ss->total_resource_bytes -= tex->size;
+ FREE(tex->rendered_to);
FREE(tex);
}
tex->size = util_resource_size(template);
svgascreen->total_resource_bytes += tex->size;
+ tex->rendered_to = CALLOC(template->depth0 * template->array_size,
+ sizeof(tex->rendered_to[0]));
+ if (!tex->rendered_to)
+ goto error2;
+
return &tex->b.b;
error2:
+ FREE(tex->rendered_to);
FREE(tex);
error1:
return NULL;
tex->key.cachable = 0;
tex->handle = srf;
+ tex->rendered_to = CALLOC(1, sizeof(tex->rendered_to[0]));
+
return &tex->b.b;
}
struct svga_winsys_surface *handle;
unsigned size; /**< Approximate size in bytes */
+
+ /** array indexed by cube face or 3D/array slice, one bit per mipmap level */
+ ushort *rendered_to;
};
}
+static INLINE bool
+svga_is_texture_level_defined(const struct svga_texture *tex,
+ unsigned face, unsigned level)
+{
+ assert(face < Elements(tex->defined));
+ assert(level < Elements(tex->defined[0]));
+ return tex->defined[face][level];
+}
+
+
+/** For debugging, check that face and level are legal */
+static inline void
+check_face_level(const struct svga_texture *tex,
+ unsigned face, unsigned level)
+{
+ if (tex->b.b.target == PIPE_TEXTURE_CUBE) {
+ assert(face < 6);
+ }
+ else if (tex->b.b.target == PIPE_TEXTURE_3D) {
+ assert(face < tex->b.b.depth0);
+ }
+ else {
+ assert(face < tex->b.b.array_size);
+ }
+
+ assert(level < 8 * sizeof(tex->rendered_to[0]));
+}
+
+
+static INLINE void
+svga_set_texture_rendered_to(struct svga_texture *tex,
+ unsigned face, unsigned level)
+{
+ check_face_level(tex, face, level);
+ tex->rendered_to[face] |= 1 << level;
+}
+
+
+static INLINE void
+svga_clear_texture_rendered_to(struct svga_texture *tex,
+ unsigned face, unsigned level)
+{
+ check_face_level(tex, face, level);
+ tex->rendered_to[face] &= ~(1 << level);
+}
+
+
+static INLINE boolean
+svga_was_texture_rendered_to(const struct svga_texture *tex,
+ unsigned face, unsigned level)
+{
+ check_face_level(tex, face, level);
+ return !!(tex->rendered_to[face] & (1 << level));
+}
+
+
struct pipe_resource *
svga_texture_create(struct pipe_screen *screen,
const struct pipe_resource *template);