tgsi/text: enable parsing tessellation shaders
authorMarek Olšák <marek.olsak@amd.com>
Mon, 18 May 2015 00:21:47 +0000 (02:21 +0200)
committerMarek Olšák <marek.olsak@amd.com>
Tue, 26 May 2015 09:46:28 +0000 (11:46 +0200)
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
src/gallium/auxiliary/tgsi/tgsi_text.c

index a9734db63555c1c989d425930f18e20f2f064c2e..a6675c5168df068fdd7fbc21525ee65497ce6380 100644 (file)
@@ -297,6 +297,10 @@ static boolean parse_header( struct translate_ctx *ctx )
       processor = TGSI_PROCESSOR_VERTEX;
    else if (str_match_nocase_whole( &ctx->cur, "GEOM" ))
       processor = TGSI_PROCESSOR_GEOMETRY;
+   else if (str_match_nocase_whole( &ctx->cur, "TESS_CTRL" ))
+      processor = TGSI_PROCESSOR_TESS_CTRL;
+   else if (str_match_nocase_whole( &ctx->cur, "TESS_EVAL" ))
+      processor = TGSI_PROCESSOR_TESS_EVAL;
    else if (str_match_nocase_whole( &ctx->cur, "COMP" ))
       processor = TGSI_PROCESSOR_COMPUTE;
    else {