMESA_NONE}
- }
- ,
- /* 16bit ARGB1555 double buffer with depth */
- {
- {sizeof(PIXELFORMATDESCRIPTOR), 1,
- PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL |
- PFD_DOUBLEBUFFER | PFD_SWAP_COPY,
- PFD_TYPE_RGBA,
- 16,
- 5, 0, 5, 5, 5, 10, 1, 15,
- 0, 0, 0, 0, 0,
- 16,
- 0,
- 0,
- PFD_MAIN_PLANE,
- 0, 0, 0, 0}
- ,
- {FXMESA_COLORDEPTH, 15,
- FXMESA_DOUBLEBUFFER,
- FXMESA_ALPHA_SIZE, 1,
- FXMESA_DEPTH_SIZE, 16,
- FXMESA_STENCIL_SIZE, 0,
- FXMESA_ACCUM_SIZE, 0,
- FXMESA_NONE}
- }
- ,
- /* 32bit ARGB8888 single buffer with depth */
- {
- {sizeof(PIXELFORMATDESCRIPTOR), 1,
- PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL,
- PFD_TYPE_RGBA,
- 32,
- 8, 0, 8, 8, 8, 16, 8, 24,
- 0, 0, 0, 0, 0,
- 24,
- 8,
- 0,
- PFD_MAIN_PLANE,
- 0, 0, 0, 0}
- ,
- {FXMESA_COLORDEPTH, 32,
- FXMESA_ALPHA_SIZE, 8,
- FXMESA_DEPTH_SIZE, 24,
- FXMESA_STENCIL_SIZE, 8,
- FXMESA_ACCUM_SIZE, 0,
- FXMESA_NONE}
- }
- ,
- /* 32bit ARGB8888 double buffer with depth */
- {
- {sizeof(PIXELFORMATDESCRIPTOR), 1,
- PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL |
- PFD_DOUBLEBUFFER | PFD_SWAP_COPY,
- PFD_TYPE_RGBA,
- 32,
- 8, 0, 8, 8, 8, 16, 8, 24,
- 0, 0, 0, 0, 0,
- 24,
- 8,
- 0,
- PFD_MAIN_PLANE,
- 0, 0, 0, 0}
- ,
- {FXMESA_COLORDEPTH, 32,
- FXMESA_DOUBLEBUFFER,
- FXMESA_ALPHA_SIZE, 8,
- FXMESA_DEPTH_SIZE, 24,
- FXMESA_STENCIL_SIZE, 8,
- FXMESA_ACCUM_SIZE, 0,
- FXMESA_NONE}
- }
-};
-
-static fxMesaContext ctx = NULL;
-static WNDPROC hWNDOldProc;
-static int curPFD = 0;
-static HDC hDC;
-static HWND hWND;
-
-static GLboolean haveDualHead;
-
-/* For the in-window-rendering hack */
-
-#ifndef GR_CONTROL_RESIZE
-/* Apparently GR_CONTROL_RESIZE can be ignored. OK? */
-#define GR_CONTROL_RESIZE -1
-#endif
-
-static GLboolean gdiWindowHack;
-static void *dibSurfacePtr;
-static BITMAPINFO *dibBMI;
-static HBITMAP dibHBM;
-static HWND dibWnd;
-
-static int env_check (const char *var, int val)
-{
- const char *env = getenv(var);
- return (env && (env[0] == val));
-}
-
-static LRESULT APIENTRY
-__wglMonitor(HWND hwnd, UINT message, UINT wParam, LONG lParam)
- {
- long ret; /* Now gives the resized window at the end to hWNDOldProc */
-
- if (ctx && hwnd == hWND) {
- switch (message) {
- case WM_PAINT:
- case WM_MOVE:
- break;
- case WM_DISPLAYCHANGE:
- case WM_SIZE:
-#if 0
- if (wParam != SIZE_MINIMIZED) {
- static int moving = 0;
- if (!moving) {
- if (!FX_grSstControl(GR_CONTROL_RESIZE)) {
- moving = 1;
- SetWindowPos(hwnd, 0, 0, 0, 300, 300, SWP_NOMOVE | SWP_NOZORDER);
- moving = 0;
- if (!FX_grSstControl(GR_CONTROL_RESIZE)) {
- /*MessageBox(0,_T("Error changing windowsize"),_T("fxMESA"),MB_OK); */
- PostMessage(hWND, WM_CLOSE, 0, 0);
- }
- }
- /* Do the clipping in the glide library */
- grClipWindow(0, 0, FX_grSstScreenWidth(), FX_grSstScreenHeight());
- /* And let the new size set in the context */
- fxMesaUpdateScreenSize(ctx);
- }
- }
-#endif
- break;
- case WM_ACTIVATE:
- break;
- case WM_SHOWWINDOW:
- break;
- case WM_SYSKEYDOWN:
- case WM_SYSCHAR:
- break;
- }
- }
-
- /* Finaly call the hWNDOldProc, which handles the resize witch the
- now changed window sizes */
- ret = CallWindowProc(hWNDOldProc, hwnd, message, wParam, lParam);
-
- return (ret);
-}
-
-static void wgl_error (long error)
-{
-#define WGL_INVALID_PIXELFORMAT ERROR_INVALID_PIXEL_FORMAT
- SetLastError(0xC0000000 /* error severity */
- |0x00070000 /* error facility (who we are) */
- |error);
-}
-
-GLAPI BOOL GLAPIENTRY
-wglCopyContext(HGLRC hglrcSrc, HGLRC hglrcDst, UINT mask)
-{
- return (FALSE);
-}
-
-GLAPI HGLRC GLAPIENTRY
-wglCreateContext(HDC hdc)
-{
- HWND hWnd;
- WNDPROC oldProc;
- int error;
-
- if (ctx) {
- SetLastError(0);
- return (NULL);
- }
-
- if (!(hWnd = WindowFromDC(hdc))) {
- SetLastError(0);
- return (NULL);
- }
-
- if (curPFD == 0) {
- wgl_error(WGL_INVALID_PIXELFORMAT);
- return (NULL);
- }
-
- if ((oldProc = (WNDPROC) GetWindowLong(hWnd, GWL_WNDPROC)) != __wglMonitor) {
- hWNDOldProc = oldProc;
- SetWindowLong(hWnd, GWL_WNDPROC, (LONG) __wglMonitor);
- }
-
- /* always log when debugging, or if user demands */
- if (TDFX_DEBUG || env_check("MESA_FX_INFO", 'r')) {
- freopen("MESA.LOG", "w", stderr);
- }
-
- {
- RECT cliRect;
- ShowWindow(hWnd, SW_SHOWNORMAL);
- SetForegroundWindow(hWnd);
- Sleep(100); /* a hack for win95 */
- if (env_check("MESA_GLX_FX", 'w') && !(GetWindowLong (hWnd, GWL_STYLE) & WS_POPUP)) {
- /* XXX todo - windowed modes */
- error = !(ctx = fxMesaCreateContext((GLuint) hWnd, GR_RESOLUTION_NONE, GR_REFRESH_NONE, pix[curPFD - 1].mesaAttr));
- } else {
- GetClientRect(hWnd, &cliRect);
- error = !(ctx = fxMesaCreateBestContext((GLuint) hWnd, cliRect.right, cliRect.bottom, pix[curPFD - 1].mesaAttr));
- }
- }
-
- /*if (getenv("SST_DUALHEAD"))
- haveDualHead =
- ((atoi(getenv("SST_DUALHEAD")) == 1) ? GL_TRUE : GL_FALSE);
- else
- haveDualHead = GL_FALSE;*/
-
- if (error) {
- SetLastError(0);
- return (NULL);
- }
-
- hDC = hdc;
- hWND = hWnd;
-
- /* Required by the OpenGL Optimizer 1.1 (is it a Optimizer bug ?) */
- wglMakeCurrent(hdc, (HGLRC) 1);
-
- return ((HGLRC) 1);
-}
-
-GLAPI HGLRC GLAPIENTRY
-wglCreateLayerContext(HDC hdc, int iLayerPlane)
-{
- SetLastError(0);
- return (NULL);
-}
-
-GLAPI BOOL GLAPIENTRY
-wglDeleteContext(HGLRC hglrc)
-{
- if (ctx && hglrc == (HGLRC) 1) {
-
- fxMesaDestroyContext(ctx);
-
- SetWindowLong(WindowFromDC(hDC), GWL_WNDPROC, (LONG) hWNDOldProc);
-
- ctx = NULL;
- hDC = 0;
- return (TRUE);
- }
-
- SetLastError(0);
-
- return (FALSE);
-}
-
-GLAPI HGLRC GLAPIENTRY
-wglGetCurrentContext(VOID)
-{
- if (ctx)
- return ((HGLRC) 1);
-
- SetLastError(0);
- return (NULL);
-}
-
-GLAPI HDC GLAPIENTRY
-wglGetCurrentDC(VOID)
-{
- if (ctx)
- return (hDC);
-
- SetLastError(0);
- return (NULL);
-}
-
-GLAPI BOOL GLAPIENTRY
-wglSwapIntervalEXT (int interval)
-{
- if (ctx == NULL) {
- return FALSE;
- }
- if (interval < 0) {
- interval = 0;
- } else if (interval > 3) {
- interval = 3;
- }
- ctx->swapInterval = interval;
- return TRUE;
-}
-
-GLAPI int GLAPIENTRY
-wglGetSwapIntervalEXT (void)
-{
- return (ctx == NULL) ? -1 : ctx->swapInterval;
-}
-
-GLAPI BOOL GLAPIENTRY
-wglGetDeviceGammaRamp3DFX (HDC hdc, LPVOID arrays)
-{
- /* gammaTable should be per-context */
- memcpy(arrays, gammaTable, 3*256*sizeof(GLushort));
- return TRUE;
-}
-
-GLAPI BOOL GLAPIENTRY
-wglSetDeviceGammaRamp3DFX (HDC hdc, LPVOID arrays)
-{
- GLint i, tableSize, inc, index;
- GLushort *red, *green, *blue;
- FxU32 gammaTableR[256], gammaTableG[256], gammaTableB[256];
-
- /* gammaTable should be per-context */
- memcpy(gammaTable, arrays, 3*256*sizeof(GLushort));
-
- tableSize = FX_grGetInteger(GR_GAMMA_TABLE_ENTRIES);
- inc = 256 / tableSize;
- red = (GLushort *)arrays;
- green = (GLushort *)arrays + 256;
- blue = (GLushort *)arrays + 512;
- for (i = 0, index = 0; i < tableSize; i++, index += inc) {
- gammaTableR[i] = red[index] >> 8;
- gammaTableG[i] = green[index] >> 8;
- gammaTableB[i] = blue[index] >> 8;
- }
-
- grLoadGammaTable(tableSize, gammaTableR, gammaTableG, gammaTableB);
-
- return TRUE;
-}
-
-typedef void *HPBUFFERARB;
-
-/* WGL_ARB_pixel_format */
-GLAPI BOOL GLAPIENTRY
-wglGetPixelFormatAttribivARB (HDC hdc,
- int iPixelFormat,
- int iLayerPlane,
- UINT nAttributes,
- const int *piAttributes,
- int *piValues)
-{
- SetLastError(0);
- return(FALSE);
-}
-
-GLAPI BOOL GLAPIENTRY
-wglGetPixelFormatAttribfvARB (HDC hdc,
- int iPixelFormat,
- int iLayerPlane,
- UINT nAttributes,
- const int *piAttributes,
- FLOAT *pfValues)
-{
- SetLastError(0);
- return(FALSE);
-}
-
-GLAPI BOOL GLAPIENTRY
-wglChoosePixelFormatARB (HDC hdc,
- const int *piAttribIList,
- const FLOAT *pfAttribFList,
- UINT nMaxFormats,
- int *piFormats,
- UINT *nNumFormats)
-{
- SetLastError(0);
- return(FALSE);
-}
-
-/* WGL_ARB_render_texture */
-GLAPI BOOL GLAPIENTRY
-wglBindTexImageARB (HPBUFFERARB hPbuffer, int iBuffer)
-{
- SetLastError(0);
- return(FALSE);
-}
-
-GLAPI BOOL GLAPIENTRY
-wglReleaseTexImageARB (HPBUFFERARB hPbuffer, int iBuffer)
-{
- SetLastError(0);
- return(FALSE);
-}
-
-GLAPI BOOL GLAPIENTRY
-wglSetPbufferAttribARB (HPBUFFERARB hPbuffer,
- const int *piAttribList)
-{
- SetLastError(0);
- return(FALSE);
-}
-
-/* WGL_ARB_pbuffer */
-GLAPI HPBUFFERARB GLAPIENTRY
-wglCreatePbufferARB (HDC hDC,
- int iPixelFormat,
- int iWidth,
- int iHeight,
- const int *piAttribList)
-{
- SetLastError(0);
- return NULL;
-}
-
-GLAPI HDC GLAPIENTRY
-wglGetPbufferDCARB (HPBUFFERARB hPbuffer)
-{
- SetLastError(0);
- return NULL;
-}
-
-GLAPI int GLAPIENTRY
-wglReleasePbufferDCARB (HPBUFFERARB hPbuffer, HDC hDC)
-{
- SetLastError(0);
- return -1;
-}
-
-GLAPI BOOL GLAPIENTRY
-wglDestroyPbufferARB (HPBUFFERARB hPbuffer)
-{
- SetLastError(0);
- return(FALSE);
-}
-
-GLAPI BOOL GLAPIENTRY
-wglQueryPbufferARB (HPBUFFERARB hPbuffer,
- int iAttribute,
- int *piValue)
-{
- SetLastError(0);
- return(FALSE);
-}
-
-GLAPI const char * GLAPIENTRY
-wglGetExtensionsStringEXT (void)
-{
- return "WGL_3DFX_gamma_control "
- "WGL_EXT_swap_control "
- "WGL_EXT_extensions_string WGL_ARB_extensions_string"
- /*WGL_ARB_pixel_format WGL_ARB_render_texture WGL_ARB_pbuffer*/;
-}
-
-GLAPI const char * GLAPIENTRY
-wglGetExtensionsStringARB (HDC hdc)
-{
- return wglGetExtensionsStringEXT();
-}
-
-static struct {
- const char *name;
- PROC func;
-} wgl_ext[] = {
- {"wglGetExtensionsStringARB", wglGetExtensionsStringARB},
- {"wglGetExtensionsStringEXT", wglGetExtensionsStringEXT},
- {"wglSwapIntervalEXT", wglSwapIntervalEXT},
- {"wglGetSwapIntervalEXT", wglGetSwapIntervalEXT},
- {"wglGetDeviceGammaRamp3DFX", wglGetDeviceGammaRamp3DFX},
- {"wglSetDeviceGammaRamp3DFX", wglSetDeviceGammaRamp3DFX},
- /* WGL_ARB_pixel_format */
- {"wglGetPixelFormatAttribivARB", wglGetPixelFormatAttribivARB},
- {"wglGetPixelFormatAttribfvARB", wglGetPixelFormatAttribfvARB},
- {"wglChoosePixelFormatARB", wglChoosePixelFormatARB},
- /* WGL_ARB_render_texture */
- {"wglBindTexImageARB", wglBindTexImageARB},
- {"wglReleaseTexImageARB", wglReleaseTexImageARB},
- {"wglSetPbufferAttribARB", wglSetPbufferAttribARB},
- /* WGL_ARB_pbuffer */
- {"wglCreatePbufferARB", wglCreatePbufferARB},
- {"wglGetPbufferDCARB", wglGetPbufferDCARB},
- {"wglReleasePbufferDCARB", wglReleasePbufferDCARB},
- {"wglDestroyPbufferARB", wglDestroyPbufferARB},
- {"wglQueryPbufferARB", wglQueryPbufferARB},
- {NULL, NULL}
-};
-
-GLAPI PROC GLAPIENTRY
-wglGetProcAddress(LPCSTR lpszProc)
-{
- int i;
- PROC p = (PROC) _glapi_get_proc_address((const char *) lpszProc);
-
- /* we can't BlendColor. work around buggy applications */
- if (p && strcmp(lpszProc, "glBlendColor") && strcmp(lpszProc, "glBlendColorEXT"))
- return p;
-
- for (i = 0; wgl_ext[i].name; i++) {
- if (!strcmp(lpszProc, wgl_ext[i].name)) {
- return wgl_ext[i].func;
- }
- }
-
- SetLastError(0);
- return (NULL);
-}
-
-GLAPI PROC GLAPIENTRY
-wglGetDefaultProcAddress(LPCSTR lpszProc)
-{
- SetLastError(0);
- return (NULL);
-}
-
-GLAPI BOOL GLAPIENTRY
-wglMakeCurrent(HDC hdc, HGLRC hglrc)
-{
- if ((hdc == NULL) && (hglrc == NULL))
- return (TRUE);
-
- if (!ctx || hglrc != (HGLRC) 1 || WindowFromDC(hdc) != hWND) {
- SetLastError(0);
- return (FALSE);
- }
-
- hDC = hdc;
-
- fxMesaMakeCurrent(ctx);
-
- return (TRUE);
-}
-
-GLAPI BOOL GLAPIENTRY
-wglShareLists(HGLRC hglrc1, HGLRC hglrc2)
-{
- if (!ctx || hglrc1 != (HGLRC) 1 || hglrc1 != hglrc2) {
- SetLastError(0);
- return (FALSE);
- }
-
- return (TRUE);
-}
-
-static BOOL
-wglUseFontBitmaps_FX(HDC fontDevice, DWORD firstChar, DWORD numChars,
- DWORD listBase)
-{
- TEXTMETRIC metric;
- BITMAPINFO *dibInfo;
- HDC bitDevice;
- COLORREF tempColor;
- int i;
-
- GetTextMetrics(fontDevice, &metric);
-
- dibInfo = (BITMAPINFO *) calloc(sizeof(BITMAPINFO) + sizeof(RGBQUAD), 1);
- dibInfo->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
- dibInfo->bmiHeader.biPlanes = 1;
- dibInfo->bmiHeader.biBitCount = 1;
- dibInfo->bmiHeader.biCompression = BI_RGB;
-
- bitDevice = CreateCompatibleDC(fontDevice);
-
- /* Swap fore and back colors so the bitmap has the right polarity */
- tempColor = GetBkColor(bitDevice);
- SetBkColor(bitDevice, GetTextColor(bitDevice));
- SetTextColor(bitDevice, tempColor);
-
- /* Place chars based on base line */
- SetTextAlign(bitDevice, TA_BASELINE);
-
- for (i = 0; i < (int)numChars; i++) {
- SIZE size;
- char curChar;
- int charWidth, charHeight, bmapWidth, bmapHeight, numBytes, res;
- HBITMAP bitObject;
- HGDIOBJ origBmap;
- unsigned char *bmap;
-
- curChar = (char)(i + firstChar); /* [koolsmoky] explicit cast */
-
- /* Find how high/wide this character is */
- GetTextExtentPoint32(bitDevice, &curChar, 1, &size);
-
- /* Create the output bitmap */
- charWidth = size.cx;
- charHeight = size.cy;
- bmapWidth = ((charWidth + 31) / 32) * 32; /* Round up to the next multiple of 32 bits */
- bmapHeight = charHeight;
- bitObject = CreateCompatibleBitmap(bitDevice, bmapWidth, bmapHeight);
- /*VERIFY(bitObject);*/
-
- /* Assign the output bitmap to the device */
- origBmap = SelectObject(bitDevice, bitObject);
-
- PatBlt(bitDevice, 0, 0, bmapWidth, bmapHeight, BLACKNESS);
-
- /* Use our source font on the device */
- SelectObject(bitDevice, GetCurrentObject(fontDevice, OBJ_FONT));
-
- /* Draw the character */
- TextOut(bitDevice, 0, metric.tmAscent, &curChar, 1);
-
- /* Unselect our bmap object */
- SelectObject(bitDevice, origBmap);
-
- /* Convert the display dependant representation to a 1 bit deep DIB */
- numBytes = (bmapWidth * bmapHeight) / 8;
- bmap = MALLOC(numBytes);
- dibInfo->bmiHeader.biWidth = bmapWidth;
- dibInfo->bmiHeader.biHeight = bmapHeight;
- res = GetDIBits(bitDevice, bitObject, 0, bmapHeight, bmap,
- dibInfo, DIB_RGB_COLORS);
-
- /* Create the GL object */
- glNewList(i + listBase, GL_COMPILE);
- glBitmap(bmapWidth, bmapHeight, 0.0, metric.tmDescent,
- charWidth, 0.0, bmap);
- glEndList();
- /* CheckGL(); */
-
- /* Destroy the bmap object */
- DeleteObject(bitObject);
-
- /* Deallocate the bitmap data */
- FREE(bmap);
- }
-
- /* Destroy the DC */
- DeleteDC(bitDevice);
-
- FREE(dibInfo);
-
- return TRUE;
-}
-
-GLAPI BOOL GLAPIENTRY
-wglUseFontBitmapsW(HDC hdc, DWORD first, DWORD count, DWORD listBase)
-{
- return (FALSE);
-}
-
-GLAPI BOOL GLAPIENTRY
-wglUseFontOutlinesA(HDC hdc, DWORD first, DWORD count,
- DWORD listBase, FLOAT deviation,
- FLOAT extrusion, int format, LPGLYPHMETRICSFLOAT lpgmf)
-{
- SetLastError(0);
- return (FALSE);
-}
-
-GLAPI BOOL GLAPIENTRY
-wglUseFontOutlinesW(HDC hdc, DWORD first, DWORD count,
- DWORD listBase, FLOAT deviation,
- FLOAT extrusion, int format, LPGLYPHMETRICSFLOAT lpgmf)
-{
- SetLastError(0);
- return (FALSE);
-}
-
-
-GLAPI BOOL GLAPIENTRY
-wglSwapLayerBuffers(HDC hdc, UINT fuPlanes)
-{
- if (ctx && WindowFromDC(hdc) == hWND) {
- fxMesaSwapBuffers();
-
- return (TRUE);
- }
-
- SetLastError(0);
- return (FALSE);
-}
-
-static int pfd_tablen (void)
-{
- /* we should take an envvar for `fxMesaSelectCurrentBoard' */
- return (fxMesaSelectCurrentBoard(0) < GR_SSTTYPE_Voodoo4)
- ? 2 /* only 16bit entries */
- : sizeof(pix) / sizeof(pix[0]); /* full table */
-}
-
-GLAPI int GLAPIENTRY
-wglChoosePixelFormat(HDC hdc, const PIXELFORMATDESCRIPTOR * ppfd)
-{
- int i, best = -1, qt_valid_pix;
- PIXELFORMATDESCRIPTOR pfd = *ppfd;
-
- qt_valid_pix = pfd_tablen();
-
-#if 1 || QUAKE2 || GORE
- /* QUAKE2: 24+32 */
- /* GORE : 24+16 */
- if ((pfd.cColorBits == 24) || (pfd.cColorBits == 32)) {
- /* the first 2 entries are 16bit */
- pfd.cColorBits = (qt_valid_pix > 2) ? 32 : 16;
- }
- if (pfd.cColorBits == 32) {
- pfd.cDepthBits = 24;
- } else if (pfd.cColorBits == 16) {
- pfd.cDepthBits = 16;
- }
-#endif
-
- if (pfd.nSize != sizeof(PIXELFORMATDESCRIPTOR) || pfd.nVersion != 1) {
- SetLastError(0);
- return (0);
- }
-
- for (i = 0; i < qt_valid_pix; i++) {
- if (pfd.cColorBits > 0 && pix[i].pfd.cColorBits != pfd.cColorBits)
- continue;
-
- if ((pfd.dwFlags & PFD_DRAW_TO_WINDOW)
- && !(pix[i].pfd.dwFlags & PFD_DRAW_TO_WINDOW)) continue;
- if ((pfd.dwFlags & PFD_DRAW_TO_BITMAP)
- && !(pix[i].pfd.dwFlags & PFD_DRAW_TO_BITMAP)) continue;
- if ((pfd.dwFlags & PFD_SUPPORT_GDI)
- && !(pix[i].pfd.dwFlags & PFD_SUPPORT_GDI)) continue;
- if ((pfd.dwFlags & PFD_SUPPORT_OPENGL)
- && !(pix[i].pfd.dwFlags & PFD_SUPPORT_OPENGL)) continue;
- if (!(pfd.dwFlags & PFD_DOUBLEBUFFER_DONTCARE)
- && ((pfd.dwFlags & PFD_DOUBLEBUFFER) !=
- (pix[i].pfd.dwFlags & PFD_DOUBLEBUFFER))) continue;
-#if 1 /* Doom3 fails here! */
- if (!(pfd.dwFlags & PFD_STEREO_DONTCARE)
- && ((pfd.dwFlags & PFD_STEREO) !=
- (pix[i].pfd.dwFlags & PFD_STEREO))) continue;
-#endif
-
- if (pfd.cDepthBits > 0 && pix[i].pfd.cDepthBits == 0)
- continue; /* need depth buffer */
-
- if (pfd.cAlphaBits > 0 && pix[i].pfd.cAlphaBits == 0)
- continue; /* need alpha buffer */
-
-#if 0 /* regression bug? */
- if (pfd.cStencilBits > 0 && pix[i].pfd.cStencilBits == 0)
- continue; /* need stencil buffer */
-#endif
-
- if (pfd.iPixelType == pix[i].pfd.iPixelType) {
- best = i + 1;
- break;
- }
- }
-
- if (best == -1) {
- FILE *err = fopen("MESA.LOG", "w");
- if (err != NULL) {
- fprintf(err, "wglChoosePixelFormat failed\n");
- fprintf(err, "\tnSize = %d\n", ppfd->nSize);
- fprintf(err, "\tnVersion = %d\n", ppfd->nVersion);
- fprintf(err, "\tdwFlags = %d\n", ppfd->dwFlags);
- fprintf(err, "\tiPixelType = %d\n", ppfd->iPixelType);
- fprintf(err, "\tcColorBits = %d\n", ppfd->cColorBits);
- fprintf(err, "\tcRedBits = %d\n", ppfd->cRedBits);
- fprintf(err, "\tcRedShift = %d\n", ppfd->cRedShift);
- fprintf(err, "\tcGreenBits = %d\n", ppfd->cGreenBits);
- fprintf(err, "\tcGreenShift = %d\n", ppfd->cGreenShift);
- fprintf(err, "\tcBlueBits = %d\n", ppfd->cBlueBits);
- fprintf(err, "\tcBlueShift = %d\n", ppfd->cBlueShift);
- fprintf(err, "\tcAlphaBits = %d\n", ppfd->cAlphaBits);
- fprintf(err, "\tcAlphaShift = %d\n", ppfd->cAlphaShift);
- fprintf(err, "\tcAccumBits = %d\n", ppfd->cAccumBits);
- fprintf(err, "\tcAccumRedBits = %d\n", ppfd->cAccumRedBits);
- fprintf(err, "\tcAccumGreenBits = %d\n", ppfd->cAccumGreenBits);
- fprintf(err, "\tcAccumBlueBits = %d\n", ppfd->cAccumBlueBits);
- fprintf(err, "\tcAccumAlphaBits = %d\n", ppfd->cAccumAlphaBits);
- fprintf(err, "\tcDepthBits = %d\n", ppfd->cDepthBits);
- fprintf(err, "\tcStencilBits = %d\n", ppfd->cStencilBits);
- fprintf(err, "\tcAuxBuffers = %d\n", ppfd->cAuxBuffers);
- fprintf(err, "\tiLayerType = %d\n", ppfd->iLayerType);
- fprintf(err, "\tbReserved = %d\n", ppfd->bReserved);
- fprintf(err, "\tdwLayerMask = %d\n", ppfd->dwLayerMask);
- fprintf(err, "\tdwVisibleMask = %d\n", ppfd->dwVisibleMask);
- fprintf(err, "\tdwDamageMask = %d\n", ppfd->dwDamageMask);
- fclose(err);
- }
-
- SetLastError(0);
- return (0);
- }
-
- return (best);
-}
-
-GLAPI int GLAPIENTRY
-ChoosePixelFormat(HDC hdc, const PIXELFORMATDESCRIPTOR * ppfd)
-{
-
- return wglChoosePixelFormat(hdc, ppfd);
-}
-
-GLAPI int GLAPIENTRY
-wglDescribePixelFormat(HDC hdc, int iPixelFormat, UINT nBytes,
- LPPIXELFORMATDESCRIPTOR ppfd)
-{
- int qt_valid_pix;
-
- qt_valid_pix = pfd_tablen();
-
- if (iPixelFormat < 1 || iPixelFormat > qt_valid_pix ||
- ((nBytes != sizeof(PIXELFORMATDESCRIPTOR)) && (nBytes != 0))) {
- SetLastError(0);
- return (qt_valid_pix);
- }
-
- if (nBytes != 0)
- *ppfd = pix[iPixelFormat - 1].pfd;
-
- return (qt_valid_pix);
-}
-
-GLAPI int GLAPIENTRY
-DescribePixelFormat(HDC hdc, int iPixelFormat, UINT nBytes,
- LPPIXELFORMATDESCRIPTOR ppfd)
-{
- return wglDescribePixelFormat(hdc, iPixelFormat, nBytes, ppfd);
-}
-
-GLAPI int GLAPIENTRY
-wglGetPixelFormat(HDC hdc)
-{
- if (curPFD == 0) {
- SetLastError(0);
- return (0);
- }
-
- return (curPFD);
-}
-
-GLAPI int GLAPIENTRY
-GetPixelFormat(HDC hdc)
-{
- return wglGetPixelFormat(hdc);
-}
-
-GLAPI BOOL GLAPIENTRY
-wglSetPixelFormat(HDC hdc, int iPixelFormat, const PIXELFORMATDESCRIPTOR * ppfd)
-{
- int qt_valid_pix;
-
- qt_valid_pix = pfd_tablen();
-
- if (iPixelFormat < 1 || iPixelFormat > qt_valid_pix) {
- if (ppfd == NULL) {
- PIXELFORMATDESCRIPTOR my_pfd;
- if (!wglDescribePixelFormat(hdc, iPixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &my_pfd)) {
- SetLastError(0);
- return (FALSE);
- }
- } else if (ppfd->nSize != sizeof(PIXELFORMATDESCRIPTOR)) {
- SetLastError(0);
- return (FALSE);
- }
- }
- curPFD = iPixelFormat;
-
- return (TRUE);
-}
-
-GLAPI BOOL GLAPIENTRY
-wglSwapBuffers(HDC hdc)
-{
- if (!ctx) {
- SetLastError(0);
- return (FALSE);
- }
-
- fxMesaSwapBuffers();
-
- return (TRUE);
-}
-
-GLAPI BOOL GLAPIENTRY
-SetPixelFormat(HDC hdc, int iPixelFormat, const PIXELFORMATDESCRIPTOR * ppfd)
-{
- return wglSetPixelFormat(hdc, iPixelFormat, ppfd);
-}
-
-GLAPI BOOL GLAPIENTRY
-SwapBuffers(HDC hdc)
-{
- return wglSwapBuffers(hdc);
-}
-
-static FIXED FixedFromDouble(double d)
-{
- long l = (long) (d * 65536L);
- return *(FIXED *)&l;
-}
-
-/*
-** This was yanked from windows/gdi/wgl.c
-*/
-GLAPI BOOL GLAPIENTRY
-wglUseFontBitmapsA(HDC hdc, DWORD first, DWORD count, DWORD listBase)
-{
- int i;
- GLuint font_list;
- DWORD size;
- GLYPHMETRICS gm;
- HANDLE hBits;
- LPSTR lpBits;
- MAT2 mat;
- int success = TRUE;
-
- if (first<0)
- return FALSE;
- if (count<0)
- return FALSE;
- if (listBase<0)
- return FALSE;
-
- font_list = listBase;
-
- mat.eM11 = FixedFromDouble(1);
- mat.eM12 = FixedFromDouble(0);
- mat.eM21 = FixedFromDouble(0);
- mat.eM22 = FixedFromDouble(-1);
-
- memset(&gm,0,sizeof(gm));
-
- /*
- ** If we can't get the glyph outline, it may be because this is a fixed
- ** font. Try processing it that way.
- */
- if( GetGlyphOutline(hdc, first, GGO_BITMAP, &gm, 0, NULL, &mat)
- == GDI_ERROR )
- {
- return wglUseFontBitmaps_FX( hdc, first, count, listBase );
- }
-
- /*
- ** Otherwise process all desired characters.
- */
- for (i = 0; i < count; i++)
- {
- DWORD err;
-
- glNewList( font_list+i, GL_COMPILE );
-
- /* allocate space for the bitmap/outline */
- size = GetGlyphOutline(hdc, first + i, GGO_BITMAP, &gm, 0, NULL, &mat);
- if (size == GDI_ERROR)
- {
- glEndList( );
- err = GetLastError();
- success = FALSE;
- continue;
- }
-
- hBits = GlobalAlloc(GHND, size+1);
- lpBits = GlobalLock(hBits);
-
- err = GetGlyphOutline(hdc, /* handle to device context */
- first + i, /* character to query */
- GGO_BITMAP, /* format of data to return */
- &gm, /* pointer to structure for metrics*/
- size, /* size of buffer for data */
- lpBits, /* pointer to buffer for data */
- &mat /* pointer to transformation */
- /* matrix structure */
- );
-
- if (err == GDI_ERROR)
- {
- GlobalUnlock(hBits);
- GlobalFree(hBits);
-
- glEndList( );
- err = GetLastError();
- success = FALSE;
- continue;
- }
-
- glBitmap(gm.gmBlackBoxX,gm.gmBlackBoxY,
- -gm.gmptGlyphOrigin.x,
- gm.gmptGlyphOrigin.y,
- gm.gmCellIncX,gm.gmCellIncY,
- (const GLubyte * )lpBits);
-
- GlobalUnlock(hBits);
- GlobalFree(hBits);
-
- glEndList( );
- }
-
- return success;
-}
-
-GLAPI BOOL GLAPIENTRY
-wglDescribeLayerPlane(HDC hdc, int iPixelFormat, int iLayerPlane,
- UINT nBytes, LPLAYERPLANEDESCRIPTOR ppfd)
-{
- SetLastError(0);
- return (FALSE);
-}
-
-GLAPI int GLAPIENTRY
-wglGetLayerPaletteEntries(HDC hdc, int iLayerPlane, int iStart,
- int cEntries, COLORREF *pcr)
-{
- SetLastError(0);
- return (FALSE);
-}
-
-GLAPI BOOL GLAPIENTRY
-wglRealizeLayerPalette(HDC hdc,int iLayerPlane,BOOL bRealize)
-{
- SetLastError(0);
- return(FALSE);
-}
-
-GLAPI int GLAPIENTRY
-wglSetLayerPaletteEntries(HDC hdc,int iLayerPlane, int iStart,
- int cEntries, CONST COLORREF *pcr)
-{
- SetLastError(0);
- return(FALSE);
-}
-
-#if (_MSC_VER >= 1200)
-#pragma warning( pop )
-#endif
-
-#endif /* FX */
--- /dev/null
+#include <windows.h>
+
+#define PRODNAME "Mesa 6.x"
+#define CONTACTSTR "http://www.mesa3d.org"
+#define HWSTR "3dfx Voodoo Graphics, Voodoo Rush, Voodoo^2, Voodoo Banshee, Velocity 100/200, Voodoo3, Voodoo4, Voodoo5"
+#define COPYRIGHTSTR "Copyright \251 Brian E. Paul"
+
+#define VERSIONSTR "6.3.0.1"
+#define MANVERSION 6
+#define MANREVISION 3
+#define BUILD_NUMBER 1
+
+VS_VERSION_INFO VERSIONINFO
+ FILEVERSION MANVERSION, MANREVISION, 0, BUILD_NUMBER
+ PRODUCTVERSION MANVERSION, MANREVISION, 0, BUILD_NUMBER
+ FILEFLAGSMASK 0x0030003FL
+
+ FILEOS VOS_DOS_WINDOWS32
+ FILETYPE VFT_DRV
+ FILESUBTYPE VFT2_DRV_INSTALLABLE
+BEGIN
+ BLOCK "StringFileInfo"
+ BEGIN
+ BLOCK "040904E4"
+ BEGIN
+ VALUE "FileDescription", PRODNAME
+ VALUE "FileVersion", VERSIONSTR
+ VALUE "LegalCopyright", COPYRIGHTSTR
+ VALUE "ProductName", PRODNAME
+ VALUE "Graphics Subsystem", HWSTR
+ VALUE "Contact", CONTACTSTR
+ END
+ END
+ BLOCK "VarFileInfo"
+ BEGIN
+ /* the following line should be extended for localized versions */
+ VALUE "Translation", 0x409, 1252
+ END
+END
--- /dev/null
+LIBRARY OpenGL32
+DESCRIPTION "Mesa 5.1"
+EXPORTS
+ glAccum
+ glActiveStencilFaceEXT
+ glActiveTexture
+ glActiveTextureARB
+ glAlphaFunc
+ glAreProgramsResidentNV
+ glAreTexturesResident
+ glAreTexturesResidentEXT
+ glArrayElement
+ glArrayElementEXT
+ glBegin
+ glBeginQueryARB
+ glBindBufferARB
+ glBindProgramARB
+ glBindProgramNV
+ glBindTexture
+ glBindTextureEXT
+ glBitmap
+;glBlendColor
+;glBlendColorEXT
+ glBlendEquation
+ glBlendEquationEXT
+ glBlendFunc
+ glBlendFuncSeparate
+ glBlendFuncSeparateEXT
+ glBlendFuncSeparateINGR
+ glBufferDataARB
+ glBufferSubDataARB
+ glCallList
+ glCallLists
+ glClear
+ glClearAccum
+ glClearColor
+ glClearDepth
+ glClearIndex
+ glClearStencil
+ glClientActiveTexture
+ glClientActiveTextureARB
+ glClipPlane
+ glColorMask
+ glColorMaterial
+ glColorPointer
+ glColorPointerEXT
+ glColorSubTable
+ glColorSubTableEXT
+ glColorTable
+ glColorTableEXT
+ glColorTableParameterfv
+ glColorTableParameterfvSGI
+ glColorTableParameteriv
+ glColorTableParameterivSGI
+ glColorTableSGI
+ glColor3b
+ glColor3bv
+ glColor3d
+ glColor3dv
+ glColor3f
+ glColor3fv
+ glColor3i
+ glColor3iv
+ glColor3s
+ glColor3sv
+ glColor3ub
+ glColor3ubv
+ glColor3ui
+ glColor3uiv
+ glColor3us
+ glColor3usv
+ glColor4b
+ glColor4bv
+ glColor4d
+ glColor4dv
+ glColor4f
+ glColor4fv
+ glColor4i
+ glColor4iv
+ glColor4s
+ glColor4sv
+ glColor4ub
+ glColor4ubv
+ glColor4ui
+ glColor4uiv
+ glColor4us
+ glColor4usv
+ glCombinerInputNV
+ glCombinerOutputNV
+ glCombinerParameterfNV
+ glCombinerParameterfvNV
+ glCombinerParameteriNV
+ glCombinerParameterivNV
+ glCompressedTexImage1D
+ glCompressedTexImage1DARB
+ glCompressedTexImage2D
+ glCompressedTexImage2DARB
+ glCompressedTexImage3D
+ glCompressedTexImage3DARB
+ glCompressedTexSubImage1D
+ glCompressedTexSubImage1DARB
+ glCompressedTexSubImage2D
+ glCompressedTexSubImage2DARB
+ glCompressedTexSubImage3D
+ glCompressedTexSubImage3DARB
+ glConvolutionFilter1D
+ glConvolutionFilter1DEXT
+ glConvolutionFilter2D
+ glConvolutionFilter2DEXT
+ glConvolutionParameterf
+ glConvolutionParameterfEXT
+ glConvolutionParameterfv
+ glConvolutionParameterfvEXT
+ glConvolutionParameteri
+ glConvolutionParameteriEXT
+ glConvolutionParameteriv
+ glConvolutionParameterivEXT
+ glCopyColorSubTable
+ glCopyColorSubTableEXT
+ glCopyColorTable
+ glCopyColorTableSGI
+ glCopyConvolutionFilter1D
+ glCopyConvolutionFilter1DEXT
+ glCopyConvolutionFilter2D
+ glCopyConvolutionFilter2DEXT
+ glCopyPixels
+ glCopyTexImage1D
+ glCopyTexImage1DEXT
+ glCopyTexImage2D
+ glCopyTexImage2DEXT
+ glCopyTexSubImage1D
+ glCopyTexSubImage1DEXT
+ glCopyTexSubImage2D
+ glCopyTexSubImage2DEXT
+ glCopyTexSubImage3D
+ glCopyTexSubImage3DEXT
+ glCullFace
+ glCullParameterdvEXT
+ glCullParameterfvEXT
+ glDeleteBuffersARB
+ glDeleteFencesNV
+ glDeleteLists
+ glDeleteProgramsARB
+ glDeleteProgramsNV
+ glDeleteQueriesARB
+ glDeleteTextures
+ glDeleteTexturesEXT
+ glDepthBoundsEXT
+ glDepthFunc
+ glDepthMask
+ glDepthRange
+ glDetailTexFuncSGIS
+ glDisable
+ glDisableClientState
+ glDisableVertexAttribArrayARB
+ glDrawArrays
+ glDrawArraysEXT
+ glDrawBuffer
+ glDrawElements
+ glDrawPixels
+ glDrawRangeElements
+ glDrawRangeElementsEXT
+ glEdgeFlag
+ glEdgeFlagPointer
+ glEdgeFlagPointerEXT
+ glEdgeFlagv
+ glEnable
+ glEnableClientState
+ glEnableVertexAttribArrayARB
+ glEnd
+ glEndList
+ glEndQueryARB
+ glEvalCoord1d
+ glEvalCoord1dv
+ glEvalCoord1f
+ glEvalCoord1fv
+ glEvalCoord2d
+ glEvalCoord2dv
+ glEvalCoord2f
+ glEvalCoord2fv
+ glEvalMesh1
+ glEvalMesh2
+ glEvalPoint1
+ glEvalPoint2
+ glExecuteProgramNV
+ glFeedbackBuffer
+ glFinalCombinerInputNV
+ glFinish
+ glFinishFenceNV
+ glFlush
+ glFlushRasterSGIX
+ glFlushVertexArrayRangeNV
+ glFogCoordd
+ glFogCoorddEXT
+ glFogCoorddv
+ glFogCoorddvEXT
+ glFogCoordf
+ glFogCoordfEXT
+ glFogCoordfv
+ glFogCoordfvEXT
+ glFogCoordPointer
+ glFogCoordPointerEXT
+ glFogf
+ glFogfv
+ glFogi
+ glFogiv
+ glFragmentColorMaterialSGIX
+ glFragmentLightfSGIX
+ glFragmentLightfvSGIX
+ glFragmentLightiSGIX
+ glFragmentLightivSGIX
+ glFragmentLightModelfSGIX
+ glFragmentLightModelfvSGIX
+ glFragmentLightModeliSGIX
+ glFragmentLightModelivSGIX
+ glFragmentMaterialfSGIX
+ glFragmentMaterialfvSGIX
+ glFragmentMaterialiSGIX
+ glFragmentMaterialivSGIX
+ glFrameZoomSGIX
+ glFrontFace
+ glFrustum
+ glGenBuffersARB
+ glGenFencesNV
+ glGenLists
+ glGenProgramsARB
+ glGenProgramsNV
+ glGenQueriesARB
+ glGenTextures
+ glGenTexturesEXT
+ glGetBooleanv
+ glGetBufferParameterivARB
+ glGetBufferPointervARB
+ glGetBufferSubDataARB
+ glGetClipPlane
+ glGetColorTable
+ glGetColorTableEXT
+ glGetColorTableParameterfv
+ glGetColorTableParameterfvEXT
+ glGetColorTableParameterfvSGI
+ glGetColorTableParameteriv
+ glGetColorTableParameterivEXT
+ glGetColorTableParameterivSGI
+ glGetColorTableSGI
+ glGetCombinerInputParameterfvNV
+ glGetCombinerInputParameterivNV
+ glGetCombinerOutputParameterfvNV
+ glGetCombinerOutputParameterivNV
+ glGetCompressedTexImage
+ glGetCompressedTexImageARB
+ glGetConvolutionFilter
+ glGetConvolutionFilterEXT
+ glGetConvolutionParameterfv
+ glGetConvolutionParameterfvEXT
+ glGetConvolutionParameteriv
+ glGetConvolutionParameterivEXT
+ glGetDetailTexFuncSGIS
+ glGetDoublev
+ glGetError
+ glGetFenceivNV
+ glGetFinalCombinerInputParameterfvNV
+ glGetFinalCombinerInputParameterivNV
+ glGetFloatv
+ glGetFragmentLightfvSGIX
+ glGetFragmentLightivSGIX
+ glGetFragmentMaterialfvSGIX
+ glGetFragmentMaterialivSGIX
+ glGetHistogram
+ glGetHistogramEXT
+ glGetHistogramParameterfv
+ glGetHistogramParameterfvEXT
+ glGetHistogramParameteriv
+ glGetHistogramParameterivEXT
+ glGetInstrumentsSGIX
+ glGetIntegerv
+ glGetLightfv
+ glGetLightiv
+ glGetListParameterfvSGIX
+ glGetListParameterivSGIX
+ glGetMapdv
+ glGetMapfv
+ glGetMapiv
+ glGetMaterialfv
+ glGetMaterialiv
+ glGetMinmax
+ glGetMinmaxEXT
+ glGetMinmaxParameterfv
+ glGetMinmaxParameterfvEXT
+ glGetMinmaxParameteriv
+ glGetMinmaxParameterivEXT
+ glGetPixelMapfv
+ glGetPixelMapuiv
+ glGetPixelMapusv
+ glGetPixelTexGenParameterfvSGIS
+ glGetPixelTexGenParameterivSGIS
+ glGetPointerv
+ glGetPointervEXT
+ glGetPolygonStipple
+ glGetProgramEnvParameterdvARB
+ glGetProgramEnvParameterfvARB
+ glGetProgramivARB
+ glGetProgramivNV
+ glGetProgramLocalParameterdvARB
+ glGetProgramLocalParameterfvARB
+ glGetProgramNamedParameterdvNV
+ glGetProgramNamedParameterfvNV
+ glGetProgramParameterdvNV
+ glGetProgramParameterfvNV
+ glGetProgramStringARB
+ glGetProgramStringNV
+ glGetQueryivARB
+ glGetQueryObjectivARB
+ glGetQueryObjectuivARB
+ glGetSeparableFilter
+ glGetSeparableFilterEXT
+ glGetSharpenTexFuncSGIS
+ glGetString
+ glGetTexEnvfv
+ glGetTexEnviv
+ glGetTexFilterFuncSGIS
+ glGetTexGendv
+ glGetTexGenfv
+ glGetTexGeniv
+ glGetTexImage
+ glGetTexLevelParameterfv
+ glGetTexLevelParameteriv
+ glGetTexParameterfv
+ glGetTexParameteriv
+ glGetTrackMatrixivNV
+ glGetVertexAttribdvARB
+ glGetVertexAttribdvNV
+ glGetVertexAttribfvARB
+ glGetVertexAttribfvNV
+ glGetVertexAttribivARB
+ glGetVertexAttribivNV
+ glGetVertexAttribPointervARB
+ glGetVertexAttribPointervNV
+ glHint
+ glHintPGI
+ glHistogram
+ glHistogramEXT
+ glIndexd
+ glIndexdv
+ glIndexf
+ glIndexFuncEXT
+ glIndexfv
+ glIndexi
+ glIndexiv
+ glIndexMask
+ glIndexMaterialEXT
+ glIndexPointer
+ glIndexPointerEXT
+ glIndexs
+ glIndexsv
+ glIndexub
+ glIndexubv
+ glInitNames
+ glInstrumentsBufferSGIX
+ glInterleavedArrays
+ glIsBufferARB
+ glIsEnabled
+ glIsFenceNV
+ glIsList
+ glIsProgramARB
+ glIsProgramNV
+ glIsQueryARB
+ glIsTexture
+ glIsTextureEXT
+ glLightEnviSGIX
+ glLightf
+ glLightfv
+ glLighti
+ glLightiv
+ glLightModelf
+ glLightModelfv
+ glLightModeli
+ glLightModeliv
+ glLineStipple
+ glLineWidth
+ glListBase
+ glListParameterfSGIX
+ glListParameterfvSGIX
+ glListParameteriSGIX
+ glListParameterivSGIX
+ glLoadIdentity
+ glLoadMatrixd
+ glLoadMatrixf
+ glLoadName
+ glLoadProgramNV
+ glLoadTransposeMatrixd
+ glLoadTransposeMatrixdARB
+ glLoadTransposeMatrixf
+ glLoadTransposeMatrixfARB
+ glLockArraysEXT
+ glLogicOp
+ glMapBufferARB
+ glMapGrid1d
+ glMapGrid1f
+ glMapGrid2d
+ glMapGrid2f
+ glMap1d
+ glMap1f
+ glMap2d
+ glMap2f
+ glMaterialf
+ glMaterialfv
+ glMateriali
+ glMaterialiv
+ glMatrixMode
+ glMinmax
+ glMinmaxEXT
+ glMultiDrawArrays
+ glMultiDrawArraysEXT
+ glMultiDrawElements
+ glMultiDrawElementsEXT
+ glMultiModeDrawArraysIBM
+ glMultiModeDrawElementsIBM
+ glMultiTexCoord1d
+ glMultiTexCoord1dARB
+ glMultiTexCoord1dv
+ glMultiTexCoord1dvARB
+ glMultiTexCoord1f
+ glMultiTexCoord1fARB
+ glMultiTexCoord1fv
+ glMultiTexCoord1fvARB
+ glMultiTexCoord1i
+ glMultiTexCoord1iARB
+ glMultiTexCoord1iv
+ glMultiTexCoord1ivARB
+ glMultiTexCoord1s
+ glMultiTexCoord1sARB
+ glMultiTexCoord1sv
+ glMultiTexCoord1svARB
+ glMultiTexCoord2d
+ glMultiTexCoord2dARB
+ glMultiTexCoord2dv
+ glMultiTexCoord2dvARB
+ glMultiTexCoord2f
+ glMultiTexCoord2fARB
+ glMultiTexCoord2fv
+ glMultiTexCoord2fvARB
+ glMultiTexCoord2i
+ glMultiTexCoord2iARB
+ glMultiTexCoord2iv
+ glMultiTexCoord2ivARB
+ glMultiTexCoord2s
+ glMultiTexCoord2sARB
+ glMultiTexCoord2sv
+ glMultiTexCoord2svARB
+ glMultiTexCoord3d
+ glMultiTexCoord3dARB
+ glMultiTexCoord3dv
+ glMultiTexCoord3dvARB
+ glMultiTexCoord3f
+ glMultiTexCoord3fARB
+ glMultiTexCoord3fv
+ glMultiTexCoord3fvARB
+ glMultiTexCoord3i
+ glMultiTexCoord3iARB
+ glMultiTexCoord3iv
+ glMultiTexCoord3ivARB
+ glMultiTexCoord3s
+ glMultiTexCoord3sARB
+ glMultiTexCoord3sv
+ glMultiTexCoord3svARB
+ glMultiTexCoord4d
+ glMultiTexCoord4dARB
+ glMultiTexCoord4dv
+ glMultiTexCoord4dvARB
+ glMultiTexCoord4f
+ glMultiTexCoord4fARB
+ glMultiTexCoord4fv
+ glMultiTexCoord4fvARB
+ glMultiTexCoord4i
+ glMultiTexCoord4iARB
+ glMultiTexCoord4iv
+ glMultiTexCoord4ivARB
+ glMultiTexCoord4s
+ glMultiTexCoord4sARB
+ glMultiTexCoord4sv
+ glMultiTexCoord4svARB
+ glMultMatrixd
+ glMultMatrixf
+ glMultTransposeMatrixd
+ glMultTransposeMatrixdARB
+ glMultTransposeMatrixf
+ glMultTransposeMatrixfARB
+ glNewList
+ glNormalPointer
+ glNormalPointerEXT
+ glNormal3b
+ glNormal3bv
+ glNormal3d
+ glNormal3dv
+ glNormal3f
+ glNormal3fv
+ glNormal3i
+ glNormal3iv
+ glNormal3s
+ glNormal3sv
+ glOrtho
+ glPassThrough
+ glPixelMapfv
+ glPixelMapuiv
+ glPixelMapusv
+ glPixelStoref
+ glPixelStorei
+ glPixelTexGenParameterfSGIS
+ glPixelTexGenParameterfvSGIS
+ glPixelTexGenParameteriSGIS
+ glPixelTexGenParameterivSGIS
+ glPixelTexGenSGIX
+ glPixelTransferf
+ glPixelTransferi
+ glPixelZoom
+ glPointParameterf
+ glPointParameterfARB
+ glPointParameterfEXT
+ glPointParameterfSGIS
+ glPointParameterfv
+ glPointParameterfvARB
+ glPointParameterfvEXT
+ glPointParameterfvSGIS
+ glPointParameteri
+ glPointParameteriNV
+ glPointParameteriv
+ glPointParameterivNV
+ glPointSize
+ glPollInstrumentsSGIX
+ glPolygonMode
+ glPolygonOffset
+ glPolygonOffsetEXT
+ glPolygonStipple
+ glPopAttrib
+ glPopClientAttrib
+ glPopMatrix
+ glPopName
+ glPrioritizeTextures
+ glPrioritizeTexturesEXT
+ glProgramEnvParameter4dARB
+ glProgramEnvParameter4dvARB
+ glProgramEnvParameter4fARB
+ glProgramEnvParameter4fvARB
+ glProgramLocalParameter4dARB
+ glProgramLocalParameter4dvARB
+ glProgramLocalParameter4fARB
+ glProgramLocalParameter4fvARB
+ glProgramNamedParameter4dNV
+ glProgramNamedParameter4dvNV
+ glProgramNamedParameter4fNV
+ glProgramNamedParameter4fvNV
+ glProgramParameters4dvNV
+ glProgramParameters4fvNV
+ glProgramParameter4dNV
+ glProgramParameter4dvNV
+ glProgramParameter4fNV
+ glProgramParameter4fvNV
+ glProgramStringARB
+ glPushAttrib
+ glPushClientAttrib
+ glPushMatrix
+ glPushName
+ glRasterPos2d
+ glRasterPos2dv
+ glRasterPos2f
+ glRasterPos2fv
+ glRasterPos2i
+ glRasterPos2iv
+ glRasterPos2s
+ glRasterPos2sv
+ glRasterPos3d
+ glRasterPos3dv
+ glRasterPos3f
+ glRasterPos3fv
+ glRasterPos3i
+ glRasterPos3iv
+ glRasterPos3s
+ glRasterPos3sv
+ glRasterPos4d
+ glRasterPos4dv
+ glRasterPos4f
+ glRasterPos4fv
+ glRasterPos4i
+ glRasterPos4iv
+ glRasterPos4s
+ glRasterPos4sv
+ glReadBuffer
+ glReadInstrumentsSGIX
+ glReadPixels
+ glRectd
+ glRectdv
+ glRectf
+ glRectfv
+ glRecti
+ glRectiv
+ glRects
+ glRectsv
+ glReferencePlaneSGIX
+ glRenderMode
+ glRequestResidentProgramsNV
+ glResetHistogram
+ glResetHistogramEXT
+ glResetMinmax
+ glResetMinmaxEXT
+ glResizeBuffersMESA
+ glRotated
+ glRotatef
+ glSampleCoverage
+ glSampleCoverageARB
+ glSampleMaskEXT
+ glSampleMaskSGIS
+ glSamplePatternEXT
+ glSamplePatternSGIS
+ glScaled
+ glScalef
+ glScissor
+ glSecondaryColorPointer
+ glSecondaryColorPointerEXT
+ glSecondaryColor3b
+ glSecondaryColor3bEXT
+ glSecondaryColor3bv
+ glSecondaryColor3bvEXT
+ glSecondaryColor3d
+ glSecondaryColor3dEXT
+ glSecondaryColor3dv
+ glSecondaryColor3dvEXT
+ glSecondaryColor3f
+ glSecondaryColor3fEXT
+ glSecondaryColor3fv
+ glSecondaryColor3fvEXT
+ glSecondaryColor3i
+ glSecondaryColor3iEXT
+ glSecondaryColor3iv
+ glSecondaryColor3ivEXT
+ glSecondaryColor3s
+ glSecondaryColor3sEXT
+ glSecondaryColor3sv
+ glSecondaryColor3svEXT
+ glSecondaryColor3ub
+ glSecondaryColor3ubEXT
+ glSecondaryColor3ubv
+ glSecondaryColor3ubvEXT
+ glSecondaryColor3ui
+ glSecondaryColor3uiEXT
+ glSecondaryColor3uiv
+ glSecondaryColor3uivEXT
+ glSecondaryColor3us
+ glSecondaryColor3usEXT
+ glSecondaryColor3usv
+ glSecondaryColor3usvEXT
+ glSelectBuffer
+ glSeparableFilter2D
+ glSeparableFilter2DEXT
+ glSetFenceNV
+ glShadeModel
+ glSharpenTexFuncSGIS
+ glSpriteParameterfSGIX
+ glSpriteParameterfvSGIX
+ glSpriteParameteriSGIX
+ glSpriteParameterivSGIX
+ glStartInstrumentsSGIX
+ glStencilFunc
+ glStencilMask
+ glStencilOp
+ glStopInstrumentsSGIX
+ glTagSampleBufferSGIX
+ glTbufferMask3DFX
+ glTestFenceNV
+ glTexCoordPointer
+ glTexCoordPointerEXT
+ glTexCoord1d
+ glTexCoord1dv
+ glTexCoord1f
+ glTexCoord1fv
+ glTexCoord1i
+ glTexCoord1iv
+ glTexCoord1s
+ glTexCoord1sv
+ glTexCoord2d
+ glTexCoord2dv
+ glTexCoord2f
+ glTexCoord2fv
+ glTexCoord2i
+ glTexCoord2iv
+ glTexCoord2s
+ glTexCoord2sv
+ glTexCoord3d
+ glTexCoord3dv
+ glTexCoord3f
+ glTexCoord3fv
+ glTexCoord3i
+ glTexCoord3iv
+ glTexCoord3s
+ glTexCoord3sv
+ glTexCoord4d
+ glTexCoord4dv
+ glTexCoord4f
+ glTexCoord4fv
+ glTexCoord4i
+ glTexCoord4iv
+ glTexCoord4s
+ glTexCoord4sv
+ glTexEnvf
+ glTexEnvfv
+ glTexEnvi
+ glTexEnviv
+ glTexFilterFuncSGIS
+ glTexGend
+ glTexGendv
+ glTexGenf
+ glTexGenfv
+ glTexGeni
+ glTexGeniv
+ glTexImage1D
+ glTexImage2D
+ glTexImage3D
+ glTexImage3DEXT
+ glTexImage4DSGIS
+ glTexParameterf
+ glTexParameterfv
+ glTexParameteri
+ glTexParameteriv
+ glTexSubImage1D
+ glTexSubImage1DEXT
+ glTexSubImage2D
+ glTexSubImage2DEXT
+ glTexSubImage3D
+ glTexSubImage3DEXT
+ glTexSubImage4DSGIS
+ glTrackMatrixNV
+ glTranslated
+ glTranslatef
+ glUnlockArraysEXT
+ glUnmapBufferARB
+ glVertexArrayRangeNV
+ glVertexAttribPointerARB
+ glVertexAttribPointerNV
+ glVertexAttribs1dvNV
+ glVertexAttribs1fvNV
+ glVertexAttribs1svNV
+ glVertexAttribs2dvNV
+ glVertexAttribs2fvNV
+ glVertexAttribs2svNV
+ glVertexAttribs3dvNV
+ glVertexAttribs3fvNV
+ glVertexAttribs3svNV
+ glVertexAttribs4dvNV
+ glVertexAttribs4fvNV
+ glVertexAttribs4svNV
+ glVertexAttribs4ubvNV
+ glVertexAttrib1dARB
+ glVertexAttrib1dNV
+ glVertexAttrib1dvARB
+ glVertexAttrib1dvNV
+ glVertexAttrib1fARB
+ glVertexAttrib1fNV
+ glVertexAttrib1fvARB
+ glVertexAttrib1fvNV
+ glVertexAttrib1sARB
+ glVertexAttrib1sNV
+ glVertexAttrib1svARB
+ glVertexAttrib1svNV
+ glVertexAttrib2dARB
+ glVertexAttrib2dNV
+ glVertexAttrib2dvARB
+ glVertexAttrib2dvNV
+ glVertexAttrib2fARB
+ glVertexAttrib2fNV
+ glVertexAttrib2fvARB
+ glVertexAttrib2fvNV
+ glVertexAttrib2sARB
+ glVertexAttrib2sNV
+ glVertexAttrib2svARB
+ glVertexAttrib2svNV
+ glVertexAttrib3dARB
+ glVertexAttrib3dNV
+ glVertexAttrib3dvARB
+ glVertexAttrib3dvNV
+ glVertexAttrib3fARB
+ glVertexAttrib3fNV
+ glVertexAttrib3fvARB
+ glVertexAttrib3fvNV
+ glVertexAttrib3sARB
+ glVertexAttrib3sNV
+ glVertexAttrib3svARB
+ glVertexAttrib3svNV
+ glVertexAttrib4bvARB
+ glVertexAttrib4dARB
+ glVertexAttrib4dNV
+ glVertexAttrib4dvARB
+ glVertexAttrib4dvNV
+ glVertexAttrib4fARB
+ glVertexAttrib4fNV
+ glVertexAttrib4fvARB
+ glVertexAttrib4fvNV
+ glVertexAttrib4ivARB
+ glVertexAttrib4NbvARB
+ glVertexAttrib4NivARB
+ glVertexAttrib4NsvARB
+ glVertexAttrib4NubARB
+ glVertexAttrib4NubvARB
+ glVertexAttrib4NuivARB
+ glVertexAttrib4NusvARB
+ glVertexAttrib4sARB
+ glVertexAttrib4sNV
+ glVertexAttrib4svARB
+ glVertexAttrib4svNV
+ glVertexAttrib4ubNV
+ glVertexAttrib4ubvARB
+ glVertexAttrib4ubvNV
+ glVertexAttrib4uivARB
+ glVertexAttrib4usvARB
+ glVertexPointer
+ glVertexPointerEXT
+ glVertexWeightfEXT
+ glVertexWeightfvEXT
+ glVertexWeightPointerEXT
+ glVertex2d
+ glVertex2dv
+ glVertex2f
+ glVertex2fv
+ glVertex2i
+ glVertex2iv
+ glVertex2s
+ glVertex2sv
+ glVertex3d
+ glVertex3dv
+ glVertex3f
+ glVertex3fv
+ glVertex3i
+ glVertex3iv
+ glVertex3s
+ glVertex3sv
+ glVertex4d
+ glVertex4dv
+ glVertex4f
+ glVertex4fv
+ glVertex4i
+ glVertex4iv
+ glVertex4s
+ glVertex4sv
+ glViewport
+ glWindowPos2d
+ glWindowPos2dARB
+ glWindowPos2dMESA
+ glWindowPos2dv
+ glWindowPos2dvARB
+ glWindowPos2dvMESA
+ glWindowPos2f
+ glWindowPos2fARB
+ glWindowPos2fMESA
+ glWindowPos2fv
+ glWindowPos2fvARB
+ glWindowPos2fvMESA
+ glWindowPos2i
+ glWindowPos2iARB
+ glWindowPos2iMESA
+ glWindowPos2iv
+ glWindowPos2ivARB
+ glWindowPos2ivMESA
+ glWindowPos2s
+ glWindowPos2sARB
+ glWindowPos2sMESA
+ glWindowPos2sv
+ glWindowPos2svARB
+ glWindowPos2svMESA
+ glWindowPos3d
+ glWindowPos3dARB
+ glWindowPos3dMESA
+ glWindowPos3dv
+ glWindowPos3dvARB
+ glWindowPos3dvMESA
+ glWindowPos3f
+ glWindowPos3fARB
+ glWindowPos3fMESA
+ glWindowPos3fv
+ glWindowPos3fvARB
+ glWindowPos3fvMESA
+ glWindowPos3i
+ glWindowPos3iARB
+ glWindowPos3iMESA
+ glWindowPos3iv
+ glWindowPos3ivARB
+ glWindowPos3ivMESA
+ glWindowPos3s
+ glWindowPos3sARB
+ glWindowPos3sMESA
+ glWindowPos3sv
+ glWindowPos3svARB
+ glWindowPos3svMESA
+ glWindowPos4dMESA
+ glWindowPos4dvMESA
+ glWindowPos4fMESA
+ glWindowPos4fvMESA
+ glWindowPos4iMESA
+ glWindowPos4ivMESA
+ glWindowPos4sMESA
+ glWindowPos4svMESA
+ fxCloseHardware
+;fxGetScreenGeometry
+ fxMesaCreateBestContext
+ fxMesaCreateContext
+ fxMesaDestroyContext
+ fxMesaGetCurrentContext
+ fxMesaMakeCurrent
+ fxMesaSelectCurrentBoard
+;fxMesaSetNearFar
+ fxMesaSwapBuffers
+ fxMesaUpdateScreenSize
+ wglChoosePixelFormat
+ wglCopyContext
+ wglCreateContext
+ wglCreateLayerContext
+ wglDeleteContext
+ wglDescribeLayerPlane
+ wglDescribePixelFormat
+ wglGetCurrentContext
+ wglGetCurrentDC
+ wglGetDefaultProcAddress
+ wglGetLayerPaletteEntries
+ wglGetPixelFormat
+ wglGetProcAddress
+ wglMakeCurrent
+ wglRealizeLayerPalette
+ wglSetLayerPaletteEntries
+ wglSetPixelFormat
+ wglShareLists
+ wglSwapBuffers
+ wglSwapLayerBuffers
+ wglUseFontBitmapsA
+ wglUseFontBitmapsW
+ wglUseFontOutlinesA
+ wglUseFontOutlinesW
+ ChoosePixelFormat
+ DescribePixelFormat
+ GetPixelFormat
+ SetPixelFormat
+ SwapBuffers
--- /dev/null
+/*
+ * Mesa 3-D graphics library
+ * Version: 4.0
+ *
+ * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/* Authors:
+ * David Bucciarelli
+ * Brian Paul
+ * Keith Whitwell
+ * Hiroshi Morii
+ * Daniel Borca
+ */
+
+/* fxwgl.c - Microsoft wgl functions emulation for
+ * 3Dfx VooDoo/Mesa interface
+ */
+
+
+#ifdef _WIN32
+
+#ifdef __cplusplus
+extern "C"
+{
+#endif
+
+#include <windows.h>
+#define GL_GLEXT_PROTOTYPES
+#include "GL/gl.h"
+#include "GL/glext.h"
+
+#ifdef __cplusplus
+}
+#endif
+
+#include "GL/fxmesa.h"
+#include "glheader.h"
+#include "glapi.h"
+#include "imports.h"
+#include "fxdrv.h"
+
+#define MAX_MESA_ATTRS 20
+
+#if (_MSC_VER >= 1200)
+#pragma warning( push )
+#pragma warning( disable : 4273 )
+#endif
+
+struct __extensions__
+{
+ PROC proc;
+ char *name;
+};
+
+struct __pixelformat__
+{
+ PIXELFORMATDESCRIPTOR pfd;
+ GLint mesaAttr[MAX_MESA_ATTRS];
+};
+
+WINGDIAPI void GLAPIENTRY gl3DfxSetPaletteEXT(GLuint *);
+static GLushort gammaTable[3*256];
+
+struct __pixelformat__ pix[] = {
+ /* 16bit RGB565 single buffer with depth */
+ {
+ {sizeof(PIXELFORMATDESCRIPTOR), 1,
+ PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL,
+ PFD_TYPE_RGBA,
+ 16,
+ 5, 0, 6, 5, 5, 11, 0, 0,
+ 0, 0, 0, 0, 0,
+ 16,
+ 0,
+ 0,
+ PFD_MAIN_PLANE,
+ 0, 0, 0, 0}
+ ,
+ {FXMESA_COLORDEPTH, 16,
+ FXMESA_ALPHA_SIZE, 0,
+ FXMESA_DEPTH_SIZE, 16,
+ FXMESA_STENCIL_SIZE, 0,
+ FXMESA_ACCUM_SIZE, 0,
+ FXMESA_NONE}
+ }
+ ,
+ /* 16bit RGB565 double buffer with depth */
+ {
+ {sizeof(PIXELFORMATDESCRIPTOR), 1,
+ PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL |
+ PFD_DOUBLEBUFFER | PFD_SWAP_COPY,
+ PFD_TYPE_RGBA,
+ 16,
+ 5, 0, 6, 5, 5, 11, 0, 0,
+ 0, 0, 0, 0, 0,
+ 16,
+ 0,
+ 0,
+ PFD_MAIN_PLANE,
+ 0, 0, 0, 0}
+ ,
+ {FXMESA_COLORDEPTH, 16,
+ FXMESA_DOUBLEBUFFER,
+ FXMESA_ALPHA_SIZE, 0,
+ FXMESA_DEPTH_SIZE, 16,
+ FXMESA_STENCIL_SIZE, 0,
+ FXMESA_ACCUM_SIZE, 0,
+ FXMESA_NONE}
+ }
+ ,
+ /* 16bit ARGB1555 single buffer with depth */
+ {
+ {sizeof(PIXELFORMATDESCRIPTOR), 1,
+ PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL,
+ PFD_TYPE_RGBA,
+ 16,
+ 5, 0, 5, 5, 5, 10, 1, 15,
+ 0, 0, 0, 0, 0,
+ 16,
+ 0,
+ 0,
+ PFD_MAIN_PLANE,
+ 0, 0, 0, 0}
+ ,
+ {FXMESA_COLORDEPTH, 15,
+ FXMESA_ALPHA_SIZE, 1,
+ FXMESA_DEPTH_SIZE, 16,
+ FXMESA_STENCIL_SIZE, 0,
+ FXMESA_ACCUM_SIZE, 0,
+ FXMESA_NONE}
+ }
+ ,
+ /* 16bit ARGB1555 double buffer with depth */
+ {
+ {sizeof(PIXELFORMATDESCRIPTOR), 1,
+ PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL |
+ PFD_DOUBLEBUFFER | PFD_SWAP_COPY,
+ PFD_TYPE_RGBA,
+ 16,
+ 5, 0, 5, 5, 5, 10, 1, 15,
+ 0, 0, 0, 0, 0,
+ 16,
+ 0,
+ 0,
+ PFD_MAIN_PLANE,
+ 0, 0, 0, 0}
+ ,
+ {FXMESA_COLORDEPTH, 15,
+ FXMESA_DOUBLEBUFFER,
+ FXMESA_ALPHA_SIZE, 1,
+ FXMESA_DEPTH_SIZE, 16,
+ FXMESA_STENCIL_SIZE, 0,
+ FXMESA_ACCUM_SIZE, 0,
+ FXMESA_NONE}
+ }
+ ,
+ /* 32bit ARGB8888 single buffer with depth */
+ {
+ {sizeof(PIXELFORMATDESCRIPTOR), 1,
+ PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL,
+ PFD_TYPE_RGBA,
+ 32,
+ 8, 0, 8, 8, 8, 16, 8, 24,
+ 0, 0, 0, 0, 0,
+ 24,
+ 8,
+ 0,
+ PFD_MAIN_PLANE,
+ 0, 0, 0, 0}
+ ,
+ {FXMESA_COLORDEPTH, 32,
+ FXMESA_ALPHA_SIZE, 8,
+ FXMESA_DEPTH_SIZE, 24,
+ FXMESA_STENCIL_SIZE, 8,
+ FXMESA_ACCUM_SIZE, 0,
+ FXMESA_NONE}
+ }
+ ,
+ /* 32bit ARGB8888 double buffer with depth */
+ {
+ {sizeof(PIXELFORMATDESCRIPTOR), 1,
+ PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL |
+ PFD_DOUBLEBUFFER | PFD_SWAP_COPY,
+ PFD_TYPE_RGBA,
+ 32,
+ 8, 0, 8, 8, 8, 16, 8, 24,
+ 0, 0, 0, 0, 0,
+ 24,
+ 8,
+ 0,
+ PFD_MAIN_PLANE,
+ 0, 0, 0, 0}
+ ,
+ {FXMESA_COLORDEPTH, 32,
+ FXMESA_DOUBLEBUFFER,
+ FXMESA_ALPHA_SIZE, 8,
+ FXMESA_DEPTH_SIZE, 24,
+ FXMESA_STENCIL_SIZE, 8,
+ FXMESA_ACCUM_SIZE, 0,
+ FXMESA_NONE}
+ }
+};
+
+static fxMesaContext ctx = NULL;
+static WNDPROC hWNDOldProc;
+static int curPFD = 0;
+static HDC hDC;
+static HWND hWND;
+
+static GLboolean haveDualHead;
+
+/* For the in-window-rendering hack */
+
+#ifndef GR_CONTROL_RESIZE
+/* Apparently GR_CONTROL_RESIZE can be ignored. OK? */
+#define GR_CONTROL_RESIZE -1
+#endif
+
+static GLboolean gdiWindowHack;
+static void *dibSurfacePtr;
+static BITMAPINFO *dibBMI;
+static HBITMAP dibHBM;
+static HWND dibWnd;
+
+static int env_check (const char *var, int val)
+{
+ const char *env = getenv(var);
+ return (env && (env[0] == val));
+}
+
+static LRESULT APIENTRY
+__wglMonitor(HWND hwnd, UINT message, UINT wParam, LONG lParam)
+ {
+ long ret; /* Now gives the resized window at the end to hWNDOldProc */
+
+ if (ctx && hwnd == hWND) {
+ switch (message) {
+ case WM_PAINT:
+ case WM_MOVE:
+ break;
+ case WM_DISPLAYCHANGE:
+ case WM_SIZE:
+#if 0
+ if (wParam != SIZE_MINIMIZED) {
+ static int moving = 0;
+ if (!moving) {
+ if (!FX_grSstControl(GR_CONTROL_RESIZE)) {
+ moving = 1;
+ SetWindowPos(hwnd, 0, 0, 0, 300, 300, SWP_NOMOVE | SWP_NOZORDER);
+ moving = 0;
+ if (!FX_grSstControl(GR_CONTROL_RESIZE)) {
+ /*MessageBox(0,_T("Error changing windowsize"),_T("fxMESA"),MB_OK); */
+ PostMessage(hWND, WM_CLOSE, 0, 0);
+ }
+ }
+ /* Do the clipping in the glide library */
+ grClipWindow(0, 0, FX_grSstScreenWidth(), FX_grSstScreenHeight());
+ /* And let the new size set in the context */
+ fxMesaUpdateScreenSize(ctx);
+ }
+ }
+#endif
+ break;
+ case WM_ACTIVATE:
+ break;
+ case WM_SHOWWINDOW:
+ break;
+ case WM_SYSKEYDOWN:
+ case WM_SYSCHAR:
+ break;
+ }
+ }
+
+ /* Finaly call the hWNDOldProc, which handles the resize witch the
+ now changed window sizes */
+ ret = CallWindowProc(hWNDOldProc, hwnd, message, wParam, lParam);
+
+ return (ret);
+}
+
+static void wgl_error (long error)
+{
+#define WGL_INVALID_PIXELFORMAT ERROR_INVALID_PIXEL_FORMAT
+ SetLastError(0xC0000000 /* error severity */
+ |0x00070000 /* error facility (who we are) */
+ |error);
+}
+
+GLAPI BOOL GLAPIENTRY
+wglCopyContext(HGLRC hglrcSrc, HGLRC hglrcDst, UINT mask)
+{
+ return (FALSE);
+}
+
+GLAPI HGLRC GLAPIENTRY
+wglCreateContext(HDC hdc)
+{
+ HWND hWnd;
+ WNDPROC oldProc;
+ int error;
+
+ if (ctx) {
+ SetLastError(0);
+ return (NULL);
+ }
+
+ if (!(hWnd = WindowFromDC(hdc))) {
+ SetLastError(0);
+ return (NULL);
+ }
+
+ if (curPFD == 0) {
+ wgl_error(WGL_INVALID_PIXELFORMAT);
+ return (NULL);
+ }
+
+ if ((oldProc = (WNDPROC) GetWindowLong(hWnd, GWL_WNDPROC)) != __wglMonitor) {
+ hWNDOldProc = oldProc;
+ SetWindowLong(hWnd, GWL_WNDPROC, (LONG) __wglMonitor);
+ }
+
+ /* always log when debugging, or if user demands */
+ if (TDFX_DEBUG || env_check("MESA_FX_INFO", 'r')) {
+ freopen("MESA.LOG", "w", stderr);
+ }
+
+ {
+ RECT cliRect;
+ ShowWindow(hWnd, SW_SHOWNORMAL);
+ SetForegroundWindow(hWnd);
+ Sleep(100); /* a hack for win95 */
+ if (env_check("MESA_GLX_FX", 'w') && !(GetWindowLong (hWnd, GWL_STYLE) & WS_POPUP)) {
+ /* XXX todo - windowed modes */
+ error = !(ctx = fxMesaCreateContext((GLuint) hWnd, GR_RESOLUTION_NONE, GR_REFRESH_NONE, pix[curPFD - 1].mesaAttr));
+ } else {
+ GetClientRect(hWnd, &cliRect);
+ error = !(ctx = fxMesaCreateBestContext((GLuint) hWnd, cliRect.right, cliRect.bottom, pix[curPFD - 1].mesaAttr));
+ }
+ }
+
+ /*if (getenv("SST_DUALHEAD"))
+ haveDualHead =
+ ((atoi(getenv("SST_DUALHEAD")) == 1) ? GL_TRUE : GL_FALSE);
+ else
+ haveDualHead = GL_FALSE;*/
+
+ if (error) {
+ SetLastError(0);
+ return (NULL);
+ }
+
+ hDC = hdc;
+ hWND = hWnd;
+
+ /* Required by the OpenGL Optimizer 1.1 (is it a Optimizer bug ?) */
+ wglMakeCurrent(hdc, (HGLRC) 1);
+
+ return ((HGLRC) 1);
+}
+
+GLAPI HGLRC GLAPIENTRY
+wglCreateLayerContext(HDC hdc, int iLayerPlane)
+{
+ SetLastError(0);
+ return (NULL);
+}
+
+GLAPI BOOL GLAPIENTRY
+wglDeleteContext(HGLRC hglrc)
+{
+ if (ctx && hglrc == (HGLRC) 1) {
+
+ fxMesaDestroyContext(ctx);
+
+ SetWindowLong(WindowFromDC(hDC), GWL_WNDPROC, (LONG) hWNDOldProc);
+
+ ctx = NULL;
+ hDC = 0;
+ return (TRUE);
+ }
+
+ SetLastError(0);
+
+ return (FALSE);
+}
+
+GLAPI HGLRC GLAPIENTRY
+wglGetCurrentContext(VOID)
+{
+ if (ctx)
+ return ((HGLRC) 1);
+
+ SetLastError(0);
+ return (NULL);
+}
+
+GLAPI HDC GLAPIENTRY
+wglGetCurrentDC(VOID)
+{
+ if (ctx)
+ return (hDC);
+
+ SetLastError(0);
+ return (NULL);
+}
+
+GLAPI BOOL GLAPIENTRY
+wglSwapIntervalEXT (int interval)
+{
+ if (ctx == NULL) {
+ return FALSE;
+ }
+ if (interval < 0) {
+ interval = 0;
+ } else if (interval > 3) {
+ interval = 3;
+ }
+ ctx->swapInterval = interval;
+ return TRUE;
+}
+
+GLAPI int GLAPIENTRY
+wglGetSwapIntervalEXT (void)
+{
+ return (ctx == NULL) ? -1 : ctx->swapInterval;
+}
+
+GLAPI BOOL GLAPIENTRY
+wglGetDeviceGammaRamp3DFX (HDC hdc, LPVOID arrays)
+{
+ /* gammaTable should be per-context */
+ memcpy(arrays, gammaTable, 3*256*sizeof(GLushort));
+ return TRUE;
+}
+
+GLAPI BOOL GLAPIENTRY
+wglSetDeviceGammaRamp3DFX (HDC hdc, LPVOID arrays)
+{
+ GLint i, tableSize, inc, index;
+ GLushort *red, *green, *blue;
+ FxU32 gammaTableR[256], gammaTableG[256], gammaTableB[256];
+
+ /* gammaTable should be per-context */
+ memcpy(gammaTable, arrays, 3*256*sizeof(GLushort));
+
+ tableSize = FX_grGetInteger(GR_GAMMA_TABLE_ENTRIES);
+ inc = 256 / tableSize;
+ red = (GLushort *)arrays;
+ green = (GLushort *)arrays + 256;
+ blue = (GLushort *)arrays + 512;
+ for (i = 0, index = 0; i < tableSize; i++, index += inc) {
+ gammaTableR[i] = red[index] >> 8;
+ gammaTableG[i] = green[index] >> 8;
+ gammaTableB[i] = blue[index] >> 8;
+ }
+
+ grLoadGammaTable(tableSize, gammaTableR, gammaTableG, gammaTableB);
+
+ return TRUE;
+}
+
+typedef void *HPBUFFERARB;
+
+/* WGL_ARB_pixel_format */
+GLAPI BOOL GLAPIENTRY
+wglGetPixelFormatAttribivARB (HDC hdc,
+ int iPixelFormat,
+ int iLayerPlane,
+ UINT nAttributes,
+ const int *piAttributes,
+ int *piValues)
+{
+ SetLastError(0);
+ return(FALSE);
+}
+
+GLAPI BOOL GLAPIENTRY
+wglGetPixelFormatAttribfvARB (HDC hdc,
+ int iPixelFormat,
+ int iLayerPlane,
+ UINT nAttributes,
+ const int *piAttributes,
+ FLOAT *pfValues)
+{
+ SetLastError(0);
+ return(FALSE);
+}
+
+GLAPI BOOL GLAPIENTRY
+wglChoosePixelFormatARB (HDC hdc,
+ const int *piAttribIList,
+ const FLOAT *pfAttribFList,
+ UINT nMaxFormats,
+ int *piFormats,
+ UINT *nNumFormats)
+{
+ SetLastError(0);
+ return(FALSE);
+}
+
+/* WGL_ARB_render_texture */
+GLAPI BOOL GLAPIENTRY
+wglBindTexImageARB (HPBUFFERARB hPbuffer, int iBuffer)
+{
+ SetLastError(0);
+ return(FALSE);
+}
+
+GLAPI BOOL GLAPIENTRY
+wglReleaseTexImageARB (HPBUFFERARB hPbuffer, int iBuffer)
+{
+ SetLastError(0);
+ return(FALSE);
+}
+
+GLAPI BOOL GLAPIENTRY
+wglSetPbufferAttribARB (HPBUFFERARB hPbuffer,
+ const int *piAttribList)
+{
+ SetLastError(0);
+ return(FALSE);
+}
+
+/* WGL_ARB_pbuffer */
+GLAPI HPBUFFERARB GLAPIENTRY
+wglCreatePbufferARB (HDC hDC,
+ int iPixelFormat,
+ int iWidth,
+ int iHeight,
+ const int *piAttribList)
+{
+ SetLastError(0);
+ return NULL;
+}
+
+GLAPI HDC GLAPIENTRY
+wglGetPbufferDCARB (HPBUFFERARB hPbuffer)
+{
+ SetLastError(0);
+ return NULL;
+}
+
+GLAPI int GLAPIENTRY
+wglReleasePbufferDCARB (HPBUFFERARB hPbuffer, HDC hDC)
+{
+ SetLastError(0);
+ return -1;
+}
+
+GLAPI BOOL GLAPIENTRY
+wglDestroyPbufferARB (HPBUFFERARB hPbuffer)
+{
+ SetLastError(0);
+ return(FALSE);
+}
+
+GLAPI BOOL GLAPIENTRY
+wglQueryPbufferARB (HPBUFFERARB hPbuffer,
+ int iAttribute,
+ int *piValue)
+{
+ SetLastError(0);
+ return(FALSE);
+}
+
+GLAPI const char * GLAPIENTRY
+wglGetExtensionsStringEXT (void)
+{
+ return "WGL_3DFX_gamma_control "
+ "WGL_EXT_swap_control "
+ "WGL_EXT_extensions_string WGL_ARB_extensions_string"
+ /*WGL_ARB_pixel_format WGL_ARB_render_texture WGL_ARB_pbuffer*/;
+}
+
+GLAPI const char * GLAPIENTRY
+wglGetExtensionsStringARB (HDC hdc)
+{
+ return wglGetExtensionsStringEXT();
+}
+
+static struct {
+ const char *name;
+ PROC func;
+} wgl_ext[] = {
+ {"wglGetExtensionsStringARB", wglGetExtensionsStringARB},
+ {"wglGetExtensionsStringEXT", wglGetExtensionsStringEXT},
+ {"wglSwapIntervalEXT", wglSwapIntervalEXT},
+ {"wglGetSwapIntervalEXT", wglGetSwapIntervalEXT},
+ {"wglGetDeviceGammaRamp3DFX", wglGetDeviceGammaRamp3DFX},
+ {"wglSetDeviceGammaRamp3DFX", wglSetDeviceGammaRamp3DFX},
+ /* WGL_ARB_pixel_format */
+ {"wglGetPixelFormatAttribivARB", wglGetPixelFormatAttribivARB},
+ {"wglGetPixelFormatAttribfvARB", wglGetPixelFormatAttribfvARB},
+ {"wglChoosePixelFormatARB", wglChoosePixelFormatARB},
+ /* WGL_ARB_render_texture */
+ {"wglBindTexImageARB", wglBindTexImageARB},
+ {"wglReleaseTexImageARB", wglReleaseTexImageARB},
+ {"wglSetPbufferAttribARB", wglSetPbufferAttribARB},
+ /* WGL_ARB_pbuffer */
+ {"wglCreatePbufferARB", wglCreatePbufferARB},
+ {"wglGetPbufferDCARB", wglGetPbufferDCARB},
+ {"wglReleasePbufferDCARB", wglReleasePbufferDCARB},
+ {"wglDestroyPbufferARB", wglDestroyPbufferARB},
+ {"wglQueryPbufferARB", wglQueryPbufferARB},
+ {NULL, NULL}
+};
+
+GLAPI PROC GLAPIENTRY
+wglGetProcAddress(LPCSTR lpszProc)
+{
+ int i;
+ PROC p = (PROC) _glapi_get_proc_address((const char *) lpszProc);
+
+ /* we can't BlendColor. work around buggy applications */
+ if (p && strcmp(lpszProc, "glBlendColor") && strcmp(lpszProc, "glBlendColorEXT"))
+ return p;
+
+ for (i = 0; wgl_ext[i].name; i++) {
+ if (!strcmp(lpszProc, wgl_ext[i].name)) {
+ return wgl_ext[i].func;
+ }
+ }
+
+ SetLastError(0);
+ return (NULL);
+}
+
+GLAPI PROC GLAPIENTRY
+wglGetDefaultProcAddress(LPCSTR lpszProc)
+{
+ SetLastError(0);
+ return (NULL);
+}
+
+GLAPI BOOL GLAPIENTRY
+wglMakeCurrent(HDC hdc, HGLRC hglrc)
+{
+ if ((hdc == NULL) && (hglrc == NULL))
+ return (TRUE);
+
+ if (!ctx || hglrc != (HGLRC) 1 || WindowFromDC(hdc) != hWND) {
+ SetLastError(0);
+ return (FALSE);
+ }
+
+ hDC = hdc;
+
+ fxMesaMakeCurrent(ctx);
+
+ return (TRUE);
+}
+
+GLAPI BOOL GLAPIENTRY
+wglShareLists(HGLRC hglrc1, HGLRC hglrc2)
+{
+ if (!ctx || hglrc1 != (HGLRC) 1 || hglrc1 != hglrc2) {
+ SetLastError(0);
+ return (FALSE);
+ }
+
+ return (TRUE);
+}
+
+static BOOL
+wglUseFontBitmaps_FX(HDC fontDevice, DWORD firstChar, DWORD numChars,
+ DWORD listBase)
+{
+ TEXTMETRIC metric;
+ BITMAPINFO *dibInfo;
+ HDC bitDevice;
+ COLORREF tempColor;
+ int i;
+
+ GetTextMetrics(fontDevice, &metric);
+
+ dibInfo = (BITMAPINFO *) calloc(sizeof(BITMAPINFO) + sizeof(RGBQUAD), 1);
+ dibInfo->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
+ dibInfo->bmiHeader.biPlanes = 1;
+ dibInfo->bmiHeader.biBitCount = 1;
+ dibInfo->bmiHeader.biCompression = BI_RGB;
+
+ bitDevice = CreateCompatibleDC(fontDevice);
+
+ /* Swap fore and back colors so the bitmap has the right polarity */
+ tempColor = GetBkColor(bitDevice);
+ SetBkColor(bitDevice, GetTextColor(bitDevice));
+ SetTextColor(bitDevice, tempColor);
+
+ /* Place chars based on base line */
+ SetTextAlign(bitDevice, TA_BASELINE);
+
+ for (i = 0; i < (int)numChars; i++) {
+ SIZE size;
+ char curChar;
+ int charWidth, charHeight, bmapWidth, bmapHeight, numBytes, res;
+ HBITMAP bitObject;
+ HGDIOBJ origBmap;
+ unsigned char *bmap;
+
+ curChar = (char)(i + firstChar); /* [koolsmoky] explicit cast */
+
+ /* Find how high/wide this character is */
+ GetTextExtentPoint32(bitDevice, &curChar, 1, &size);
+
+ /* Create the output bitmap */
+ charWidth = size.cx;
+ charHeight = size.cy;
+ bmapWidth = ((charWidth + 31) / 32) * 32; /* Round up to the next multiple of 32 bits */
+ bmapHeight = charHeight;
+ bitObject = CreateCompatibleBitmap(bitDevice, bmapWidth, bmapHeight);
+ /*VERIFY(bitObject);*/
+
+ /* Assign the output bitmap to the device */
+ origBmap = SelectObject(bitDevice, bitObject);
+
+ PatBlt(bitDevice, 0, 0, bmapWidth, bmapHeight, BLACKNESS);
+
+ /* Use our source font on the device */
+ SelectObject(bitDevice, GetCurrentObject(fontDevice, OBJ_FONT));
+
+ /* Draw the character */
+ TextOut(bitDevice, 0, metric.tmAscent, &curChar, 1);
+
+ /* Unselect our bmap object */
+ SelectObject(bitDevice, origBmap);
+
+ /* Convert the display dependant representation to a 1 bit deep DIB */
+ numBytes = (bmapWidth * bmapHeight) / 8;
+ bmap = MALLOC(numBytes);
+ dibInfo->bmiHeader.biWidth = bmapWidth;
+ dibInfo->bmiHeader.biHeight = bmapHeight;
+ res = GetDIBits(bitDevice, bitObject, 0, bmapHeight, bmap,
+ dibInfo, DIB_RGB_COLORS);
+
+ /* Create the GL object */
+ glNewList(i + listBase, GL_COMPILE);
+ glBitmap(bmapWidth, bmapHeight, 0.0, metric.tmDescent,
+ charWidth, 0.0, bmap);
+ glEndList();
+ /* CheckGL(); */
+
+ /* Destroy the bmap object */
+ DeleteObject(bitObject);
+
+ /* Deallocate the bitmap data */
+ FREE(bmap);
+ }
+
+ /* Destroy the DC */
+ DeleteDC(bitDevice);
+
+ FREE(dibInfo);
+
+ return TRUE;
+}
+
+GLAPI BOOL GLAPIENTRY
+wglUseFontBitmapsW(HDC hdc, DWORD first, DWORD count, DWORD listBase)
+{
+ return (FALSE);
+}
+
+GLAPI BOOL GLAPIENTRY
+wglUseFontOutlinesA(HDC hdc, DWORD first, DWORD count,
+ DWORD listBase, FLOAT deviation,
+ FLOAT extrusion, int format, LPGLYPHMETRICSFLOAT lpgmf)
+{
+ SetLastError(0);
+ return (FALSE);
+}
+
+GLAPI BOOL GLAPIENTRY
+wglUseFontOutlinesW(HDC hdc, DWORD first, DWORD count,
+ DWORD listBase, FLOAT deviation,
+ FLOAT extrusion, int format, LPGLYPHMETRICSFLOAT lpgmf)
+{
+ SetLastError(0);
+ return (FALSE);
+}
+
+
+GLAPI BOOL GLAPIENTRY
+wglSwapLayerBuffers(HDC hdc, UINT fuPlanes)
+{
+ if (ctx && WindowFromDC(hdc) == hWND) {
+ fxMesaSwapBuffers();
+
+ return (TRUE);
+ }
+
+ SetLastError(0);
+ return (FALSE);
+}
+
+static int pfd_tablen (void)
+{
+ /* we should take an envvar for `fxMesaSelectCurrentBoard' */
+ return (fxMesaSelectCurrentBoard(0) < GR_SSTTYPE_Voodoo4)
+ ? 2 /* only 16bit entries */
+ : sizeof(pix) / sizeof(pix[0]); /* full table */
+}
+
+GLAPI int GLAPIENTRY
+wglChoosePixelFormat(HDC hdc, const PIXELFORMATDESCRIPTOR * ppfd)
+{
+ int i, best = -1, qt_valid_pix;
+ PIXELFORMATDESCRIPTOR pfd = *ppfd;
+
+ qt_valid_pix = pfd_tablen();
+
+#if 1 || QUAKE2 || GORE
+ /* QUAKE2: 24+32 */
+ /* GORE : 24+16 */
+ if ((pfd.cColorBits == 24) || (pfd.cColorBits == 32)) {
+ /* the first 2 entries are 16bit */
+ pfd.cColorBits = (qt_valid_pix > 2) ? 32 : 16;
+ }
+ if (pfd.cColorBits == 32) {
+ pfd.cDepthBits = 24;
+ } else if (pfd.cColorBits == 16) {
+ pfd.cDepthBits = 16;
+ }
+#endif
+
+ if (pfd.nSize != sizeof(PIXELFORMATDESCRIPTOR) || pfd.nVersion != 1) {
+ SetLastError(0);
+ return (0);
+ }
+
+ for (i = 0; i < qt_valid_pix; i++) {
+ if (pfd.cColorBits > 0 && pix[i].pfd.cColorBits != pfd.cColorBits)
+ continue;
+
+ if ((pfd.dwFlags & PFD_DRAW_TO_WINDOW)
+ && !(pix[i].pfd.dwFlags & PFD_DRAW_TO_WINDOW)) continue;
+ if ((pfd.dwFlags & PFD_DRAW_TO_BITMAP)
+ && !(pix[i].pfd.dwFlags & PFD_DRAW_TO_BITMAP)) continue;
+ if ((pfd.dwFlags & PFD_SUPPORT_GDI)
+ && !(pix[i].pfd.dwFlags & PFD_SUPPORT_GDI)) continue;
+ if ((pfd.dwFlags & PFD_SUPPORT_OPENGL)
+ && !(pix[i].pfd.dwFlags & PFD_SUPPORT_OPENGL)) continue;
+ if (!(pfd.dwFlags & PFD_DOUBLEBUFFER_DONTCARE)
+ && ((pfd.dwFlags & PFD_DOUBLEBUFFER) !=
+ (pix[i].pfd.dwFlags & PFD_DOUBLEBUFFER))) continue;
+#if 1 /* Doom3 fails here! */
+ if (!(pfd.dwFlags & PFD_STEREO_DONTCARE)
+ && ((pfd.dwFlags & PFD_STEREO) !=
+ (pix[i].pfd.dwFlags & PFD_STEREO))) continue;
+#endif
+
+ if (pfd.cDepthBits > 0 && pix[i].pfd.cDepthBits == 0)
+ continue; /* need depth buffer */
+
+ if (pfd.cAlphaBits > 0 && pix[i].pfd.cAlphaBits == 0)
+ continue; /* need alpha buffer */
+
+#if 0 /* regression bug? */
+ if (pfd.cStencilBits > 0 && pix[i].pfd.cStencilBits == 0)
+ continue; /* need stencil buffer */
+#endif
+
+ if (pfd.iPixelType == pix[i].pfd.iPixelType) {
+ best = i + 1;
+ break;
+ }
+ }
+
+ if (best == -1) {
+ FILE *err = fopen("MESA.LOG", "w");
+ if (err != NULL) {
+ fprintf(err, "wglChoosePixelFormat failed\n");
+ fprintf(err, "\tnSize = %d\n", ppfd->nSize);
+ fprintf(err, "\tnVersion = %d\n", ppfd->nVersion);
+ fprintf(err, "\tdwFlags = %d\n", ppfd->dwFlags);
+ fprintf(err, "\tiPixelType = %d\n", ppfd->iPixelType);
+ fprintf(err, "\tcColorBits = %d\n", ppfd->cColorBits);
+ fprintf(err, "\tcRedBits = %d\n", ppfd->cRedBits);
+ fprintf(err, "\tcRedShift = %d\n", ppfd->cRedShift);
+ fprintf(err, "\tcGreenBits = %d\n", ppfd->cGreenBits);
+ fprintf(err, "\tcGreenShift = %d\n", ppfd->cGreenShift);
+ fprintf(err, "\tcBlueBits = %d\n", ppfd->cBlueBits);
+ fprintf(err, "\tcBlueShift = %d\n", ppfd->cBlueShift);
+ fprintf(err, "\tcAlphaBits = %d\n", ppfd->cAlphaBits);
+ fprintf(err, "\tcAlphaShift = %d\n", ppfd->cAlphaShift);
+ fprintf(err, "\tcAccumBits = %d\n", ppfd->cAccumBits);
+ fprintf(err, "\tcAccumRedBits = %d\n", ppfd->cAccumRedBits);
+ fprintf(err, "\tcAccumGreenBits = %d\n", ppfd->cAccumGreenBits);
+ fprintf(err, "\tcAccumBlueBits = %d\n", ppfd->cAccumBlueBits);
+ fprintf(err, "\tcAccumAlphaBits = %d\n", ppfd->cAccumAlphaBits);
+ fprintf(err, "\tcDepthBits = %d\n", ppfd->cDepthBits);
+ fprintf(err, "\tcStencilBits = %d\n", ppfd->cStencilBits);
+ fprintf(err, "\tcAuxBuffers = %d\n", ppfd->cAuxBuffers);
+ fprintf(err, "\tiLayerType = %d\n", ppfd->iLayerType);
+ fprintf(err, "\tbReserved = %d\n", ppfd->bReserved);
+ fprintf(err, "\tdwLayerMask = %d\n", ppfd->dwLayerMask);
+ fprintf(err, "\tdwVisibleMask = %d\n", ppfd->dwVisibleMask);
+ fprintf(err, "\tdwDamageMask = %d\n", ppfd->dwDamageMask);
+ fclose(err);
+ }
+
+ SetLastError(0);
+ return (0);
+ }
+
+ return (best);
+}
+
+GLAPI int GLAPIENTRY
+ChoosePixelFormat(HDC hdc, const PIXELFORMATDESCRIPTOR * ppfd)
+{
+
+ return wglChoosePixelFormat(hdc, ppfd);
+}
+
+GLAPI int GLAPIENTRY
+wglDescribePixelFormat(HDC hdc, int iPixelFormat, UINT nBytes,
+ LPPIXELFORMATDESCRIPTOR ppfd)
+{
+ int qt_valid_pix;
+
+ qt_valid_pix = pfd_tablen();
+
+ if (iPixelFormat < 1 || iPixelFormat > qt_valid_pix ||
+ ((nBytes != sizeof(PIXELFORMATDESCRIPTOR)) && (nBytes != 0))) {
+ SetLastError(0);
+ return (qt_valid_pix);
+ }
+
+ if (nBytes != 0)
+ *ppfd = pix[iPixelFormat - 1].pfd;
+
+ return (qt_valid_pix);
+}
+
+GLAPI int GLAPIENTRY
+DescribePixelFormat(HDC hdc, int iPixelFormat, UINT nBytes,
+ LPPIXELFORMATDESCRIPTOR ppfd)
+{
+ return wglDescribePixelFormat(hdc, iPixelFormat, nBytes, ppfd);
+}
+
+GLAPI int GLAPIENTRY
+wglGetPixelFormat(HDC hdc)
+{
+ if (curPFD == 0) {
+ SetLastError(0);
+ return (0);
+ }
+
+ return (curPFD);
+}
+
+GLAPI int GLAPIENTRY
+GetPixelFormat(HDC hdc)
+{
+ return wglGetPixelFormat(hdc);
+}
+
+GLAPI BOOL GLAPIENTRY
+wglSetPixelFormat(HDC hdc, int iPixelFormat, const PIXELFORMATDESCRIPTOR * ppfd)
+{
+ int qt_valid_pix;
+
+ qt_valid_pix = pfd_tablen();
+
+ if (iPixelFormat < 1 || iPixelFormat > qt_valid_pix) {
+ if (ppfd == NULL) {
+ PIXELFORMATDESCRIPTOR my_pfd;
+ if (!wglDescribePixelFormat(hdc, iPixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &my_pfd)) {
+ SetLastError(0);
+ return (FALSE);
+ }
+ } else if (ppfd->nSize != sizeof(PIXELFORMATDESCRIPTOR)) {
+ SetLastError(0);
+ return (FALSE);
+ }
+ }
+ curPFD = iPixelFormat;
+
+ return (TRUE);
+}
+
+GLAPI BOOL GLAPIENTRY
+wglSwapBuffers(HDC hdc)
+{
+ if (!ctx) {
+ SetLastError(0);
+ return (FALSE);
+ }
+
+ fxMesaSwapBuffers();
+
+ return (TRUE);
+}
+
+GLAPI BOOL GLAPIENTRY
+SetPixelFormat(HDC hdc, int iPixelFormat, const PIXELFORMATDESCRIPTOR * ppfd)
+{
+ return wglSetPixelFormat(hdc, iPixelFormat, ppfd);
+}
+
+GLAPI BOOL GLAPIENTRY
+SwapBuffers(HDC hdc)
+{
+ return wglSwapBuffers(hdc);
+}
+
+static FIXED FixedFromDouble(double d)
+{
+ long l = (long) (d * 65536L);
+ return *(FIXED *)&l;
+}
+
+/*
+** This was yanked from windows/gdi/wgl.c
+*/
+GLAPI BOOL GLAPIENTRY
+wglUseFontBitmapsA(HDC hdc, DWORD first, DWORD count, DWORD listBase)
+{
+ int i;
+ GLuint font_list;
+ DWORD size;
+ GLYPHMETRICS gm;
+ HANDLE hBits;
+ LPSTR lpBits;
+ MAT2 mat;
+ int success = TRUE;
+
+ if (first<0)
+ return FALSE;
+ if (count<0)
+ return FALSE;
+ if (listBase<0)
+ return FALSE;
+
+ font_list = listBase;
+
+ mat.eM11 = FixedFromDouble(1);
+ mat.eM12 = FixedFromDouble(0);
+ mat.eM21 = FixedFromDouble(0);
+ mat.eM22 = FixedFromDouble(-1);
+
+ memset(&gm,0,sizeof(gm));
+
+ /*
+ ** If we can't get the glyph outline, it may be because this is a fixed
+ ** font. Try processing it that way.
+ */
+ if( GetGlyphOutline(hdc, first, GGO_BITMAP, &gm, 0, NULL, &mat)
+ == GDI_ERROR )
+ {
+ return wglUseFontBitmaps_FX( hdc, first, count, listBase );
+ }
+
+ /*
+ ** Otherwise process all desired characters.
+ */
+ for (i = 0; i < count; i++)
+ {
+ DWORD err;
+
+ glNewList( font_list+i, GL_COMPILE );
+
+ /* allocate space for the bitmap/outline */
+ size = GetGlyphOutline(hdc, first + i, GGO_BITMAP, &gm, 0, NULL, &mat);
+ if (size == GDI_ERROR)
+ {
+ glEndList( );
+ err = GetLastError();
+ success = FALSE;
+ continue;
+ }
+
+ hBits = GlobalAlloc(GHND, size+1);
+ lpBits = GlobalLock(hBits);
+
+ err = GetGlyphOutline(hdc, /* handle to device context */
+ first + i, /* character to query */
+ GGO_BITMAP, /* format of data to return */
+ &gm, /* pointer to structure for metrics*/
+ size, /* size of buffer for data */
+ lpBits, /* pointer to buffer for data */
+ &mat /* pointer to transformation */
+ /* matrix structure */
+ );
+
+ if (err == GDI_ERROR)
+ {
+ GlobalUnlock(hBits);
+ GlobalFree(hBits);
+
+ glEndList( );
+ err = GetLastError();
+ success = FALSE;
+ continue;
+ }
+
+ glBitmap(gm.gmBlackBoxX,gm.gmBlackBoxY,
+ -gm.gmptGlyphOrigin.x,
+ gm.gmptGlyphOrigin.y,
+ gm.gmCellIncX,gm.gmCellIncY,
+ (const GLubyte * )lpBits);
+
+ GlobalUnlock(hBits);
+ GlobalFree(hBits);
+
+ glEndList( );
+ }
+
+ return success;
+}
+
+GLAPI BOOL GLAPIENTRY
+wglDescribeLayerPlane(HDC hdc, int iPixelFormat, int iLayerPlane,
+ UINT nBytes, LPLAYERPLANEDESCRIPTOR ppfd)
+{
+ SetLastError(0);
+ return (FALSE);
+}
+
+GLAPI int GLAPIENTRY
+wglGetLayerPaletteEntries(HDC hdc, int iLayerPlane, int iStart,
+ int cEntries, COLORREF *pcr)
+{
+ SetLastError(0);
+ return (FALSE);
+}
+
+GLAPI BOOL GLAPIENTRY
+wglRealizeLayerPalette(HDC hdc,int iLayerPlane,BOOL bRealize)
+{
+ SetLastError(0);
+ return(FALSE);
+}
+
+GLAPI int GLAPIENTRY
+wglSetLayerPaletteEntries(HDC hdc,int iLayerPlane, int iStart,
+ int cEntries, CONST COLORREF *pcr)
+{
+ SetLastError(0);
+ return(FALSE);
+}
+
+#if (_MSC_VER >= 1200)
+#pragma warning( pop )
+#endif
+
+#endif /* FX */