Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
<type name="intptr" size="4" glx_name="CARD32"/>
<type name="sizeiptr" size="4" unsigned="true" glx_name="CARD32"/>
- <function name="BindBuffer" es1="1.1" es2="2.0" marshal="custom">
+ <function name="BindBuffer" es1="1.1" es2="2.0" marshal="custom" no_error="true">
<param name="target" type="GLenum"/>
<param name="buffer" type="GLuint"/>
<glx ignore="true"/>
/* API Functions */
/**********************************************************************/
+void GLAPIENTRY
+_mesa_BindBuffer_no_error(GLenum target, GLuint buffer)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ struct gl_buffer_object **bindTarget = get_buffer_target(ctx, target);
+ bind_buffer_object(ctx, bindTarget, buffer);
+}
+
+
void GLAPIENTRY
_mesa_BindBuffer(GLenum target, GLuint buffer)
{
/*
* API functions
*/
+void GLAPIENTRY
+_mesa_BindBuffer_no_error(GLenum target, GLuint buffer);
+
void GLAPIENTRY
_mesa_BindBuffer(GLenum target, GLuint buffer);