RETURN_IF_SUPPORTED(MESA_FORMAT_I8);
break;
- default:
- ; /* fallthrough */
- }
-
- if (ctx->Extensions.ARB_depth_texture) {
- switch (internalFormat) {
- case GL_DEPTH_COMPONENT:
- case GL_DEPTH_COMPONENT24:
- case GL_DEPTH_COMPONENT32:
- RETURN_IF_SUPPORTED(MESA_FORMAT_Z32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_X8_Z24);
- RETURN_IF_SUPPORTED(MESA_FORMAT_S8_Z24);
- break;
- case GL_DEPTH_COMPONENT16:
- RETURN_IF_SUPPORTED(MESA_FORMAT_Z16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_X8_Z24);
- RETURN_IF_SUPPORTED(MESA_FORMAT_S8_Z24);
- default:
- ; /* fallthrough */
- }
- }
-
- switch (internalFormat) {
- case GL_COMPRESSED_ALPHA_ARB:
- RETURN_IF_SUPPORTED(MESA_FORMAT_A8);
- break;
- case GL_COMPRESSED_LUMINANCE_ARB:
- RETURN_IF_SUPPORTED(MESA_FORMAT_L8);
- break;
- case GL_COMPRESSED_LUMINANCE_ALPHA_ARB:
- RETURN_IF_SUPPORTED(MESA_FORMAT_AL88);
- break;
- case GL_COMPRESSED_INTENSITY_ARB:
- RETURN_IF_SUPPORTED(MESA_FORMAT_I8);
- break;
- case GL_COMPRESSED_RGB_ARB:
- /* We don't use texture compression for 1D and 1D array textures.
- * For 1D textures, compressions doesn't buy us much.
- * For 1D ARRAY textures, there's complicated issues with updating
- * sub-regions on non-block boundaries with glCopyTexSubImage, among
- * other issues. FWIW, the GL_EXT_texture_array extension prohibits
- * 1D ARRAY textures in S3TC format.
- */
- if (target != GL_TEXTURE_1D && target != GL_TEXTURE_1D_ARRAY) {
- if (ctx->Extensions.EXT_texture_compression_s3tc ||
- ctx->Extensions.ANGLE_texture_compression_dxt)
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_DXT1);
- if (ctx->Extensions.TDFX_texture_compression_FXT1)
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FXT1);
- }
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_XRGB8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
- break;
- case GL_COMPRESSED_RGBA_ARB:
- /* We don't use texture compression for 1D and 1D array textures. */
- if (target != GL_TEXTURE_1D && target != GL_TEXTURE_1D_ARRAY) {
- if (ctx->Extensions.EXT_texture_compression_s3tc ||
- ctx->Extensions.ANGLE_texture_compression_dxt)
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_DXT3); /* Not rgba_dxt1, see spec */
- if (ctx->Extensions.TDFX_texture_compression_FXT1)
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FXT1);
- }
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
- break;
- default:
- ; /* fallthrough */
- }
-
- if (ctx->Extensions.ARB_ES2_compatibility) {
- switch (internalFormat) {
- case GL_RGB565:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB565);
- break;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.MESA_ycbcr_texture) {
- if (internalFormat == GL_YCBCR_MESA) {
- if (type == GL_UNSIGNED_SHORT_8_8_MESA)
- RETURN_IF_SUPPORTED(MESA_FORMAT_YCBCR);
- else
- RETURN_IF_SUPPORTED(MESA_FORMAT_YCBCR_REV);
- }
- }
+ case GL_DEPTH_COMPONENT:
+ case GL_DEPTH_COMPONENT24:
+ case GL_DEPTH_COMPONENT32:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_Z32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_X8_Z24);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_S8_Z24);
+ break;
+ case GL_DEPTH_COMPONENT16:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_Z16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_X8_Z24);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_S8_Z24);
+
+ case GL_COMPRESSED_ALPHA_ARB:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8);
+ break;
+ case GL_COMPRESSED_LUMINANCE_ARB:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L8);
+ break;
+ case GL_COMPRESSED_LUMINANCE_ALPHA_ARB:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_AL88);
+ break;
+ case GL_COMPRESSED_INTENSITY_ARB:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I8);
+ break;
+ case GL_COMPRESSED_RGB_ARB:
+ /* We don't use texture compression for 1D and 1D array textures.
+ * For 1D textures, compressions doesn't buy us much.
+ * For 1D ARRAY textures, there's complicated issues with updating
+ * sub-regions on non-block boundaries with glCopyTexSubImage, among
+ * other issues. FWIW, the GL_EXT_texture_array extension prohibits
+ * 1D ARRAY textures in S3TC format.
+ */
+ if (target != GL_TEXTURE_1D && target != GL_TEXTURE_1D_ARRAY) {
+ if (ctx->Extensions.EXT_texture_compression_s3tc ||
+ ctx->Extensions.ANGLE_texture_compression_dxt)
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_DXT1);
+ if (ctx->Extensions.TDFX_texture_compression_FXT1)
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FXT1);
+ }
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_XRGB8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
+ break;
+ case GL_COMPRESSED_RGBA_ARB:
+ /* We don't use texture compression for 1D and 1D array textures. */
+ if (target != GL_TEXTURE_1D && target != GL_TEXTURE_1D_ARRAY) {
+ if (ctx->Extensions.EXT_texture_compression_s3tc ||
+ ctx->Extensions.ANGLE_texture_compression_dxt)
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_DXT3); /* Not rgba_dxt1, see spec */
+ if (ctx->Extensions.TDFX_texture_compression_FXT1)
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FXT1);
+ }
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
+ break;
+
+ case GL_RGB565:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB565);
+ break;
+
+ case GL_YCBCR_MESA:
+ if (type == GL_UNSIGNED_SHORT_8_8_MESA)
+ RETURN_IF_SUPPORTED(MESA_FORMAT_YCBCR);
+ else
+ RETURN_IF_SUPPORTED(MESA_FORMAT_YCBCR_REV);
+ break;
/* For non-generic compressed format we assert two things:
*
* 2. The driver only enables the extension if it supports all of the
* formats that are part of that extension.
*/
- switch (internalFormat) {
case GL_COMPRESSED_RGB_FXT1_3DFX:
return MESA_FORMAT_RGB_FXT1;
case GL_COMPRESSED_RGBA_FXT1_3DFX:
return MESA_FORMAT_SRGBA_DXT3;
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
return MESA_FORMAT_SRGBA_DXT5;
- default:
- ; /* fallthrough */
- }
-
- if (ctx->Extensions.ARB_texture_float) {
- switch (internalFormat) {
- case GL_ALPHA16F_ARB:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_FLOAT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_FLOAT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
- break;
- case GL_ALPHA32F_ARB:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_FLOAT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_FLOAT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
- break;
- case GL_LUMINANCE16F_ARB:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_FLOAT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_FLOAT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
- break;
- case GL_LUMINANCE32F_ARB:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_FLOAT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_FLOAT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
- break;
- case GL_LUMINANCE_ALPHA16F_ARB:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
- break;
- case GL_LUMINANCE_ALPHA32F_ARB:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
- break;
- case GL_INTENSITY16F_ARB:
- RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_FLOAT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_FLOAT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
- break;
- case GL_INTENSITY32F_ARB:
- RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_FLOAT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_FLOAT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
- break;
- case GL_RGB16F_ARB:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR16161616_FLOAT);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
- break;
- case GL_RGB32F_ARB:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR32323232_FLOAT);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
- break;
- case GL_RGBA16F_ARB:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
- break;
- case GL_RGBA32F_ARB:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
- break;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.EXT_texture_shared_exponent) {
- switch (internalFormat) {
- case GL_RGB9_E5:
- ASSERT(ctx->TextureFormatSupported[MESA_FORMAT_RGB9_E5_FLOAT]);
- return MESA_FORMAT_RGB9_E5_FLOAT;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.EXT_packed_float) {
- switch (internalFormat) {
- case GL_R11F_G11F_B10F:
- ASSERT(ctx->TextureFormatSupported[MESA_FORMAT_R11_G11_B10_FLOAT]);
- return MESA_FORMAT_R11_G11_B10_FLOAT;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.EXT_packed_depth_stencil) {
- switch (internalFormat) {
- case GL_DEPTH_STENCIL_EXT:
- case GL_DEPTH24_STENCIL8_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_Z24_S8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_S8_Z24);
- break;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.ARB_depth_buffer_float) {
- switch (internalFormat) {
- case GL_DEPTH_COMPONENT32F:
- ASSERT(ctx->TextureFormatSupported[MESA_FORMAT_Z32_FLOAT]);
- return MESA_FORMAT_Z32_FLOAT;
- case GL_DEPTH32F_STENCIL8:
- ASSERT(ctx->TextureFormatSupported[MESA_FORMAT_Z32_FLOAT_X24S8]);
- return MESA_FORMAT_Z32_FLOAT_X24S8;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.ATI_envmap_bumpmap) {
- switch (internalFormat) {
- case GL_DUDV_ATI:
- case GL_DU8DV8_ATI:
- RETURN_IF_SUPPORTED(MESA_FORMAT_DUDV8);
- break;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.EXT_texture_snorm) {
- switch (internalFormat) {
- case GL_RED_SNORM:
- case GL_R8_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_R8);
- break;
- case GL_RG_SNORM:
- case GL_RG8_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RG88_REV);
- break;
- case GL_RGB_SNORM:
- case GL_RGB8_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBX8888);
- /* FALLTHROUGH */
- case GL_RGBA_SNORM:
- case GL_RGBA8_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
- break;
- case GL_ALPHA_SNORM:
- case GL_ALPHA8_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_A8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
- break;
- case GL_LUMINANCE_SNORM:
- case GL_LUMINANCE8_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_L8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBX8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
- break;
- case GL_LUMINANCE_ALPHA_SNORM:
- case GL_LUMINANCE8_ALPHA8_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_AL88);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
- break;
- case GL_INTENSITY_SNORM:
- case GL_INTENSITY8_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_I8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
- break;
- case GL_R16_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_R16);
- break;
- case GL_RG16_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_GR1616);
- break;
- case GL_RGB16_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGB_16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR16161616_SNORM);
- /* FALLTHROUGH */
- case GL_RGBA16_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA_16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
- break;
- case GL_ALPHA16_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_A16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA_16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
- break;
- case GL_LUMINANCE16_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_L16);
- /* FALLTHROUGH */
- case GL_LUMINANCE16_ALPHA16_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_AL1616);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA_16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
- break;
- case GL_INTENSITY16_SNORM:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_I16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA_16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
- break;
- default:
- ; /* fall-through */
- }
- }
-
- if (ctx->Extensions.EXT_texture_sRGB) {
- switch (internalFormat) {
- case GL_SRGB_EXT:
- case GL_SRGB8_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SRGB8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
- break;
- case GL_SRGB_ALPHA_EXT:
- case GL_SRGB8_ALPHA8_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
- break;
- case GL_SLUMINANCE_EXT:
- case GL_SLUMINANCE8_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SL8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
- break;
- case GL_SLUMINANCE_ALPHA_EXT:
- case GL_SLUMINANCE8_ALPHA8_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SLA8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
- break;
- case GL_COMPRESSED_SLUMINANCE_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SL8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
- break;
- case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SLA8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
- break;
- case GL_COMPRESSED_SRGB_EXT:
- if (ctx->Extensions.EXT_texture_compression_s3tc)
- RETURN_IF_SUPPORTED(MESA_FORMAT_SRGB_DXT1);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SRGB8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
- break;
- case GL_COMPRESSED_SRGB_ALPHA_EXT:
- if (ctx->Extensions.EXT_texture_compression_s3tc)
- RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA_DXT3); /* Not srgba_dxt1, see spec */
- RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
- break;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.EXT_texture_integer) {
- switch (internalFormat) {
- case GL_ALPHA8UI_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_UINT8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8);
- break;
- case GL_ALPHA16UI_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_UINT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16);
- break;
- case GL_ALPHA32UI_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_UINT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32);
- break;
- case GL_ALPHA8I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_INT8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT8);
- break;
- case GL_ALPHA16I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_INT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT16);
- break;
- case GL_ALPHA32I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_INT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT32);
- break;
- case GL_LUMINANCE8UI_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_UINT8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8);
- break;
- case GL_LUMINANCE16UI_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_UINT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16);
- break;
- case GL_LUMINANCE32UI_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_UINT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32);
- break;
- case GL_LUMINANCE8I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_INT8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT8);
- break;
- case GL_LUMINANCE16I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_INT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT16);
- break;
- case GL_LUMINANCE32I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_INT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT32);
- break;
- case GL_LUMINANCE_ALPHA8UI_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_UINT8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8);
- break;
- case GL_LUMINANCE_ALPHA16UI_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_UINT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16);
- break;
- case GL_LUMINANCE_ALPHA32UI_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_UINT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32);
- break;
- case GL_LUMINANCE_ALPHA8I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_INT8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT8);
- break;
- case GL_LUMINANCE_ALPHA16I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_INT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT16);
- break;
- case GL_LUMINANCE_ALPHA32I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_INT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT32);
- break;
- case GL_INTENSITY8UI_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_UINT8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8);
- break;
- case GL_INTENSITY16UI_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_UINT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16);
- break;
- case GL_INTENSITY32UI_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_UINT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32);
- break;
- case GL_INTENSITY8I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_INT8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT8);
- break;
- case GL_INTENSITY16I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_INT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT16);
- break;
- case GL_INTENSITY32I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_INT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT32);
- break;
- }
- }
-
- if (ctx->Version >= 30 ||
- ctx->Extensions.EXT_texture_integer) {
- switch (internalFormat) {
- case GL_RGB8UI_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_UINT8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR8888_UINT);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8);
- break;
- case GL_RGB16UI_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_UINT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR16161616_UINT);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16);
- break;
- case GL_RGB32UI_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_UINT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR32323232_UINT);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32);
- break;
- case GL_RGB8I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_INT8);
- RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR8888_SINT);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT8);
- break;
- case GL_RGB16I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_INT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR16161616_SINT);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT16);
- break;
- case GL_RGB32I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_INT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR32323232_SINT);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT32);
- break;
- case GL_RGBA8UI_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8);
- break;
- case GL_RGBA16UI_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16);
- break;
- case GL_RGBA32UI_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32);
- break;
- case GL_RGBA8I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT8);
- break;
- case GL_RGBA16I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT16);
- break;
- case GL_RGBA32I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT32);
- break;
- }
- }
-
- if (ctx->Extensions.ARB_texture_rg) {
- switch (internalFormat) {
- case GL_R8:
- case GL_RED:
- RETURN_IF_SUPPORTED(MESA_FORMAT_R8);
- break;
-
- case GL_COMPRESSED_RED:
- if (target != GL_TEXTURE_1D && target != GL_TEXTURE_1D_ARRAY)
- RETURN_IF_SUPPORTED(MESA_FORMAT_RED_RGTC1);
- RETURN_IF_SUPPORTED(MESA_FORMAT_R8);
- break;
-
- case GL_R16:
- RETURN_IF_SUPPORTED(MESA_FORMAT_R16);
- break;
-
- case GL_RG:
- case GL_RG8:
- RETURN_IF_SUPPORTED(MESA_FORMAT_GR88);
- break;
-
- case GL_COMPRESSED_RG:
- if (target != GL_TEXTURE_1D && target != GL_TEXTURE_1D_ARRAY)
- RETURN_IF_SUPPORTED(MESA_FORMAT_RG_RGTC2);
- RETURN_IF_SUPPORTED(MESA_FORMAT_GR88);
- break;
-
- case GL_RG16:
- RETURN_IF_SUPPORTED(MESA_FORMAT_GR1616);
- break;
-
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.ARB_texture_rg && ctx->Extensions.ARB_texture_float) {
- switch (internalFormat) {
- case GL_R16F:
- RETURN_IF_SUPPORTED(MESA_FORMAT_R_FLOAT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_R_FLOAT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
- break;
- case GL_R32F:
- RETURN_IF_SUPPORTED(MESA_FORMAT_R_FLOAT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_R_FLOAT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
- break;
- case GL_RG16F:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
- break;
- case GL_RG32F:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT16);
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
- break;
-
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Version >= 30 ||
- (ctx->Extensions.ARB_texture_rg &&
- ctx->Extensions.EXT_texture_integer)) {
- switch (internalFormat) {
- case GL_R8UI:
- RETURN_IF_SUPPORTED(MESA_FORMAT_R_UINT8);
- break;
- case GL_RG8UI:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RG_UINT8);
- break;
- case GL_R16UI:
- RETURN_IF_SUPPORTED(MESA_FORMAT_R_UINT16);
- break;
- case GL_RG16UI:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RG_UINT16);
- break;
- case GL_R32UI:
- RETURN_IF_SUPPORTED(MESA_FORMAT_R_UINT32);
- break;
- case GL_RG32UI:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RG_UINT32);
- break;
- case GL_R8I:
- RETURN_IF_SUPPORTED(MESA_FORMAT_R_INT8);
- break;
- case GL_RG8I:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RG_INT8);
- break;
- case GL_R16I:
- RETURN_IF_SUPPORTED(MESA_FORMAT_R_INT16);
- break;
- case GL_RG16I:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RG_INT16);
- break;
- case GL_R32I:
- RETURN_IF_SUPPORTED(MESA_FORMAT_R_INT32);
- break;
- case GL_RG32I:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RG_INT32);
- break;
- default:
- break;
- }
- }
-
- if (ctx->Extensions.ARB_texture_rgb10_a2ui) {
- switch (internalFormat) {
- case GL_RGB10_A2UI:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB2101010_UINT);
- RETURN_IF_SUPPORTED(MESA_FORMAT_ABGR2101010_UINT);
- break;
- default:
- break;
- }
- }
- /* GL_BGRA can be an internal format *only* in OpenGL ES (1.x or 2.0).
- */
- if (_mesa_is_gles(ctx)) {
- switch (internalFormat) {
- case GL_BGRA:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
- break;
- default:
- ; /* fallthrough */
- }
+ case GL_ALPHA16F_ARB:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+ break;
+ case GL_ALPHA32F_ARB:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
+ break;
+ case GL_LUMINANCE16F_ARB:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+ break;
+ case GL_LUMINANCE32F_ARB:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
+ break;
+ case GL_LUMINANCE_ALPHA16F_ARB:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+ break;
+ case GL_LUMINANCE_ALPHA32F_ARB:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
+ break;
+ case GL_INTENSITY16F_ARB:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+ break;
+ case GL_INTENSITY32F_ARB:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
+ break;
+ case GL_RGB16F_ARB:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR16161616_FLOAT);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+ break;
+ case GL_RGB32F_ARB:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR32323232_FLOAT);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
+ break;
+ case GL_RGBA16F_ARB:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+ break;
+ case GL_RGBA32F_ARB:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
+ break;
+
+ case GL_RGB9_E5:
+ /* GL_EXT_texture_shared_exponent -- just one format to support */
+ ASSERT(ctx->TextureFormatSupported[MESA_FORMAT_RGB9_E5_FLOAT]);
+ return MESA_FORMAT_RGB9_E5_FLOAT;
+
+ case GL_R11F_G11F_B10F:
+ /* GL_EXT_texture_packed_float -- just one format to support */
+ ASSERT(ctx->TextureFormatSupported[MESA_FORMAT_R11_G11_B10_FLOAT]);
+ return MESA_FORMAT_R11_G11_B10_FLOAT;
+
+ case GL_DEPTH_STENCIL_EXT:
+ case GL_DEPTH24_STENCIL8_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_Z24_S8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_S8_Z24);
+ break;
+
+ case GL_DEPTH_COMPONENT32F:
+ ASSERT(ctx->TextureFormatSupported[MESA_FORMAT_Z32_FLOAT]);
+ return MESA_FORMAT_Z32_FLOAT;
+ case GL_DEPTH32F_STENCIL8:
+ ASSERT(ctx->TextureFormatSupported[MESA_FORMAT_Z32_FLOAT_X24S8]);
+ return MESA_FORMAT_Z32_FLOAT_X24S8;
+
+ case GL_DUDV_ATI:
+ case GL_DU8DV8_ATI:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_DUDV8);
+ break;
+
+ case GL_RED_SNORM:
+ case GL_R8_SNORM:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_R8);
+ break;
+ case GL_RG_SNORM:
+ case GL_RG8_SNORM:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RG88_REV);
+ break;
+ case GL_RGB_SNORM:
+ case GL_RGB8_SNORM:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBX8888);
+ /* FALLTHROUGH */
+ case GL_RGBA_SNORM:
+ case GL_RGBA8_SNORM:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
+ break;
+ case GL_ALPHA_SNORM:
+ case GL_ALPHA8_SNORM:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_A8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
+ break;
+ case GL_LUMINANCE_SNORM:
+ case GL_LUMINANCE8_SNORM:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_L8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBX8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
+ break;
+ case GL_LUMINANCE_ALPHA_SNORM:
+ case GL_LUMINANCE8_ALPHA8_SNORM:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_AL88);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
+ break;
+ case GL_INTENSITY_SNORM:
+ case GL_INTENSITY8_SNORM:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_I8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
+ break;
+ case GL_R16_SNORM:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_R16);
+ break;
+ case GL_RG16_SNORM:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_GR1616);
+ break;
+ case GL_RGB16_SNORM:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGB_16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR16161616_SNORM);
+ /* FALLTHROUGH */
+ case GL_RGBA16_SNORM:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA_16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
+ break;
+ case GL_ALPHA16_SNORM:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_A16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA_16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
+ break;
+ case GL_LUMINANCE16_SNORM:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_L16);
+ /* FALLTHROUGH */
+ case GL_LUMINANCE16_ALPHA16_SNORM:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_AL1616);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA_16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
+ break;
+ case GL_INTENSITY16_SNORM:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_I16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA_16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
+ break;
+
+ case GL_SRGB_EXT:
+ case GL_SRGB8_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SRGB8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
+ break;
+ case GL_SRGB_ALPHA_EXT:
+ case GL_SRGB8_ALPHA8_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
+ break;
+ case GL_SLUMINANCE_EXT:
+ case GL_SLUMINANCE8_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SL8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
+ break;
+ case GL_SLUMINANCE_ALPHA_EXT:
+ case GL_SLUMINANCE8_ALPHA8_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SLA8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
+ break;
+ case GL_COMPRESSED_SLUMINANCE_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SL8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
+ break;
+ case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SLA8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
+ break;
+ case GL_COMPRESSED_SRGB_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SRGB_DXT1);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SRGB8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
+ break;
+ case GL_COMPRESSED_SRGB_ALPHA_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA_DXT3); /* Not srgba_dxt1, see spec */
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
+ break;
+
+ case GL_ALPHA8UI_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_UINT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8);
+ break;
+ case GL_ALPHA16UI_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_UINT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16);
+ break;
+ case GL_ALPHA32UI_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_UINT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32);
+ break;
+ case GL_ALPHA8I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_INT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT8);
+ break;
+ case GL_ALPHA16I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_INT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT16);
+ break;
+ case GL_ALPHA32I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_INT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT32);
+ break;
+ case GL_LUMINANCE8UI_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_UINT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8);
+ break;
+ case GL_LUMINANCE16UI_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_UINT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16);
+ break;
+ case GL_LUMINANCE32UI_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_UINT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32);
+ break;
+ case GL_LUMINANCE8I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_INT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT8);
+ break;
+ case GL_LUMINANCE16I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_INT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT16);
+ break;
+ case GL_LUMINANCE32I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_INT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT32);
+ break;
+ case GL_LUMINANCE_ALPHA8UI_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_UINT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8);
+ break;
+ case GL_LUMINANCE_ALPHA16UI_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_UINT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16);
+ break;
+ case GL_LUMINANCE_ALPHA32UI_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_UINT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32);
+ break;
+ case GL_LUMINANCE_ALPHA8I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_INT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT8);
+ break;
+ case GL_LUMINANCE_ALPHA16I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_INT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT16);
+ break;
+ case GL_LUMINANCE_ALPHA32I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_INT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT32);
+ break;
+ case GL_INTENSITY8UI_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_UINT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8);
+ break;
+ case GL_INTENSITY16UI_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_UINT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16);
+ break;
+ case GL_INTENSITY32UI_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_UINT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32);
+ break;
+ case GL_INTENSITY8I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_INT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT8);
+ break;
+ case GL_INTENSITY16I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_INT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT16);
+ break;
+ case GL_INTENSITY32I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_INT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT32);
+ break;
+
+ case GL_RGB8UI_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_UINT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR8888_UINT);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8);
+ break;
+ case GL_RGB16UI_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_UINT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR16161616_UINT);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16);
+ break;
+ case GL_RGB32UI_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_UINT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR32323232_UINT);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32);
+ break;
+ case GL_RGB8I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_INT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR8888_SINT);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT8);
+ break;
+ case GL_RGB16I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_INT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR16161616_SINT);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT16);
+ break;
+ case GL_RGB32I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_INT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR32323232_SINT);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT32);
+ break;
+ case GL_RGBA8UI_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8);
+ break;
+ case GL_RGBA16UI_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16);
+ break;
+ case GL_RGBA32UI_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32);
+ break;
+ case GL_RGBA8I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT8);
+ break;
+ case GL_RGBA16I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT16);
+ break;
+ case GL_RGBA32I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT32);
+ break;
+
+ case GL_R8:
+ case GL_RED:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8);
+ break;
+
+ case GL_COMPRESSED_RED:
+ if (target != GL_TEXTURE_1D && target != GL_TEXTURE_1D_ARRAY)
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RED_RGTC1);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8);
+ break;
+
+ case GL_R16:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R16);
+ break;
+
+ case GL_RG:
+ case GL_RG8:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_GR88);
+ break;
+
+ case GL_COMPRESSED_RG:
+ if (target != GL_TEXTURE_1D && target != GL_TEXTURE_1D_ARRAY)
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_RGTC2);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_GR88);
+ break;
+
+ case GL_RG16:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_GR1616);
+ break;
+
+ case GL_R16F:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+ break;
+ case GL_R32F:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
+ break;
+ case GL_RG16F:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+ break;
+ case GL_RG32F:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
+ break;
+
+ case GL_R8UI:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_UINT8);
+ break;
+ case GL_RG8UI:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_UINT8);
+ break;
+ case GL_R16UI:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_UINT16);
+ break;
+ case GL_RG16UI:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_UINT16);
+ break;
+ case GL_R32UI:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_UINT32);
+ break;
+ case GL_RG32UI:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_UINT32);
+ break;
+ case GL_R8I:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_INT8);
+ break;
+ case GL_RG8I:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_INT8);
+ break;
+ case GL_R16I:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_INT16);
+ break;
+ case GL_RG16I:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_INT16);
+ break;
+ case GL_R32I:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_INT32);
+ break;
+ case GL_RG32I:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_INT32);
+ break;
+
+ case GL_RGB10_A2UI:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB2101010_UINT);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ABGR2101010_UINT);
+ break;
+
+ case GL_BGRA:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
+ break;
}
_mesa_problem(ctx, "unexpected format %s in _mesa_choose_tex_format()",