this shouldn't matter, but it will make the next refactor easier
struct iris_screen *screen = (void *) ctx->screen;
struct iris_context *ice = (struct iris_context *)ctx;
struct iris_batch *batch[IRIS_BATCH_COUNT] = {
+ &ice->render_batch,
&ice->compute_batch,
- &ice->render_batch
};
/* XXX PIPE_FLUSH_DEFERRED */
{
struct iris_context *ice = (struct iris_context *)ctx;
struct iris_batch *batch[IRIS_BATCH_COUNT] = {
+ &ice->render_batch,
&ice->compute_batch,
- &ice->render_batch
};
for (unsigned b = 0; b < ARRAY_SIZE(batch); b++) {
for (unsigned i = 0; i < fence->count; i++) {