#include "pipe/p_screen.h"
#include "pipe/p_context.h"
#include "pipe/p_shader_tokens.h"
-#include "cso_cache/cso_context.h"
+#include "os/os_stream.h"
#include "util/u_inlines.h"
#include "util/u_draw_quad.h"
#include "util/u_tile.h"
#include "util/u_math.h"
#include "util/u_format.h"
+#include "util/u_dump.h"
#include "util/u_memory.h"
+#include "cso_cache/cso_context.h"
#include "tgsi/tgsi_text.h"
#include "tgsi/tgsi_dump.h"
};
+%extend pipe_blend_state
+{
+ %cstring_output_allocate_size(char **STRING, int *LENGTH, os_free(*$1));
+ void __str__(char **STRING, int *LENGTH)
+ {
+ struct os_stream *stream;
+
+ stream = os_str_stream_create(1);
+ util_dump_blend_state(stream, $self);
+
+ *STRING = os_str_stream_get_and_close(stream);
+ *LENGTH = strlen(*STRING);
+ }
+};
+
+
%extend pipe_framebuffer_state {
pipe_framebuffer_state(void) {