src_reg emit_mcs_fetch(const glsl_type *coordinate_type, src_reg coordinate,
src_reg sampler);
void emit_gen6_gather_wa(uint8_t wa, dst_reg dst);
- void swizzle_result(ir_texture *ir, src_reg orig_val, uint32_t sampler);
+ void swizzle_result(ir_texture_opcode op, dst_reg dest,
+ src_reg orig_val, uint32_t sampler,
+ const glsl_type *dest_type);
void emit_ndc_computation();
void emit_psiz_and_flags(dst_reg reg);
emit_gen6_gather_wa(key->tex.gen6_gather_wa[sampler], inst->dst);
}
- swizzle_result(ir, src_reg(inst->dst), sampler);
+ this->result = src_reg(this, ir->type);
+ dst_reg dest = dst_reg(this->result);
+
+ swizzle_result(ir->op, dest, src_reg(inst->dst),
+ sampler, ir->type);
}
/**
}
void
-vec4_visitor::swizzle_result(ir_texture *ir, src_reg orig_val, uint32_t sampler)
+vec4_visitor::swizzle_result(ir_texture_opcode op, dst_reg dest,
+ src_reg orig_val, uint32_t sampler,
+ const glsl_type *dest_type)
{
int s = key->tex.swizzles[sampler];
- this->result = src_reg(this, ir->type);
- dst_reg swizzled_result(this->result);
+ dst_reg swizzled_result = dest;
- if (ir->op == ir_query_levels) {
+ if (op == ir_query_levels) {
/* # levels is in .w */
orig_val.swizzle = BRW_SWIZZLE4(SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W);
emit(MOV(swizzled_result, orig_val));
return;
}
- if (ir->op == ir_txs || ir->type == glsl_type::float_type
- || s == SWIZZLE_NOOP || ir->op == ir_tg4) {
+ if (op == ir_txs || dest_type == glsl_type::float_type
+ || s == SWIZZLE_NOOP || op == ir_tg4) {
emit(MOV(swizzled_result, orig_val));
return;
}