dnl Versions for external dependencies
LIBDRM_REQUIRED=2.4.24
-LIBDRM_RADEON_REQUIRED=2.4.24
+LIBDRM_RADEON_REQUIRED=2.4.31
LIBDRM_INTEL_REQUIRED=2.4.30
LIBDRM_NOUVEAU_REQUIRED=0.6
DRI2PROTO_REQUIRED=2.6
gallium_check_st "i915/drm" "dri-i915" "xorg-i915"
;;
xr300)
+ PKG_CHECK_MODULES([RADEON], [libdrm_radeon >= $LIBDRM_RADEON_REQUIRED])
gallium_require_llvm "Gallium R300"
GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS r300"
gallium_check_st "radeon/drm" "dri-r300" "xorg-r300" "" "xvmc-r300" "vdpau-r300" "va-r300"
;;
xr600)
+ PKG_CHECK_MODULES([RADEON], [libdrm_radeon >= $LIBDRM_RADEON_REQUIRED])
GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS r600"
gallium_check_st "radeon/drm" "dri-r600" "xorg-r600" "" "xvmc-r600" "vdpau-r600" "va-r600"
;;
if (!buffer)
return NULL;
- rws->buffer_get_tiling(buffer, µtile, ¯otile);
+ rws->buffer_get_tiling(buffer, µtile, ¯otile, NULL, NULL, NULL, NULL, NULL);
/* Enforce a microtiled zbuffer. */
if (util_format_is_depth_or_stencil(base->format) &&
#include "r600_pipe.h"
#include "r600_formats.h"
+static uint32_t eg_num_banks(uint32_t nbanks)
+{
+ switch (nbanks) {
+ case 2:
+ return 0;
+ case 4:
+ return 1;
+ case 8:
+ default:
+ return 2;
+ case 16:
+ return 3;
+ }
+}
+
+
+static unsigned eg_tile_split(unsigned tile_split)
+{
+ switch (tile_split) {
+ case 64: tile_split = 0; break;
+ case 128: tile_split = 1; break;
+ case 256: tile_split = 2; break;
+ case 512: tile_split = 3; break;
+ default:
+ case 1024: tile_split = 4; break;
+ case 2048: tile_split = 5; break;
+ case 4096: tile_split = 6; break;
+ }
+ return tile_split;
+}
+
+static unsigned eg_macro_tile_aspect(unsigned macro_tile_aspect)
+{
+ switch (macro_tile_aspect) {
+ default:
+ case 1: macro_tile_aspect = 0; break;
+ case 2: macro_tile_aspect = 1; break;
+ case 4: macro_tile_aspect = 2; break;
+ case 8: macro_tile_aspect = 3; break;
+ }
+ return macro_tile_aspect;
+}
+
+static unsigned eg_bank_wh(unsigned bankwh)
+{
+ switch (bankwh) {
+ default:
+ case 1: bankwh = 0; break;
+ case 2: bankwh = 1; break;
+ case 4: bankwh = 2; break;
+ case 8: bankwh = 3; break;
+ }
+ return bankwh;
+}
+
static uint32_t r600_translate_blend_function(int blend_func)
{
switch (blend_func) {
struct pipe_resource *texture,
const struct pipe_sampler_view *state)
{
+ struct r600_screen *rscreen = (struct r600_screen*)ctx->screen;
struct r600_pipe_sampler_view *view = CALLOC_STRUCT(r600_pipe_sampler_view);
struct r600_pipe_resource_state *rstate;
struct r600_resource_texture *tmp = (struct r600_resource_texture*)texture;
unsigned format, endian;
uint32_t word4 = 0, yuv_format = 0, pitch = 0;
unsigned char swizzle[4], array_mode = 0, tile_type = 0;
- unsigned height, depth;
+ unsigned height, depth, width;
+ unsigned macro_aspect, tile_split, bankh, bankw, nbanks;
if (view == NULL)
return NULL;
endian = r600_colorformat_endian_swap(format);
- height = texture->height0;
- depth = texture->depth0;
-
- pitch = align(tmp->pitch_in_blocks[0] *
- util_format_get_blockwidth(state->format), 8);
- array_mode = tmp->array_mode[0];
- tile_type = tmp->tile_type;
+ if (!rscreen->use_surface) {
+ height = texture->height0;
+ depth = texture->depth0;
+ width = texture->width0;
+ pitch = align(tmp->pitch_in_blocks[0] *
+ util_format_get_blockwidth(state->format), 8);
+ array_mode = tmp->array_mode[0];
+ tile_type = tmp->tile_type;
+ tile_split = 0;
+ macro_aspect = 0;
+ bankw = 0;
+ bankh = 0;
+ } else {
+ width = tmp->surface.level[0].npix_x;
+ height = tmp->surface.level[0].npix_y;
+ depth = tmp->surface.level[0].npix_z;
+ pitch = tmp->surface.level[0].nblk_x * util_format_get_blockwidth(state->format);
+ tile_type = tmp->tile_type;
+
+ switch (tmp->surface.level[0].mode) {
+ case RADEON_SURF_MODE_LINEAR_ALIGNED:
+ array_mode = V_028C70_ARRAY_LINEAR_ALIGNED;
+ break;
+ case RADEON_SURF_MODE_2D:
+ array_mode = V_028C70_ARRAY_2D_TILED_THIN1;
+ break;
+ case RADEON_SURF_MODE_1D:
+ array_mode = V_028C70_ARRAY_1D_TILED_THIN1;
+ break;
+ case RADEON_SURF_MODE_LINEAR:
+ default:
+ array_mode = V_028C70_ARRAY_LINEAR_GENERAL;
+ break;
+ }
+ tile_split = tmp->surface.tile_split;
+ macro_aspect = tmp->surface.mtilea;
+ bankw = tmp->surface.bankw;
+ bankh = tmp->surface.bankh;
+ tile_split = eg_tile_split(tile_split);
+ macro_aspect = eg_macro_tile_aspect(macro_aspect);
+ bankw = eg_bank_wh(bankw);
+ bankh = eg_bank_wh(bankh);
+ }
+ nbanks = eg_num_banks(rscreen->tiling_info.num_banks);
if (texture->target == PIPE_TEXTURE_1D_ARRAY) {
height = 1;
rstate->val[0] = (S_030000_DIM(r600_tex_dim(texture->target)) |
S_030000_PITCH((pitch / 8) - 1) |
S_030000_NON_DISP_TILING_ORDER(tile_type) |
- S_030000_TEX_WIDTH(texture->width0 - 1));
+ S_030000_TEX_WIDTH(width - 1));
rstate->val[1] = (S_030004_TEX_HEIGHT(height - 1) |
S_030004_TEX_DEPTH(depth - 1) |
S_030004_ARRAY_MODE(array_mode));
rstate->val[2] = (tmp->offset[0] + r600_resource_va(ctx->screen, texture)) >> 8;
- rstate->val[3] = (tmp->offset[1] + r600_resource_va(ctx->screen, texture)) >> 8;
+ if (state->u.tex.last_level) {
+ rstate->val[3] = (tmp->offset[1] + r600_resource_va(ctx->screen, texture)) >> 8;
+ } else {
+ rstate->val[3] = (tmp->offset[0] + r600_resource_va(ctx->screen, texture)) >> 8;
+ }
rstate->val[4] = (word4 |
S_030010_SRF_MODE_ALL(V_030010_SRF_MODE_ZERO_CLAMP_MINUS_ONE) |
S_030010_ENDIAN_SWAP(endian) |
rstate->val[5] = (S_030014_LAST_LEVEL(state->u.tex.last_level) |
S_030014_BASE_ARRAY(state->u.tex.first_layer) |
S_030014_LAST_ARRAY(state->u.tex.last_layer));
- rstate->val[6] = (S_030018_MAX_ANISO(4 /* max 16 samples */));
- rstate->val[7] = (S_03001C_DATA_FORMAT(format) |
- S_03001C_TYPE(V_03001C_SQ_TEX_VTX_VALID_TEXTURE));
+ /* aniso max 16 samples */
+ rstate->val[6] = (S_030018_MAX_ANISO(4)) |
+ (S_030018_TILE_SPLIT(tile_split));
+ rstate->val[7] = S_03001C_DATA_FORMAT(format) |
+ S_03001C_TYPE(V_03001C_SQ_TEX_VTX_VALID_TEXTURE) |
+ S_03001C_BANK_WIDTH(bankw) |
+ S_03001C_BANK_HEIGHT(bankh) |
+ S_03001C_MACRO_TILE_ASPECT(macro_aspect) |
+ S_03001C_NUM_BANKS(nbanks);
return &view->base;
}
}
static void evergreen_cb(struct r600_context *rctx, struct r600_pipe_state *rstate,
- const struct pipe_framebuffer_state *state, int cb)
+ const struct pipe_framebuffer_state *state, int cb)
{
+ struct r600_screen *rscreen = rctx->screen;
struct r600_resource_texture *rtex;
struct r600_surface *surf;
unsigned level = state->cbufs[cb]->u.tex.level;
unsigned pitch, slice;
- unsigned color_info;
+ unsigned color_info, color_attrib;
unsigned format, swap, ntype, endian;
uint64_t offset;
- unsigned tile_type;
+ unsigned tile_type, macro_aspect, tile_split, bankh, bankw, nbanks;
const struct util_format_description *desc;
int i;
unsigned blend_clamp = 0, blend_bypass = 0;
}
/* XXX quite sure for dx10+ hw don't need any offset hacks */
- offset = r600_texture_get_offset(rtex,
- level, state->cbufs[cb]->u.tex.first_layer);
- pitch = rtex->pitch_in_blocks[level] / 8 - 1;
- slice = rtex->pitch_in_blocks[level] * surf->aligned_height / 64 - 1;
+ if (!rscreen->use_surface) {
+ offset = r600_texture_get_offset(rtex,
+ level, state->cbufs[cb]->u.tex.first_layer);
+ pitch = rtex->pitch_in_blocks[level] / 8 - 1;
+ slice = rtex->pitch_in_blocks[level] * surf->aligned_height / 64;
+ if (slice) {
+ slice = slice - 1;
+ }
+ color_info = S_028C70_ARRAY_MODE(rtex->array_mode[level]);
+ tile_split = 0;
+ macro_aspect = 0;
+ bankw = 0;
+ bankh = 0;
+ if (rtex->array_mode[level] > V_028C70_ARRAY_LINEAR_ALIGNED) {
+ tile_type = rtex->tile_type;
+ } else {
+ /* workaround for linear buffers */
+ tile_type = 1;
+ }
+ } else {
+ offset = rtex->surface.level[level].offset;
+ if (rtex->surface.level[level].mode < RADEON_SURF_MODE_1D) {
+ offset += rtex->surface.level[level].slice_size *
+ state->cbufs[cb]->u.tex.first_layer;
+ }
+ pitch = (rtex->surface.level[level].nblk_x) / 8 - 1;
+ slice = (rtex->surface.level[level].nblk_x * rtex->surface.level[level].nblk_y) / 64;
+ if (slice) {
+ slice = slice - 1;
+ }
+ color_info = 0;
+ switch (rtex->surface.level[level].mode) {
+ case RADEON_SURF_MODE_LINEAR_ALIGNED:
+ color_info = S_028C70_ARRAY_MODE(V_028C70_ARRAY_LINEAR_ALIGNED);
+ tile_type = 1;
+ break;
+ case RADEON_SURF_MODE_1D:
+ color_info = S_028C70_ARRAY_MODE(V_028C70_ARRAY_1D_TILED_THIN1);
+ tile_type = rtex->tile_type;
+ break;
+ case RADEON_SURF_MODE_2D:
+ color_info = S_028C70_ARRAY_MODE(V_028C70_ARRAY_2D_TILED_THIN1);
+ tile_type = rtex->tile_type;
+ break;
+ case RADEON_SURF_MODE_LINEAR:
+ default:
+ color_info = S_028C70_ARRAY_MODE(V_028C70_ARRAY_LINEAR_GENERAL);
+ tile_type = 1;
+ break;
+ }
+ tile_split = rtex->surface.tile_split;
+ macro_aspect = rtex->surface.mtilea;
+ bankw = rtex->surface.bankw;
+ bankh = rtex->surface.bankh;
+ tile_split = eg_tile_split(tile_split);
+ macro_aspect = eg_macro_tile_aspect(macro_aspect);
+ bankw = eg_bank_wh(bankw);
+ bankh = eg_bank_wh(bankh);
+ }
+ nbanks = eg_num_banks(rscreen->tiling_info.num_banks);
desc = util_format_description(surf->base.format);
for (i = 0; i < 4; i++) {
if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
}
}
+ color_attrib = S_028C74_TILE_SPLIT(tile_split)|
+ S_028C74_NUM_BANKS(nbanks) |
+ S_028C74_BANK_WIDTH(bankw) |
+ S_028C74_BANK_HEIGHT(bankh) |
+ S_028C74_MACRO_TILE_ASPECT(macro_aspect) |
+ S_028C74_NON_DISP_TILING_ORDER(tile_type);
+
ntype = V_028C70_NUMBER_UNORM;
if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB)
ntype = V_028C70_NUMBER_SRGB;
blend_bypass = 1;
}
- color_info = S_028C70_FORMAT(format) |
+ color_info |= S_028C70_FORMAT(format) |
S_028C70_COMP_SWAP(swap) |
- S_028C70_ARRAY_MODE(rtex->array_mode[level]) |
S_028C70_BLEND_CLAMP(blend_clamp) |
S_028C70_BLEND_BYPASS(blend_bypass) |
S_028C70_NUMBER_TYPE(ntype) |
}
rctx->alpha_ref_dirty = true;
- if (rtex->array_mode[level] > V_028C70_ARRAY_LINEAR_ALIGNED) {
- tile_type = rtex->tile_type;
- } else /* workaround for linear buffers */
- tile_type = 1;
offset += r600_resource_va(rctx->context.screen, state->cbufs[cb]->texture);
offset >>= 8;
R_028C68_CB_COLOR0_SLICE + cb * 0x3C,
S_028C68_SLICE_TILE_MAX(slice),
NULL, 0);
- r600_pipe_state_add_reg(rstate,
- R_028C6C_CB_COLOR0_VIEW + cb * 0x3C,
- 0x00000000, NULL, 0);
+ if (!rscreen->use_surface) {
+ r600_pipe_state_add_reg(rstate,
+ R_028C6C_CB_COLOR0_VIEW + cb * 0x3C,
+ 0x00000000, NULL, 0);
+ } else {
+ if (rtex->surface.level[level].mode < RADEON_SURF_MODE_1D) {
+ r600_pipe_state_add_reg(rstate,
+ R_028C6C_CB_COLOR0_VIEW + cb * 0x3C,
+ 0x00000000, NULL, 0);
+ } else {
+ r600_pipe_state_add_reg(rstate,
+ R_028C6C_CB_COLOR0_VIEW + cb * 0x3C,
+ S_028C6C_SLICE_START(state->cbufs[cb]->u.tex.first_layer) |
+ S_028C6C_SLICE_MAX(state->cbufs[cb]->u.tex.last_layer),
+ NULL, 0);
+ }
+ }
r600_pipe_state_add_reg(rstate,
R_028C74_CB_COLOR0_ATTRIB + cb * 0x3C,
- S_028C74_NON_DISP_TILING_ORDER(tile_type),
+ color_attrib,
&rtex->resource, RADEON_USAGE_READWRITE);
}
static void evergreen_db(struct r600_context *rctx, struct r600_pipe_state *rstate,
const struct pipe_framebuffer_state *state)
{
+ struct r600_screen *rscreen = rctx->screen;
struct r600_resource_texture *rtex;
struct r600_surface *surf;
- unsigned level, first_layer, pitch, slice, format, array_mode;
uint64_t offset;
+ unsigned level, first_layer, pitch, slice, format, array_mode;
+ unsigned macro_aspect, tile_split, bankh, bankw, z_info, nbanks;
if (state->zsbuf == NULL)
return;
surf = (struct r600_surface *)state->zsbuf;
level = surf->base.u.tex.level;
rtex = (struct r600_resource_texture*)surf->base.texture;
-
- /* XXX remove this once tiling is properly supported */
- array_mode = rtex->array_mode[level] ? rtex->array_mode[level] :
- V_028C70_ARRAY_1D_TILED_THIN1;
-
first_layer = surf->base.u.tex.first_layer;
- offset = r600_texture_get_offset(rtex, level, first_layer);
- pitch = rtex->pitch_in_blocks[level] / 8 - 1;
- slice = rtex->pitch_in_blocks[level] * surf->aligned_height / 64 - 1;
format = r600_translate_dbformat(rtex->real_format);
- offset += r600_resource_va(rctx->context.screen, surf->base.texture);
+ offset = r600_resource_va(rctx->context.screen, surf->base.texture);
+ /* XXX remove this once tiling is properly supported */
+ if (!rscreen->use_surface) {
+ /* XXX remove this once tiling is properly supported */
+ array_mode = rtex->array_mode[level] ? rtex->array_mode[level] :
+ V_028C70_ARRAY_1D_TILED_THIN1;
+
+ offset += r600_texture_get_offset(rtex, level, first_layer);
+ pitch = (rtex->pitch_in_blocks[level] / 8) - 1;
+ slice = ((rtex->pitch_in_blocks[level] * surf->aligned_height) / 64);
+ if (slice) {
+ slice = slice - 1;
+ }
+ tile_split = 0;
+ macro_aspect = 0;
+ bankw = 0;
+ bankh = 0;
+ } else {
+ offset += rtex->surface.level[level].offset;
+ pitch = (rtex->surface.level[level].nblk_x / 8) - 1;
+ slice = (rtex->surface.level[level].nblk_x * rtex->surface.level[level].nblk_y) / 64;
+ if (slice) {
+ slice = slice - 1;
+ }
+ switch (rtex->surface.level[level].mode) {
+ case RADEON_SURF_MODE_2D:
+ array_mode = V_028C70_ARRAY_2D_TILED_THIN1;
+ break;
+ case RADEON_SURF_MODE_1D:
+ case RADEON_SURF_MODE_LINEAR_ALIGNED:
+ case RADEON_SURF_MODE_LINEAR:
+ default:
+ array_mode = V_028C70_ARRAY_1D_TILED_THIN1;
+ break;
+ }
+ tile_split = rtex->surface.tile_split;
+ macro_aspect = rtex->surface.mtilea;
+ bankw = rtex->surface.bankw;
+ bankh = rtex->surface.bankh;
+ tile_split = eg_tile_split(tile_split);
+ macro_aspect = eg_macro_tile_aspect(macro_aspect);
+ bankw = eg_bank_wh(bankw);
+ bankh = eg_bank_wh(bankh);
+ }
+ nbanks = eg_num_banks(rscreen->tiling_info.num_banks);
offset >>= 8;
+ z_info = S_028040_ARRAY_MODE(array_mode) |
+ S_028040_FORMAT(format) |
+ S_028040_TILE_SPLIT(tile_split)|
+ S_028040_NUM_BANKS(nbanks) |
+ S_028040_BANK_WIDTH(bankw) |
+ S_028040_BANK_HEIGHT(bankh) |
+ S_028040_MACRO_TILE_ASPECT(macro_aspect);
+
r600_pipe_state_add_reg(rstate, R_028048_DB_Z_READ_BASE,
offset, &rtex->resource, RADEON_USAGE_READWRITE);
r600_pipe_state_add_reg(rstate, R_028050_DB_Z_WRITE_BASE,
offset, &rtex->resource, RADEON_USAGE_READWRITE);
- r600_pipe_state_add_reg(rstate, R_028008_DB_DEPTH_VIEW, 0x00000000, NULL, 0);
+ if (!rscreen->use_surface) {
+ r600_pipe_state_add_reg(rstate, R_028008_DB_DEPTH_VIEW,
+ 0x00000000, NULL, 0);
+ } else {
+ r600_pipe_state_add_reg(rstate, R_028008_DB_DEPTH_VIEW,
+ S_028008_SLICE_START(state->zsbuf->u.tex.first_layer) |
+ S_028008_SLICE_MAX(state->zsbuf->u.tex.last_layer),
+ NULL, 0);
+ }
if (rtex->stencil) {
uint64_t stencil_offset =
r600_texture_get_offset(rtex->stencil, level, first_layer);
+ unsigned stile_split;
+ stile_split = eg_tile_split(rtex->stencil->surface.tile_split);
stencil_offset += r600_resource_va(rctx->context.screen, (void*)rtex->stencil);
stencil_offset >>= 8;
r600_pipe_state_add_reg(rstate, R_028054_DB_STENCIL_WRITE_BASE,
stencil_offset, &rtex->stencil->resource, RADEON_USAGE_READWRITE);
r600_pipe_state_add_reg(rstate, R_028044_DB_STENCIL_INFO,
- 1, &rtex->stencil->resource, RADEON_USAGE_READWRITE);
+ 1 | S_028044_TILE_SPLIT(stile_split),
+ &rtex->stencil->resource, RADEON_USAGE_READWRITE);
} else {
- r600_pipe_state_add_reg(rstate, R_028044_DB_STENCIL_INFO,
- 0, NULL, RADEON_USAGE_READWRITE);
+ if (rscreen->use_surface && rtex->surface.flags & RADEON_SURF_SBUFFER) {
+ uint64_t stencil_offset = rtex->surface.stencil_offset;
+ unsigned stile_split = rtex->surface.stencil_tile_split;
+
+ stile_split = eg_tile_split(stile_split);
+ stencil_offset += r600_resource_va(rctx->context.screen, surf->base.texture);
+ stencil_offset += rtex->surface.level[level].offset / 4;
+ stencil_offset >>= 8;
+
+ r600_pipe_state_add_reg(rstate, R_02804C_DB_STENCIL_READ_BASE,
+ stencil_offset, &rtex->resource,
+ RADEON_USAGE_READWRITE);
+ r600_pipe_state_add_reg(rstate, R_028054_DB_STENCIL_WRITE_BASE,
+ stencil_offset, &rtex->resource,
+ RADEON_USAGE_READWRITE);
+ r600_pipe_state_add_reg(rstate, R_028044_DB_STENCIL_INFO,
+ 1 | S_028044_TILE_SPLIT(stile_split),
+ &rtex->resource,
+ RADEON_USAGE_READWRITE);
+ } else {
+ r600_pipe_state_add_reg(rstate, R_02804C_DB_STENCIL_READ_BASE,
+ offset, &rtex->resource,
+ RADEON_USAGE_READWRITE);
+ r600_pipe_state_add_reg(rstate, R_028054_DB_STENCIL_WRITE_BASE,
+ offset, &rtex->resource,
+ RADEON_USAGE_READWRITE);
+ r600_pipe_state_add_reg(rstate, R_028044_DB_STENCIL_INFO,
+ 0, NULL, RADEON_USAGE_READWRITE);
+ }
}
- r600_pipe_state_add_reg(rstate, R_028040_DB_Z_INFO,
- S_028040_ARRAY_MODE(array_mode) | S_028040_FORMAT(format),
+ r600_pipe_state_add_reg(rstate, R_028040_DB_Z_INFO, z_info,
&rtex->resource, RADEON_USAGE_READWRITE);
r600_pipe_state_add_reg(rstate, R_028058_DB_DEPTH_SIZE,
S_028058_PITCH_TILE_MAX(pitch),
#define S_028C74_NON_DISP_TILING_ORDER(x) (((x) & 0x1) << 4)
#define G_028C74_NON_DISP_TILING_ORDER(x) (((x) >> 4) & 0x1)
#define C_028C74_NON_DISP_TILING_ORDER 0xFFFFFFEF
+#define S_028C74_TILE_SPLIT(x) (((x) & 0xf) << 5)
+#define S_028C74_NUM_BANKS(x) (((x) & 0x3) << 10)
+#define S_028C74_BANK_WIDTH(x) (((x) & 0x3) << 13)
+#define S_028C74_BANK_HEIGHT(x) (((x) & 0x3) << 16)
+#define S_028C74_MACRO_TILE_ASPECT(x) (((x) & 0x3) << 19)
#define R_028C78_CB_COLOR0_DIM 0x028C78
#define S_028C78_WIDTH_MAX(x) (((x) & 0xFFFF) << 0)
#define S_028040_ZRANGE_PRECISION(x) (((x) & 0x1) << 31)
#define G_028040_ZRANGE_PRECISION(x) (((x) >> 31) & 0x1)
#define C_028040_ZRANGE_PRECISION 0x7FFFFFFF
+#define S_028040_TILE_SPLIT(x) (((x) & 0x7) << 8)
+#define S_028040_NUM_BANKS(x) (((x) & 0x3) << 12)
+#define S_028040_BANK_WIDTH(x) (((x) & 0x3) << 16)
+#define S_028040_BANK_HEIGHT(x) (((x) & 0x3) << 20)
+#define S_028040_MACRO_TILE_ASPECT(x) (((x) & 0x3) << 24)
#define R_028044_DB_STENCIL_INFO 0x028044
#define S_028044_FORMAT(x) (((x) & 0x1) << 0)
#define G_028044_FORMAT(x) (((x) >> 0) & 0x1)
#define C_028044_FORMAT 0xFFFFFFFE
+#define S_028044_TILE_SPLIT(x) (((x) & 0x7) << 8)
#define R_028058_DB_DEPTH_SIZE 0x028058
#define S_028058_PITCH_TILE_MAX(x) (((x) & 0x7FF) << 0)
#define S_030018_INTERLACED(x) (((x) & 0x1) << 6)
#define G_030018_INTERLACED(x) (((x) >> 6) & 0x1)
#define C_030018_INTERLACED 0xFFFFFFBF
+#define S_030018_TILE_SPLIT(x) (((x) & 0x7) << 29)
#define R_03001C_SQ_TEX_RESOURCE_WORD7_0 0x03001C
+#define S_03001C_MACRO_TILE_ASPECT(x) (((x) & 0x3) << 6)
+#define S_03001C_BANK_WIDTH(x) (((x) & 0x3) << 8)
+#define S_03001C_BANK_HEIGHT(x) (((x) & 0x3) << 10)
+#define S_03001C_NUM_BANKS(x) (((x) & 0x3) << 16)
#define S_03001C_TYPE(x) (((x) & 0x3) << 30)
#define G_03001C_TYPE(x) (((x) >> 30) & 0x3)
#define C_03001C_TYPE 0x3FFFFFFF
#define R_028C3C_PA_SC_AA_MASK 0x00028C3C
#define R_028C60_CB_COLOR0_BASE 0x00028C60
#define R_028C6C_CB_COLOR0_VIEW 0x00028C6C
+#define S_028C6C_SLICE_START(x) (((x) & 0x7FF) << 0)
+#define G_028C6C_SLICE_START(x) (((x) >> 0) & 0x7FF)
+#define C_028C6C_SLICE_START 0xFFFFF800
+#define S_028C6C_SLICE_MAX(x) (((x) & 0x7FF) << 13)
+#define G_028C6C_SLICE_MAX(x) (((x) >> 13) & 0x7FF)
+#define C_028C6C_SLICE_MAX 0xFF001FFF
#define R_028C9C_CB_COLOR1_BASE 0x00028C9C
#define R_028CA0_CB_COLOR1_PITCH 0x00028CA0
#define R_028CA4_CB_COLOR1_SLICE 0x00028CA4
{
struct r600_context *rctx = (struct r600_context *)ctx;
struct pipe_framebuffer_state *fb = &rctx->framebuffer;
-
+
r600_blitter_begin(ctx, R600_CLEAR);
util_blitter_clear(rctx->blitter, fb->width, fb->height,
fb->nr_cbufs, buffers, fb->nr_cbufs ? fb->cbufs[0]->format : PIPE_FORMAT_NONE,
unsigned format;
unsigned width0;
unsigned height0;
+ unsigned npix_x;
+ unsigned npix_y;
+ unsigned npix0_x;
+ unsigned npix0_y;
};
static void r600_compressed_to_blittable(struct pipe_resource *tex,
struct texture_orig_info *orig)
{
struct r600_resource_texture *rtex = (struct r600_resource_texture*)tex;
+ struct r600_screen *rscreen = (struct r600_screen *)tex->screen;
unsigned pixsize = util_format_get_blocksize(rtex->real_format);
int new_format;
int new_height, new_width;
orig->format = tex->format;
orig->width0 = tex->width0;
orig->height0 = tex->height0;
+ orig->npix0_x = rtex->surface.level[0].npix_x;
+ orig->npix0_y = rtex->surface.level[0].npix_y;
+ orig->npix_x = rtex->surface.level[level].npix_x;
+ orig->npix_y = rtex->surface.level[level].npix_y;
if (pixsize == 8)
new_format = PIPE_FORMAT_R16G16B16A16_UINT; /* 64-bit block */
tex->width0 = new_width;
tex->height0 = new_height;
tex->format = new_format;
+ rtex->surface.level[0].npix_x = util_format_get_nblocksx(orig->format, orig->npix0_x);
+ rtex->surface.level[0].npix_y = util_format_get_nblocksy(orig->format, orig->npix0_y);
+ rtex->surface.level[level].npix_x = util_format_get_nblocksx(orig->format, orig->npix_x);
+ rtex->surface.level[level].npix_y = util_format_get_nblocksy(orig->format, orig->npix_y);
}
static void r600_reset_blittable_to_compressed(struct pipe_resource *tex,
+ unsigned level,
struct texture_orig_info *orig)
{
+ struct r600_resource_texture *rtex = (struct r600_resource_texture*)tex;
+ struct r600_screen *rscreen = (struct r600_screen *)tex->screen;
+
tex->format = orig->format;
tex->width0 = orig->width0;
tex->height0 = orig->height0;
+ rtex->surface.level[0].npix_x = orig->npix0_x;
+ rtex->surface.level[0].npix_y = orig->npix0_y;
+ rtex->surface.level[level].npix_x = orig->npix_x;
+ rtex->surface.level[level].npix_y = orig->npix_y;
}
static void r600_resource_copy_region(struct pipe_context *ctx,
src, src_level, psbox);
if (restore_orig[0])
- r600_reset_blittable_to_compressed(src, &orig_info[0]);
+ r600_reset_blittable_to_compressed(src, src_level, &orig_info[0]);
if (restore_orig[1])
- r600_reset_blittable_to_compressed(dst, &orig_info[1]);
+ r600_reset_blittable_to_compressed(dst, dst_level, &orig_info[1]);
}
void r600_init_blit_functions(struct r600_context *rctx)
cs->buf[cs->cdw++] = PKT3(PKT3_EVENT_WRITE, 0, 0);
cs->buf[cs->cdw++] = EVENT_TYPE(EVENT_TYPE_PS_PARTIAL_FLUSH) | EVENT_INDEX(4);
+ /* force to keep tiling flags */
+ flags |= RADEON_FLUSH_KEEP_TILING_FLAGS;
+
/* Flush the CS. */
ctx->ws->cs_flush(ctx->cs, flags);
struct r600_pipe_fences fences;
unsigned num_contexts;
+ unsigned use_surface;
/* for thread-safe write accessing to num_contexts */
pipe_mutex mutex_num_contexts;
struct r600_resource_texture *stencil; /* Stencil is in a separate buffer on Evergreen. */
struct r600_resource_texture *flushed_depth_texture;
boolean is_flushing_texture;
+ struct radeon_surface surface;
};
#define R600_TEX_IS_TILED(tex, level) ((tex)->array_mode[level] != V_038000_ARRAY_LINEAR_GENERAL && (tex)->array_mode[level] != V_038000_ARRAY_LINEAR_ALIGNED)
struct pipe_resource *texture,
const struct pipe_sampler_view *state)
{
+ struct r600_screen *rscreen = (struct r600_screen*)ctx->screen;
struct r600_pipe_sampler_view *view = CALLOC_STRUCT(r600_pipe_sampler_view);
struct r600_pipe_resource_state *rstate;
struct r600_resource_texture *tmp = (struct r600_resource_texture*)texture;
offset_level = state->u.tex.first_level;
last_level = state->u.tex.last_level - offset_level;
- width = u_minify(texture->width0, offset_level);
- height = u_minify(texture->height0, offset_level);
- depth = u_minify(texture->depth0, offset_level);
-
- pitch = align(tmp->pitch_in_blocks[offset_level] *
- util_format_get_blockwidth(state->format), 8);
- array_mode = tmp->array_mode[offset_level];
- tile_type = tmp->tile_type;
-
- if (texture->target == PIPE_TEXTURE_1D_ARRAY) {
- height = 1;
- depth = texture->array_size;
- } else if (texture->target == PIPE_TEXTURE_2D_ARRAY) {
- depth = texture->array_size;
- }
-
- rstate->bo[0] = &tmp->resource;
- rstate->bo[1] = &tmp->resource;
- rstate->bo_usage[0] = RADEON_USAGE_READ;
- rstate->bo_usage[1] = RADEON_USAGE_READ;
-
- rstate->val[0] = (S_038000_DIM(r600_tex_dim(texture->target)) |
- S_038000_TILE_MODE(array_mode) |
- S_038000_TILE_TYPE(tile_type) |
- S_038000_PITCH((pitch / 8) - 1) |
- S_038000_TEX_WIDTH(width - 1));
- rstate->val[1] = (S_038004_TEX_HEIGHT(height - 1) |
- S_038004_TEX_DEPTH(depth - 1) |
- S_038004_DATA_FORMAT(format));
- rstate->val[2] = tmp->offset[offset_level] >> 8;
- rstate->val[3] = tmp->offset[offset_level+1] >> 8;
- rstate->val[4] = (word4 |
- S_038010_SRF_MODE_ALL(V_038010_SRF_MODE_ZERO_CLAMP_MINUS_ONE) |
- S_038010_REQUEST_SIZE(1) |
- S_038010_ENDIAN_SWAP(endian) |
- S_038010_BASE_LEVEL(0));
- rstate->val[5] = (S_038014_LAST_LEVEL(last_level) |
- S_038014_BASE_ARRAY(state->u.tex.first_layer) |
- S_038014_LAST_ARRAY(state->u.tex.last_layer));
- rstate->val[6] = (S_038018_TYPE(V_038010_SQ_TEX_VTX_VALID_TEXTURE) |
- S_038018_MAX_ANISO(4 /* max 16 samples */));
+ if (!rscreen->use_surface) {
+ width = u_minify(texture->width0, offset_level);
+ height = u_minify(texture->height0, offset_level);
+ depth = u_minify(texture->depth0, offset_level);
+
+ pitch = align(tmp->pitch_in_blocks[offset_level] *
+ util_format_get_blockwidth(state->format), 8);
+ array_mode = tmp->array_mode[offset_level];
+ tile_type = tmp->tile_type;
+
+ if (texture->target == PIPE_TEXTURE_1D_ARRAY) {
+ height = 1;
+ depth = texture->array_size;
+ } else if (texture->target == PIPE_TEXTURE_2D_ARRAY) {
+ depth = texture->array_size;
+ }
+ rstate->bo[0] = &tmp->resource;
+ rstate->bo[1] = &tmp->resource;
+ rstate->bo_usage[0] = RADEON_USAGE_READ;
+ rstate->bo_usage[1] = RADEON_USAGE_READ;
+
+ rstate->val[0] = (S_038000_DIM(r600_tex_dim(texture->target)) |
+ S_038000_TILE_MODE(array_mode) |
+ S_038000_TILE_TYPE(tile_type) |
+ S_038000_PITCH((pitch / 8) - 1) |
+ S_038000_TEX_WIDTH(width - 1));
+ rstate->val[1] = (S_038004_TEX_HEIGHT(height - 1) |
+ S_038004_TEX_DEPTH(depth - 1) |
+ S_038004_DATA_FORMAT(format));
+ rstate->val[2] = tmp->offset[offset_level] >> 8;
+ rstate->val[3] = tmp->offset[offset_level+1] >> 8;
+ rstate->val[4] = (word4 |
+ S_038010_SRF_MODE_ALL(V_038010_SRF_MODE_ZERO_CLAMP_MINUS_ONE) |
+ S_038010_REQUEST_SIZE(1) |
+ S_038010_ENDIAN_SWAP(endian) |
+ S_038010_BASE_LEVEL(0));
+ rstate->val[5] = (S_038014_LAST_LEVEL(last_level) |
+ S_038014_BASE_ARRAY(state->u.tex.first_layer) |
+ S_038014_LAST_ARRAY(state->u.tex.last_layer));
+ rstate->val[6] = (S_038018_TYPE(V_038010_SQ_TEX_VTX_VALID_TEXTURE) |
+ S_038018_MAX_ANISO(4 /* max 16 samples */));
+ } else {
+ width = tmp->surface.level[offset_level].npix_x;
+ height = tmp->surface.level[offset_level].npix_y;
+ depth = tmp->surface.level[offset_level].npix_z;
+ pitch = tmp->surface.level[offset_level].nblk_x * util_format_get_blockwidth(state->format);
+ tile_type = tmp->tile_type;
+
+ if (texture->target == PIPE_TEXTURE_1D_ARRAY) {
+ height = 1;
+ depth = texture->array_size;
+ } else if (texture->target == PIPE_TEXTURE_2D_ARRAY) {
+ depth = texture->array_size;
+ }
+ switch (tmp->surface.level[offset_level].mode) {
+ case RADEON_SURF_MODE_LINEAR_ALIGNED:
+ array_mode = V_038000_ARRAY_LINEAR_ALIGNED;
+ break;
+ case RADEON_SURF_MODE_1D:
+ array_mode = V_038000_ARRAY_1D_TILED_THIN1;
+ break;
+ case RADEON_SURF_MODE_2D:
+ array_mode = V_038000_ARRAY_2D_TILED_THIN1;
+ break;
+ case RADEON_SURF_MODE_LINEAR:
+ default:
+ array_mode = V_038000_ARRAY_LINEAR_GENERAL;
+ break;
+ }
+
+ rstate->bo[0] = &tmp->resource;
+ rstate->bo[1] = &tmp->resource;
+ rstate->bo_usage[0] = RADEON_USAGE_READ;
+ rstate->bo_usage[1] = RADEON_USAGE_READ;
+
+ rstate->val[0] = (S_038000_DIM(r600_tex_dim(texture->target)) |
+ S_038000_TILE_MODE(array_mode) |
+ S_038000_TILE_TYPE(tile_type) |
+ S_038000_PITCH((pitch / 8) - 1) |
+ S_038000_TEX_WIDTH(width - 1));
+ rstate->val[1] = (S_038004_TEX_HEIGHT(height - 1) |
+ S_038004_TEX_DEPTH(depth - 1) |
+ S_038004_DATA_FORMAT(format));
+ rstate->val[2] = tmp->surface.level[offset_level].offset >> 8;
+ if (offset_level >= tmp->surface.last_level) {
+ rstate->val[3] = tmp->surface.level[offset_level].offset >> 8;
+ } else {
+ rstate->val[3] = tmp->surface.level[offset_level + 1].offset >> 8;
+ }
+ rstate->val[4] = (word4 |
+ S_038010_SRF_MODE_ALL(V_038010_SRF_MODE_ZERO_CLAMP_MINUS_ONE) |
+ S_038010_REQUEST_SIZE(1) |
+ S_038010_ENDIAN_SWAP(endian) |
+ S_038010_BASE_LEVEL(0));
+ rstate->val[5] = (S_038014_LAST_LEVEL(last_level) |
+ S_038014_BASE_ARRAY(state->u.tex.first_layer) |
+ S_038014_LAST_ARRAY(state->u.tex.last_layer));
+ rstate->val[6] = (S_038018_TYPE(V_038010_SQ_TEX_VTX_VALID_TEXTURE) |
+ S_038018_MAX_ANISO(4 /* max 16 samples */));
+ }
return &view->base;
}
static void r600_cb(struct r600_context *rctx, struct r600_pipe_state *rstate,
const struct pipe_framebuffer_state *state, int cb)
{
+ struct r600_screen *rscreen = rctx->screen;
struct r600_resource_texture *rtex;
struct r600_surface *surf;
unsigned level = state->cbufs[cb]->u.tex.level;
rctx->have_depth_fb = TRUE;
if (rtex->depth && !rtex->is_flushing_texture) {
- r600_texture_depth_flush(&rctx->context, state->cbufs[cb]->texture, TRUE);
rtex = rtex->flushed_depth_texture;
}
/* XXX quite sure for dx10+ hw don't need any offset hacks */
- offset = r600_texture_get_offset(rtex,
- level, state->cbufs[cb]->u.tex.first_layer);
- pitch = rtex->pitch_in_blocks[level] / 8 - 1;
- slice = rtex->pitch_in_blocks[level] * surf->aligned_height / 64 - 1;
+ if (!rscreen->use_surface) {
+ offset = r600_texture_get_offset(rtex,
+ level, state->cbufs[cb]->u.tex.first_layer);
+ pitch = rtex->pitch_in_blocks[level] / 8 - 1;
+ slice = rtex->pitch_in_blocks[level] * surf->aligned_height / 64;
+ if (slice) {
+ slice = slice - 1;
+ }
+ color_info = S_0280A0_ARRAY_MODE(rtex->array_mode[level]);
+ } else {
+ offset = rtex->surface.level[level].offset;
+ if (rtex->surface.level[level].mode < RADEON_SURF_MODE_1D) {
+ offset += rtex->surface.level[level].slice_size *
+ state->cbufs[cb]->u.tex.first_layer;
+ }
+ pitch = rtex->surface.level[level].nblk_x / 8 - 1;
+ slice = (rtex->surface.level[level].nblk_x * rtex->surface.level[level].nblk_y) / 64;
+ if (slice) {
+ slice = slice - 1;
+ }
+ color_info = 0;
+ switch (rtex->surface.level[level].mode) {
+ case RADEON_SURF_MODE_LINEAR_ALIGNED:
+ color_info = S_0280A0_ARRAY_MODE(V_038000_ARRAY_LINEAR_ALIGNED);
+ break;
+ case RADEON_SURF_MODE_1D:
+ color_info = S_0280A0_ARRAY_MODE(V_038000_ARRAY_1D_TILED_THIN1);
+ break;
+ case RADEON_SURF_MODE_2D:
+ color_info = S_0280A0_ARRAY_MODE(V_038000_ARRAY_2D_TILED_THIN1);
+ break;
+ case RADEON_SURF_MODE_LINEAR:
+ default:
+ color_info = S_0280A0_ARRAY_MODE(V_038000_ARRAY_LINEAR_GENERAL);
+ break;
+ }
+ }
desc = util_format_description(surf->base.format);
for (i = 0; i < 4; i++) {
blend_bypass = 1;
}
- color_info = S_0280A0_FORMAT(format) |
+ color_info |= S_0280A0_FORMAT(format) |
S_0280A0_COMP_SWAP(swap) |
- S_0280A0_ARRAY_MODE(rtex->array_mode[level]) |
S_0280A0_BLEND_BYPASS(blend_bypass) |
S_0280A0_BLEND_CLAMP(blend_clamp) |
S_0280A0_NUMBER_TYPE(ntype) |
S_028060_PITCH_TILE_MAX(pitch) |
S_028060_SLICE_TILE_MAX(slice),
NULL, 0);
- r600_pipe_state_add_reg(rstate,
- R_028080_CB_COLOR0_VIEW + cb * 4,
- 0x00000000, NULL, 0);
+ if (!rscreen->use_surface) {
+ r600_pipe_state_add_reg(rstate,
+ R_028080_CB_COLOR0_VIEW + cb * 4,
+ 0x00000000, NULL, 0);
+ } else {
+ if (rtex->surface.level[level].mode < RADEON_SURF_MODE_1D) {
+ r600_pipe_state_add_reg(rstate,
+ R_028080_CB_COLOR0_VIEW + cb * 4,
+ 0x00000000, NULL, 0);
+ } else {
+ r600_pipe_state_add_reg(rstate,
+ R_028080_CB_COLOR0_VIEW + cb * 4,
+ S_028080_SLICE_START(state->cbufs[cb]->u.tex.first_layer) |
+ S_028080_SLICE_MAX(state->cbufs[cb]->u.tex.last_layer),
+ NULL, 0);
+ }
+ }
r600_pipe_state_add_reg(rstate,
R_0280E0_CB_COLOR0_FRAG + cb * 4,
0, &rtex->resource, RADEON_USAGE_READWRITE);
static void r600_db(struct r600_context *rctx, struct r600_pipe_state *rstate,
const struct pipe_framebuffer_state *state)
{
+ struct r600_screen *rscreen = rctx->screen;
struct r600_resource_texture *rtex;
struct r600_surface *surf;
unsigned level, pitch, slice, format, offset, array_mode;
surf = (struct r600_surface *)state->zsbuf;
rtex = (struct r600_resource_texture*)state->zsbuf->texture;
- /* XXX remove this once tiling is properly supported */
- array_mode = rtex->array_mode[level] ? rtex->array_mode[level] :
- V_0280A0_ARRAY_1D_TILED_THIN1;
+ if (!rscreen->use_surface) {
+ /* XXX remove this once tiling is properly supported */
+ array_mode = rtex->array_mode[level] ? rtex->array_mode[level] :
+ V_0280A0_ARRAY_1D_TILED_THIN1;
+
+ /* XXX quite sure for dx10+ hw don't need any offset hacks */
+ offset = r600_texture_get_offset((struct r600_resource_texture *)state->zsbuf->texture,
+ level, state->zsbuf->u.tex.first_layer);
+ pitch = rtex->pitch_in_blocks[level] / 8 - 1;
+ slice = rtex->pitch_in_blocks[level] * surf->aligned_height / 64;
+ if (slice) {
+ slice = slice - 1;
+ }
+ } else {
+ offset = rtex->surface.level[level].offset;
+ pitch = rtex->surface.level[level].nblk_x / 8 - 1;
+ slice = (rtex->surface.level[level].nblk_x * rtex->surface.level[level].nblk_y) / 64;
+ if (slice) {
+ slice = slice - 1;
+ }
+ switch (rtex->surface.level[level].mode) {
+ case RADEON_SURF_MODE_2D:
+ array_mode = V_0280A0_ARRAY_2D_TILED_THIN1;
+ break;
+ case RADEON_SURF_MODE_1D:
+ case RADEON_SURF_MODE_LINEAR_ALIGNED:
+ case RADEON_SURF_MODE_LINEAR:
+ default:
+ array_mode = V_0280A0_ARRAY_1D_TILED_THIN1;
+ break;
+ }
+ }
- /* XXX quite sure for dx10+ hw don't need any offset hacks */
- offset = r600_texture_get_offset((struct r600_resource_texture *)state->zsbuf->texture,
- level, state->zsbuf->u.tex.first_layer);
- pitch = rtex->pitch_in_blocks[level] / 8 - 1;
- slice = rtex->pitch_in_blocks[level] * surf->aligned_height / 64 - 1;
format = r600_translate_dbformat(state->zsbuf->texture->format);
r600_pipe_state_add_reg(rstate, R_02800C_DB_DEPTH_BASE,
r600_pipe_state_add_reg(rstate, R_028000_DB_DEPTH_SIZE,
S_028000_PITCH_TILE_MAX(pitch) | S_028000_SLICE_TILE_MAX(slice),
NULL, 0);
- r600_pipe_state_add_reg(rstate, R_028004_DB_DEPTH_VIEW, 0x00000000, NULL, 0);
+ if (!rscreen->use_surface) {
+ r600_pipe_state_add_reg(rstate, R_028004_DB_DEPTH_VIEW, 0x00000000, NULL, 0);
+ } else {
+ r600_pipe_state_add_reg(rstate, R_028004_DB_DEPTH_VIEW,
+ S_028004_SLICE_START(state->zsbuf->u.tex.first_layer) |
+ S_028004_SLICE_MAX(state->zsbuf->u.tex.last_layer),
+ NULL, 0);
+ }
r600_pipe_state_add_reg(rstate, R_028010_DB_DEPTH_INFO,
S_028010_ARRAY_MODE(array_mode) | S_028010_FORMAT(format),
&rtex->resource, RADEON_USAGE_READWRITE);
}
}
+static int r600_init_surface(struct radeon_surface *surface,
+ const struct pipe_resource *ptex,
+ unsigned array_mode)
+{
+ surface->npix_x = ptex->width0;
+ surface->npix_y = ptex->height0;
+ surface->npix_z = ptex->depth0;
+ surface->blk_w = util_format_get_blockwidth(ptex->format);
+ surface->blk_h = util_format_get_blockheight(ptex->format);
+ surface->blk_d = 1;
+ surface->array_size = 1;
+ surface->last_level = ptex->last_level;
+ surface->bpe = util_format_get_blocksize(ptex->format);
+ /* align byte per element on dword */
+ if (surface->bpe == 3) {
+ surface->bpe = 4;
+ }
+ surface->nsamples = 1;
+ surface->flags = 0;
+ switch (array_mode) {
+ case V_038000_ARRAY_1D_TILED_THIN1:
+ surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_1D, MODE);
+ break;
+ case V_038000_ARRAY_2D_TILED_THIN1:
+ surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_2D, MODE);
+ break;
+ case V_038000_ARRAY_LINEAR_ALIGNED:
+ surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_LINEAR_ALIGNED, MODE);
+ break;
+ case V_038000_ARRAY_LINEAR_GENERAL:
+ default:
+ surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_LINEAR, MODE);
+ break;
+ }
+ switch (ptex->target) {
+ case PIPE_TEXTURE_1D:
+ surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_1D, TYPE);
+ break;
+ case PIPE_TEXTURE_RECT:
+ case PIPE_TEXTURE_2D:
+ surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_2D, TYPE);
+ break;
+ case PIPE_TEXTURE_3D:
+ surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_3D, TYPE);
+ break;
+ case PIPE_TEXTURE_1D_ARRAY:
+ surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_1D_ARRAY, TYPE);
+ surface->array_size = ptex->array_size;
+ break;
+ case PIPE_TEXTURE_2D_ARRAY:
+ surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_2D_ARRAY, TYPE);
+ surface->array_size = ptex->array_size;
+ break;
+ case PIPE_TEXTURE_CUBE:
+ surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_CUBEMAP, TYPE);
+ break;
+ case PIPE_BUFFER:
+ default:
+ return -EINVAL;
+ }
+ if (ptex->bind & PIPE_BIND_SCANOUT) {
+ surface->flags |= RADEON_SURF_SCANOUT;
+ }
+ if (util_format_is_depth_and_stencil(ptex->format)) {
+ surface->flags |= RADEON_SURF_ZBUFFER;
+ surface->flags |= RADEON_SURF_SBUFFER;
+ }
+
+ return 0;
+}
+
+static int r600_setup_surface(struct pipe_screen *screen,
+ struct r600_resource_texture *rtex,
+ unsigned array_mode,
+ unsigned pitch_in_bytes_override)
+{
+ struct pipe_resource *ptex = &rtex->resource.b.b.b;
+ struct r600_screen *rscreen = (struct r600_screen*)screen;
+ unsigned i;
+ int r;
+
+ if (util_format_is_depth_or_stencil(rtex->real_format)) {
+ rtex->surface.flags |= RADEON_SURF_ZBUFFER;
+ rtex->surface.flags |= RADEON_SURF_SBUFFER;
+ }
+
+ r = rscreen->ws->surface_init(rscreen->ws, &rtex->surface);
+ if (r) {
+ return r;
+ }
+ rtex->size = rtex->surface.bo_size;
+ if (pitch_in_bytes_override && pitch_in_bytes_override != rtex->surface.level[0].pitch_bytes) {
+ /* old ddx on evergreen over estimate alignment for 1d, only 1 level
+ * for those
+ */
+ rtex->surface.level[0].nblk_x = pitch_in_bytes_override / rtex->surface.bpe;
+ rtex->surface.level[0].pitch_bytes = pitch_in_bytes_override;
+ rtex->surface.level[0].slice_size = pitch_in_bytes_override * rtex->surface.level[0].nblk_y;
+ if (rtex->surface.flags & RADEON_SURF_SBUFFER) {
+ rtex->surface.stencil_offset = rtex->surface.level[0].slice_size;
+ }
+ }
+ for (i = 0; i <= ptex->last_level; i++) {
+ rtex->offset[i] = rtex->surface.level[i].offset;
+ rtex->layer_size[i] = rtex->surface.level[i].slice_size;
+ rtex->pitch_in_bytes[i] = rtex->surface.level[i].pitch_bytes;
+ switch (rtex->surface.level[i].mode) {
+ case RADEON_SURF_MODE_LINEAR_ALIGNED:
+ rtex->array_mode[i] = V_038000_ARRAY_LINEAR_ALIGNED;
+ break;
+ case RADEON_SURF_MODE_1D:
+ rtex->array_mode[i] = V_038000_ARRAY_1D_TILED_THIN1;
+ break;
+ case RADEON_SURF_MODE_2D:
+ rtex->array_mode[i] = V_038000_ARRAY_2D_TILED_THIN1;
+ break;
+ default:
+ case RADEON_SURF_MODE_LINEAR:
+ rtex->array_mode[i] = 0;
+ break;
+ }
+ }
+ return 0;
+}
+
static void r600_setup_miptree(struct pipe_screen *screen,
struct r600_resource_texture *rtex,
unsigned array_mode)
/* hackaround for S3TC */
if (util_format_is_compressed(res->format))
return TRUE;
-
+
if (!screen->is_format_supported(screen,
res->format,
res->target,
u_default_transfer_inline_write /* transfer_inline_write */
};
+DEBUG_GET_ONCE_BOOL_OPTION(use_surface, "R600_SURF", TRUE);
+
static struct r600_resource_texture *
r600_texture_create_object(struct pipe_screen *screen,
const struct pipe_resource *base,
unsigned pitch_in_bytes_override,
unsigned max_buffer_size,
struct pb_buffer *buf,
- boolean alloc_bo)
+ boolean alloc_bo,
+ struct radeon_surface *surface)
{
struct r600_resource_texture *rtex;
struct r600_resource *resource;
struct r600_screen *rscreen = (struct r600_screen*)screen;
+ int r;
+
+ /* FIXME ugly temporary hack to allow to switch btw current code
+ * and common surface allocator code
+ */
+ if (debug_get_option_use_surface()) {
+ rscreen->use_surface = 1;
+ }
rtex = CALLOC_STRUCT(r600_resource_texture);
if (rtex == NULL)
/* We must split depth and stencil into two separate buffers on Evergreen. */
if (!(base->flags & R600_RESOURCE_FLAG_TRANSFER) &&
((struct r600_screen*)screen)->chip_class >= EVERGREEN &&
- util_format_is_depth_and_stencil(base->format)) {
+ util_format_is_depth_and_stencil(base->format) &&
+ !rscreen->use_surface) {
struct pipe_resource stencil;
unsigned stencil_pitch_override = 0;
stencil.format = PIPE_FORMAT_S8_UINT;
rtex->stencil = r600_texture_create_object(screen, &stencil, array_mode,
stencil_pitch_override,
- max_buffer_size, NULL, FALSE);
+ max_buffer_size, NULL, FALSE, surface);
if (!rtex->stencil) {
FREE(rtex);
return NULL;
rtex->depth = 1;
r600_setup_miptree(screen, rtex, array_mode);
+ if (rscreen->use_surface) {
+ rtex->surface = *surface;
+ r = r600_setup_surface(screen, rtex, array_mode, pitch_in_bytes_override);
+ if (r) {
+ FREE(rtex);
+ return NULL;
+ }
+ }
/* If we initialized separate stencil for Evergreen. place it after depth. */
if (rtex->stencil) {
struct pipe_resource *ptex = &rtex->resource.b.b.b;
unsigned base_align = r600_get_base_alignment(screen, ptex->format, array_mode);
+ if (rscreen->use_surface) {
+ base_align = rtex->surface.bo_alignment;
+ } else if (util_format_is_depth_or_stencil(rtex->real_format)) {
+ /* ugly work around depth buffer need stencil room at end of bo */
+ rtex->size += ptex->width0 * ptex->height0;
+ }
if (!r600_init_resource(rscreen, resource, rtex->size, base_align, base->bind, base->usage)) {
pipe_resource_reference((struct pipe_resource**)&rtex->stencil, NULL);
FREE(rtex);
return rtex;
}
-DEBUG_GET_ONCE_BOOL_OPTION(tiling_enabled, "R600_TILING", FALSE);
+DEBUG_GET_ONCE_BOOL_OPTION(tiling_enabled, "R600_TILING", TRUE);
struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
const struct pipe_resource *templ)
{
struct r600_screen *rscreen = (struct r600_screen*)screen;
+ struct radeon_surface surface;
unsigned array_mode = 0;
+ int r;
if (!(templ->flags & R600_RESOURCE_FLAG_TRANSFER) &&
!(templ->bind & PIPE_BIND_SCANOUT)) {
- if (util_format_is_compressed(templ->format)) {
+ if (rscreen->use_surface) {
+ if (permit_hardware_blit(screen, templ)) {
+ array_mode = V_038000_ARRAY_2D_TILED_THIN1;
+ }
+ } else if (util_format_is_compressed(templ->format)) {
array_mode = V_038000_ARRAY_1D_TILED_THIN1;
}
- else if (debug_get_option_tiling_enabled() &&
- rscreen->info.drm_minor >= 9 &&
- permit_hardware_blit(screen, templ)) {
- array_mode = V_038000_ARRAY_2D_TILED_THIN1;
- }
}
+ r = r600_init_surface(&surface, templ, array_mode);
+ if (r) {
+ return NULL;
+ }
+ r = rscreen->ws->surface_best(rscreen->ws, &surface);
+ if (r) {
+ return NULL;
+ }
return (struct pipe_resource *)r600_texture_create_object(screen, templ, array_mode,
- 0, 0, NULL, TRUE);
+ 0, 0, NULL, TRUE, &surface);
}
static struct pipe_surface *r600_create_surface(struct pipe_context *pipe,
unsigned stride = 0;
unsigned array_mode = 0;
enum radeon_bo_layout micro, macro;
+ struct radeon_surface surface;
+ int r;
/* Support only 2D textures without mipmaps */
if ((templ->target != PIPE_TEXTURE_2D && templ->target != PIPE_TEXTURE_RECT) ||
if (!buf)
return NULL;
- rscreen->ws->buffer_get_tiling(buf, µ, ¯o);
+ rscreen->ws->buffer_get_tiling(buf, µ, ¯o,
+ &surface.bankw, &surface.bankh,
+ &surface.tile_split,
+ &surface.stencil_tile_split,
+ &surface.mtilea);
if (macro == RADEON_LAYOUT_TILED)
array_mode = V_0280A0_ARRAY_2D_TILED_THIN1;
else
array_mode = 0;
+ r = r600_init_surface(&surface, templ, array_mode);
+ if (r) {
+ return NULL;
+ }
return (struct pipe_resource *)r600_texture_create_object(screen, templ, array_mode,
- stride, 0, buf, FALSE);
+ stride, 0, buf, FALSE, &surface);
}
int r600_texture_depth_flush(struct pipe_context *ctx,
include ../Makefile.dri
+DRI_LIB_DEPS += -ldrm_radeon
+
symlinks:
include ../Makefile.dri
-DRI_LIB_DEPS +=
+DRI_LIB_DEPS += -ldrm_radeon
symlinks:
egl_LIBS += \
$(TOP)/src/gallium/winsys/radeon/drm/libradeonwinsys.a \
$(TOP)/src/gallium/drivers/r300/libr300.a
+egl_SYS += -ldrm_radeon
endif
endif
egl_LIBS += \
$(TOP)/src/gallium/winsys/radeon/drm/libradeonwinsys.a \
$(TOP)/src/gallium/drivers/r600/libr600.a
+egl_SYS += -ldrm_radeon
endif
endif
$(COMMON_GALLIUM_SOURCES) \
$(DRIVER_SOURCES)
-DRIVER_LIBS = $(shell $(PKG_CONFIG) libdrm --libs) -lXfixes
+DRIVER_LIBS = $(shell $(PKG_CONFIG) libdrm --libs) -lXfixes -ldrm_radeon
include ../Makefile.va
$(COMMON_GALLIUM_SOURCES) \
$(DRIVER_SOURCES)
-DRIVER_LIBS = $(shell $(PKG_CONFIG) libdrm --libs) -lXfixes
+DRIVER_LIBS = $(shell $(PKG_CONFIG) libdrm --libs) -lXfixes -ldrm_radeon
include ../Makefile.va
$(COMMON_GALLIUM_SOURCES) \
$(DRIVER_SOURCES)
-DRIVER_LIBS = $(shell $(PKG_CONFIG) libdrm --libs) -lXfixes
+DRIVER_LIBS = $(shell $(PKG_CONFIG) libdrm --libs) -lXfixes -ldrm_radeon
include ../Makefile.vdpau
$(COMMON_GALLIUM_SOURCES) \
$(DRIVER_SOURCES)
-DRIVER_LIBS = $(shell $(PKG_CONFIG) libdrm --libs) -lXfixes
+DRIVER_LIBS = $(shell $(PKG_CONFIG) libdrm --libs) -lXfixes -ldrm_radeon
include ../Makefile.vdpau
$(TOP)/src/gallium/drivers/rbug/librbug.a
DRIVER_LINKS = \
- $(shell $(PKG_CONFIG) --libs libdrm)
+ $(shell $(PKG_CONFIG) --libs libdrm libdrm_radeon)
include ../Makefile.xorg
$(TOP)/src/gallium/drivers/rbug/librbug.a
DRIVER_LINKS = \
- $(shell $(PKG_CONFIG) --libs libdrm)
+ $(shell $(PKG_CONFIG) --libs libdrm libdrm_radeon)
include ../Makefile.xorg
return pb_map(buf, get_pb_usage_from_transfer_flags(usage), cs);
}
+static unsigned eg_tile_split(unsigned tile_split)
+{
+ switch (tile_split) {
+ case 0: tile_split = 64; break;
+ case 1: tile_split = 128; break;
+ case 2: tile_split = 256; break;
+ case 3: tile_split = 512; break;
+ default:
+ case 4: tile_split = 1024; break;
+ case 5: tile_split = 2048; break;
+ case 6: tile_split = 4096; break;
+ }
+ return tile_split;
+}
+
static void radeon_bo_get_tiling(struct pb_buffer *_buf,
enum radeon_bo_layout *microtiled,
- enum radeon_bo_layout *macrotiled)
+ enum radeon_bo_layout *macrotiled,
+ unsigned *bankw, unsigned *bankh,
+ unsigned *tile_split,
+ unsigned *stencil_tile_split,
+ unsigned *mtilea)
{
struct radeon_bo *bo = get_radeon_bo(_buf);
struct drm_radeon_gem_set_tiling args;
if (args.tiling_flags & RADEON_BO_FLAGS_MACRO_TILE)
*macrotiled = RADEON_LAYOUT_TILED;
+ if (bankw && tile_split && stencil_tile_split && mtilea && tile_split) {
+ *bankw = (args.tiling_flags >> RADEON_TILING_EG_BANKW_SHIFT) & RADEON_TILING_EG_BANKW_MASK;
+ *bankh = (args.tiling_flags >> RADEON_TILING_EG_BANKH_SHIFT) & RADEON_TILING_EG_BANKH_MASK;
+ *tile_split = (args.tiling_flags >> RADEON_TILING_EG_TILE_SPLIT_SHIFT) & RADEON_TILING_EG_TILE_SPLIT_MASK;
+ *stencil_tile_split = (args.tiling_flags >> RADEON_TILING_EG_STENCIL_TILE_SPLIT_SHIFT) & RADEON_TILING_EG_STENCIL_TILE_SPLIT_MASK;
+ *mtilea = (args.tiling_flags >> RADEON_TILING_EG_MACRO_TILE_ASPECT_SHIFT) & RADEON_TILING_EG_MACRO_TILE_ASPECT_MASK;
+ *tile_split = eg_tile_split(*tile_split);
+ }
}
static void radeon_bo_set_tiling(struct pb_buffer *_buf,
ws->cman->destroy(ws->cman);
ws->kman->destroy(ws->kman);
+ radeon_surface_manager_free(ws->surf_man);
FREE(rws);
}
return FALSE;
}
+static int radeon_drm_winsys_surface_init(struct radeon_winsys *rws,
+ struct radeon_surface *surf)
+{
+ struct radeon_drm_winsys *ws = (struct radeon_drm_winsys*)rws;
+
+ return radeon_surface_init(ws->surf_man, surf);
+}
+
+static int radeon_drm_winsys_surface_best(struct radeon_winsys *rws,
+ struct radeon_surface *surf)
+{
+ struct radeon_drm_winsys *ws = (struct radeon_drm_winsys*)rws;
+
+ return radeon_surface_best(ws->surf_man, surf);
+}
+
struct radeon_winsys *radeon_drm_winsys_create(int fd)
{
struct radeon_drm_winsys *ws = CALLOC_STRUCT(radeon_drm_winsys);
if (!ws->cman)
goto fail;
+ /* FIXME check for libdrm version ?? */
+ ws->surf_man = radeon_surface_manager_new(fd);
+ if (!ws->surf_man)
+ goto fail;
+
/* Set functions. */
ws->base.destroy = radeon_winsys_destroy;
ws->base.query_info = radeon_query_info;
ws->base.cs_request_feature = radeon_cs_request_feature;
+ ws->base.surface_init = radeon_drm_winsys_surface_init;
+ ws->base.surface_best = radeon_drm_winsys_surface_best;
radeon_bomgr_init_functions(ws);
radeon_drm_cs_init_functions(ws);
ws->cman->destroy(ws->cman);
if (ws->kman)
ws->kman->destroy(ws->kman);
+ if (ws->surf_man)
+ radeon_surface_manager_free(ws->surf_man);
FREE(ws);
return NULL;
}
struct pb_manager *kman;
struct pb_manager *cman;
+ struct radeon_surface_manager *surf_man;
uint32_t num_cpus; /* Number of CPUs. */
#include "pipebuffer/pb_bufmgr.h"
#include "pipe/p_defines.h"
#include "pipe/p_state.h"
+#include "libdrm/radeon_surface.h"
#define RADEON_MAX_CMDBUF_DWORDS (16 * 1024)
*/
void (*buffer_get_tiling)(struct pb_buffer *buf,
enum radeon_bo_layout *microtile,
- enum radeon_bo_layout *macrotile);
+ enum radeon_bo_layout *macrotile,
+ unsigned *bankw, unsigned *bankh,
+ unsigned *tile_split,
+ unsigned *stencil_tile_split,
+ unsigned *mtilea);
/**
* Set tiling flags describing a memory layout of a buffer object.
boolean (*cs_request_feature)(struct radeon_winsys_cs *cs,
enum radeon_feature_id fid,
boolean enable);
+
+ /**
+ * Initialize surface
+ *
+ * \param ws The winsys this function is called from.
+ * \param surf Surface structure ptr
+ */
+ int (*surface_init)(struct radeon_winsys *ws,
+ struct radeon_surface *surf);
+
+ /**
+ * Find best values for a surface
+ *
+ * \param ws The winsys this function is called from.
+ * \param surf Surface structure ptr
+ */
+ int (*surface_best)(struct radeon_winsys *ws,
+ struct radeon_surface *surf);
};
#endif