get_image_format_properties(const struct gen_device_info *devinfo,
VkFormat vk_format,
enum isl_format base,
- struct anv_format_plane format,
+ struct anv_format_plane plane_format,
VkImageTiling vk_tiling)
{
VkFormatFeatureFlags flags = 0;
- if (format.isl_format == ISL_FORMAT_UNSUPPORTED)
+ if (plane_format.isl_format == ISL_FORMAT_UNSUPPORTED)
return 0;
const VkImageAspectFlags aspects = vk_format_aspects(vk_format);
/* ASTC textures must be in Y-tiled memory */
if (vk_tiling == VK_IMAGE_TILING_LINEAR &&
- isl_format_get_layout(format.isl_format)->txc == ISL_TXC_ASTC)
+ isl_format_get_layout(plane_format.isl_format)->txc == ISL_TXC_ASTC)
return 0;
- if (isl_format_supports_sampling(devinfo, format.isl_format)) {
+ if (isl_format_supports_sampling(devinfo, plane_format.isl_format)) {
flags |= VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT |
VK_FORMAT_FEATURE_BLIT_SRC_BIT;
- if (isl_format_supports_filtering(devinfo, format.isl_format))
+ if (isl_format_supports_filtering(devinfo, plane_format.isl_format))
flags |= VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT;
}
* moved, then blending won't work correctly. The PRM tells us
* straight-up not to render to such a surface.
*/
- if (isl_format_supports_rendering(devinfo, format.isl_format) &&
- format.swizzle.a == ISL_CHANNEL_SELECT_ALPHA) {
+ if (isl_format_supports_rendering(devinfo, plane_format.isl_format) &&
+ plane_format.swizzle.a == ISL_CHANNEL_SELECT_ALPHA) {
flags |= VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT |
VK_FORMAT_FEATURE_BLIT_DST_BIT;
- if (isl_format_supports_alpha_blending(devinfo, format.isl_format))
+ if (isl_format_supports_alpha_blending(devinfo, plane_format.isl_format))
flags |= VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT;
}