void
fs_generator::generate_tex(fs_inst *inst, struct brw_reg dst, struct brw_reg src,
+ struct brw_reg surface_index,
struct brw_reg sampler_index)
{
int msg_type = -1;
? prog_data->binding_table.gather_texture_start
: prog_data->binding_table.texture_start;
- if (sampler_index.file == BRW_IMMEDIATE_VALUE) {
+ if (surface_index.file == BRW_IMMEDIATE_VALUE &&
+ sampler_index.file == BRW_IMMEDIATE_VALUE) {
+ uint32_t surface = surface_index.ud;
uint32_t sampler = sampler_index.ud;
brw_SAMPLE(p,
retype(dst, BRW_REGISTER_TYPE_UW),
inst->base_mrf,
src,
- sampler + base_binding_table_index,
+ surface + base_binding_table_index,
sampler % 16,
msg_type,
rlen,
simd_mode,
return_format);
- brw_mark_surface_used(prog_data, sampler + base_binding_table_index);
+ brw_mark_surface_used(prog_data, surface + base_binding_table_index);
} else {
/* Non-const sampler index */
struct brw_reg addr = vec1(retype(brw_address_reg(0), BRW_REGISTER_TYPE_UD));
+ struct brw_reg surface_reg = vec1(retype(surface_index, BRW_REGISTER_TYPE_UD));
struct brw_reg sampler_reg = vec1(retype(sampler_index, BRW_REGISTER_TYPE_UD));
brw_push_insn_state(p);
brw_set_default_mask_control(p, BRW_MASK_DISABLE);
brw_set_default_access_mode(p, BRW_ALIGN_1);
- /* addr = ((sampler * 0x101) + base_binding_table_index) & 0xfff */
- brw_MUL(p, addr, sampler_reg, brw_imm_uw(0x101));
+ if (memcmp(&surface_reg, &sampler_reg, sizeof(surface_reg)) == 0) {
+ brw_MUL(p, addr, sampler_reg, brw_imm_uw(0x101));
+ } else {
+ brw_SHL(p, addr, sampler_reg, brw_imm_ud(8));
+ brw_OR(p, addr, addr, surface_reg);
+ }
if (base_binding_table_index)
brw_ADD(p, addr, addr, brw_imm_ud(base_binding_table_index));
brw_AND(p, addr, addr, brw_imm_ud(0xfff));
case SHADER_OPCODE_TG4:
case SHADER_OPCODE_TG4_OFFSET:
case SHADER_OPCODE_SAMPLEINFO:
- generate_tex(inst, dst, src[0], src[1]);
+ generate_tex(inst, dst, src[0], src[1], src[1]);
break;
case FS_OPCODE_DDX_COARSE:
case FS_OPCODE_DDX_FINE: