#include <cstdio>
#include <list>
#include <string>
+#include <vector>
#include "base/cprintf.hh"
#include "base/loader/aout_object.hh"
&& loadSection(&bss, mem_proxy, addr_mask, offset));
}
+namespace
+{
+
+typedef std::vector<ObjectFile::Loader *> LoaderList;
+
+LoaderList &
+object_file_loaders()
+{
+ static LoaderList loaders;
+ return loaders;
+}
+
+} // anonymous namespace
+
+ObjectFile::Loader::Loader()
+{
+ object_file_loaders().emplace_back(this);
+}
+
+Process *
+ObjectFile::tryLoaders(ProcessParams *params, ObjectFile *obj_file)
+{
+ for (auto &loader: object_file_loaders()) {
+ Process *p = loader->load(params, obj_file);
+ if (p)
+ return p;
+ }
+
+ return nullptr;
+}
+
static bool
hasGzipMagic(int fd)
{
#include "base/types.hh"
class PortProxy;
+class Process;
+class ProcessParams;
class SymbolTable;
class ObjectFile
* @param a address to load the binary/text section at
*/
void setTextBase(Addr a) { text.baseAddr = a; }
+
+ /**
+ * Each instance of a Loader subclass will have a chance to try to load
+ * an object file when tryLoaders is called. If they can't because they
+ * aren't compatible with it (wrong arch, wrong OS, etc), then they
+ * silently fail by returning nullptr so other loaders can try.
+ */
+ class Loader
+ {
+ public:
+ Loader();
+
+ /* Loader instances are singletons. */
+ Loader(const Loader &) = delete;
+ void operator=(const Loader &) = delete;
+
+ virtual ~Loader() {}
+
+ /**
+ * Each subclass needs to implement this method. If the loader is
+ * compatible with the passed in object file, it should return the
+ * created Process object corresponding to it. If not, it should fail
+ * silently and return nullptr. If there's a non-compatibliity related
+ * error like file IO errors, etc., those should fail non-silently
+ * with a panic or fail as normal.
+ */
+ virtual Process *load(ProcessParams *params, ObjectFile *obj_file) = 0;
+ };
+
+ // Try all the Loader instance's "load" methods one by one until one is
+ // successful. If none are, complain and fail.
+ static Process *tryLoaders(ProcessParams *params, ObjectFile *obj_file);
};
ObjectFile *createObjectFile(const std::string &fname, bool raw = false);