needs of the GLSL language. The requirements for this preprocessor are
specified in the GLSL 1.30 specification availble from:
-http://www.opengl.org/registry/doc/GLSLangSpec.Full.1.30.08.pdf
+http://www.opengl.org/registry/doc/GLSLangSpec.Full.1.30.10.pdf
This specification is not precise on some semantics, (for example,
#define and #if), defining these merely "as is standard for C++
-preprocessors". To fill in these details, I've been using the C99
-standard (for which I had a convenient copy) as available from:
+preprocessors". To fill in these details, I've been using a draft of
+the C99 standard as available from:
-http://www.open-std.org/jtc1/sc22/wg14/www/docs/n1124.pdf
+http://www.open-std.org/jtc1/sc22/wg14/www/docs/n1256.pdf
-Known limitations
------------------
-Macro invocations cannot include embedded newlines.
+Any downstream compiler accepting output from glcpp should be prepared
+to encounter and deal with the following preprocessor macros:
-The __LINE__, __FILE__, and __VERSION__ macros are not yet supported.
+ #line
+ #pragma
+ #extension
-The argument of the 'defined' operator cannot yet include enclosing
-parentheses.
+All other macros will be handles according to the GLSL specification
+and will not appear in the output.
-The #error, #pragma, #extension, #version, and #line macros are not
-yet supported.
+Known limitations
+-----------------
+The __LINE__ and __FILE__ macros are not yet supported.
A file that ends with a function-like macro name as the last
non-whitespace token will result in a parse error, (where it should be