+++ /dev/null
-/*
- Copyright (C) Intel Corp. 2006. All Rights Reserved.
- Intel funded Tungsten Graphics to
- develop this 3D driver.
-
- Permission is hereby granted, free of charge, to any person obtaining
- a copy of this software and associated documentation files (the
- "Software"), to deal in the Software without restriction, including
- without limitation the rights to use, copy, modify, merge, publish,
- distribute, sublicense, and/or sell copies of the Software, and to
- permit persons to whom the Software is furnished to do so, subject to
- the following conditions:
-
- The above copyright notice and this permission notice (including the
- next paragraph) shall be included in all copies or substantial
- portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
- LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
- **********************************************************************/
- /*
- * Authors:
- * Keith Whitwell <keithw@vmware.com>
- */
-
-
-
-#include "main/mtypes.h"
-#include "main/macros.h"
-#include "main/fbobject.h"
-#include "main/viewport.h"
-#include "intel_batchbuffer.h"
-#include "brw_context.h"
-#include "brw_state.h"
-#include "brw_defines.h"
-#include "brw_util.h"
-
-static void upload_sf_unit( struct brw_context *brw )
-{
- struct gl_context *ctx = &brw->ctx;
- struct brw_sf_unit_state *sf;
- int chipset_max_threads;
- bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer);
-
- sf = brw_state_batch(brw, sizeof(*sf), 64, &brw->sf.state_offset);
-
- memset(sf, 0, sizeof(*sf));
-
- /* BRW_NEW_PROGRAM_CACHE | BRW_NEW_SF_PROG_DATA */
- sf->thread0.grf_reg_count = ALIGN(brw->sf.prog_data->total_grf, 16) / 16 - 1;
- sf->thread0.kernel_start_pointer =
- brw_program_reloc(brw,
- brw->sf.state_offset +
- offsetof(struct brw_sf_unit_state, thread0),
- brw->sf.prog_offset +
- (sf->thread0.grf_reg_count << 1)) >> 6;
-
- sf->thread1.floating_point_mode = BRW_FLOATING_POINT_NON_IEEE_754;
-
- sf->thread3.dispatch_grf_start_reg = 3;
- sf->thread3.urb_entry_read_offset = BRW_SF_URB_ENTRY_READ_OFFSET;
-
- /* BRW_NEW_SF_PROG_DATA */
- sf->thread3.urb_entry_read_length = brw->sf.prog_data->urb_read_length;
-
- /* BRW_NEW_URB_FENCE */
- sf->thread4.nr_urb_entries = brw->urb.nr_sf_entries;
- sf->thread4.urb_entry_allocation_size = brw->urb.sfsize - 1;
-
- /* Each SF thread produces 1 PUE, and there can be up to 24 (Pre-Ironlake) or
- * 48 (Ironlake) threads.
- */
- if (brw->gen == 5)
- chipset_max_threads = 48;
- else
- chipset_max_threads = 24;
-
- /* BRW_NEW_URB_FENCE */
- sf->thread4.max_threads = MIN2(chipset_max_threads,
- brw->urb.nr_sf_entries) - 1;
-
- /* BRW_NEW_SF_VP */
- sf->sf5.sf_viewport_state_offset = (brw->batch.bo->offset64 +
- brw->sf.vp_offset) >> 5; /* reloc */
-
- sf->sf5.viewport_transform = 1;
-
- sf->sf6.scissor = 1;
-
- /* _NEW_POLYGON */
- if (ctx->Polygon._FrontBit)
- sf->sf5.front_winding = BRW_FRONTWINDING_CW;
- else
- sf->sf5.front_winding = BRW_FRONTWINDING_CCW;
-
- /* _NEW_BUFFERS
- * The viewport is inverted for rendering to a FBO, and that inverts
- * polygon front/back orientation.
- */
- sf->sf5.front_winding ^= render_to_fbo;
-
- /* _NEW_POLYGON */
- switch (ctx->Polygon.CullFlag ? ctx->Polygon.CullFaceMode : GL_NONE) {
- case GL_FRONT:
- sf->sf6.cull_mode = BRW_CULLMODE_FRONT;
- break;
- case GL_BACK:
- sf->sf6.cull_mode = BRW_CULLMODE_BACK;
- break;
- case GL_FRONT_AND_BACK:
- sf->sf6.cull_mode = BRW_CULLMODE_BOTH;
- break;
- case GL_NONE:
- sf->sf6.cull_mode = BRW_CULLMODE_NONE;
- break;
- default:
- unreachable("not reached");
- }
-
- /* _NEW_LINE */
- sf->sf6.line_width = U_FIXED(brw_get_line_width(brw), 1);
-
- if (ctx->Line.SmoothFlag) {
- sf->sf6.aa_enable = 1;
- sf->sf6.line_endcap_aa_region_width = 1;
- }
-
- sf->sf6.point_rast_rule = BRW_RASTRULE_UPPER_RIGHT;
-
- /* _NEW_POINT */
- sf->sf7.sprite_point = ctx->Point.PointSprite;
-
- float point_sz;
- point_sz = CLAMP(ctx->Point.Size, ctx->Point.MinSize, ctx->Point.MaxSize);
- point_sz = CLAMP(point_sz, 0.125f, 255.875f);
- sf->sf7.point_size = U_FIXED(point_sz, 3);
-
- /* _NEW_PROGRAM | _NEW_POINT, BRW_NEW_VUE_MAP_GEOM_OUT */
- sf->sf7.use_point_size_state = use_state_point_size(brw);
- sf->sf7.aa_line_distance_mode = brw->is_g4x || brw->gen == 5;
-
- /* might be BRW_NEW_PRIMITIVE if we have to adjust pv for polygons:
- * _NEW_LIGHT
- */
- if (ctx->Light.ProvokingVertex != GL_FIRST_VERTEX_CONVENTION) {
- sf->sf7.trifan_pv = 2;
- sf->sf7.linestrip_pv = 1;
- sf->sf7.tristrip_pv = 2;
- } else {
- sf->sf7.trifan_pv = 1;
- sf->sf7.linestrip_pv = 0;
- sf->sf7.tristrip_pv = 0;
- }
- sf->sf7.line_last_pixel_enable = 0;
-
- /* Set bias for OpenGL rasterization rules:
- */
- sf->sf6.dest_org_vbias = 0x8;
- sf->sf6.dest_org_hbias = 0x8;
-
- /* STATE_PREFETCH command description describes this state as being
- * something loaded through the GPE (L2 ISC), so it's INSTRUCTION domain.
- */
-
- /* Emit SF viewport relocation */
- brw_emit_reloc(&brw->batch,
- brw->sf.state_offset +
- offsetof(struct brw_sf_unit_state, sf5),
- brw->batch.bo,
- brw->sf.vp_offset | sf->sf5.front_winding |
- (sf->sf5.viewport_transform << 1),
- I915_GEM_DOMAIN_INSTRUCTION, 0);
-
- brw->ctx.NewDriverState |= BRW_NEW_GEN4_UNIT_STATE;
-}
-
-const struct brw_tracked_state brw_sf_unit = {
- .dirty = {
- .mesa = _NEW_BUFFERS |
- _NEW_LIGHT |
- _NEW_LINE |
- _NEW_POINT |
- _NEW_POLYGON |
- _NEW_PROGRAM,
- .brw = BRW_NEW_BATCH |
- BRW_NEW_BLORP |
- BRW_NEW_PROGRAM_CACHE |
- BRW_NEW_SF_PROG_DATA |
- BRW_NEW_SF_VP |
- BRW_NEW_VUE_MAP_GEOM_OUT |
- BRW_NEW_URB_FENCE,
- },
- .emit = upload_sf_unit,
-};
} cc7;
};
-struct brw_sf_unit_state
-{
- struct thread0 thread0;
- struct thread1 thread1;
- struct thread2 thread2;
- struct thread3 thread3;
-
- struct
- {
- unsigned pad0:10;
- unsigned stats_enable:1;
- unsigned nr_urb_entries:7;
- unsigned pad1:1;
- unsigned urb_entry_allocation_size:5;
- unsigned pad2:1;
- unsigned max_threads:6;
- unsigned pad3:1;
- } thread4;
-
- struct
- {
- unsigned front_winding:1;
- unsigned viewport_transform:1;
- unsigned pad0:3;
- unsigned sf_viewport_state_offset:27; /* Offset from GENERAL_STATE_BASE */
- } sf5;
-
- struct
- {
- unsigned pad0:9;
- unsigned dest_org_vbias:4;
- unsigned dest_org_hbias:4;
- unsigned scissor:1;
- unsigned disable_2x2_trifilter:1;
- unsigned disable_zero_pix_trifilter:1;
- unsigned point_rast_rule:2;
- unsigned line_endcap_aa_region_width:2;
- unsigned line_width:4;
- unsigned fast_scissor_disable:1;
- unsigned cull_mode:2;
- unsigned aa_enable:1;
- } sf6;
-
- struct
- {
- unsigned point_size:11;
- unsigned use_point_size_state:1;
- unsigned subpixel_precision:1;
- unsigned sprite_point:1;
- unsigned aa_line_distance_mode:1;
- unsigned pad0:10;
- unsigned trifan_pv:2;
- unsigned linestrip_pv:2;
- unsigned tristrip_pv:2;
- unsigned line_last_pixel_enable:1;
- } sf7;
-
-};
-
struct brw_gs_unit_state
{
struct thread0 thread0;
};
}
+#if GEN_GEN == 4
+static inline struct brw_address
+KSP(struct brw_context *brw, uint32_t offset)
+{
+ return instruction_bo(brw->cache.bo, offset);
+}
+
+static inline struct brw_address
+KSP_ro(struct brw_context *brw, uint32_t offset)
+{
+ return instruction_ro_bo(brw->cache.bo, offset);
+}
+#else
+static inline uint32_t
+KSP(struct brw_context *brw, uint32_t offset)
+{
+ return offset;
+}
+
+#define KSP_ro KSP
+
+#endif
+
#include "genxml/genX_pack.h"
#define _brw_cmd_length(cmd) cmd ## _length
/* ---------------------------------------------------------------------- */
-#if GEN_GEN >= 6
static void
genX(upload_sf)(struct brw_context *brw)
{
#if GEN_GEN <= 7
/* _NEW_BUFFERS */
bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer);
- const bool multisampled_fbo = _mesa_geometric_samples(ctx->DrawBuffer) > 1;
+ UNUSED const bool multisampled_fbo =
+ _mesa_geometric_samples(ctx->DrawBuffer) > 1;
#endif
+#if GEN_GEN < 6
+ const struct brw_sf_prog_data *sf_prog_data = brw->sf.prog_data;
+
+ ctx->NewDriverState |= BRW_NEW_GEN4_UNIT_STATE;
+
+ brw_state_emit(brw, GENX(SF_STATE), 64, &brw->sf.state_offset, sf) {
+ sf.KernelStartPointer = KSP_ro(brw, brw->sf.prog_offset);
+ sf.FloatingPointMode = FLOATING_POINT_MODE_Alternate;
+ sf.GRFRegisterCount = DIV_ROUND_UP(sf_prog_data->total_grf, 16) - 1;
+ sf.DispatchGRFStartRegisterForURBData = 3;
+ sf.VertexURBEntryReadOffset = BRW_SF_URB_ENTRY_READ_OFFSET;
+ sf.VertexURBEntryReadLength = sf_prog_data->urb_read_length;
+ sf.NumberofURBEntries = brw->urb.nr_sf_entries;
+ sf.URBEntryAllocationSize = brw->urb.sfsize - 1;
+
+ /* STATE_PREFETCH command description describes this state as being
+ * something loaded through the GPE (L2 ISC), so it's INSTRUCTION
+ * domain.
+ */
+ sf.SetupViewportStateOffset =
+ instruction_ro_bo(brw->batch.bo, brw->sf.vp_offset);
+
+ sf.PointRasterizationRule = RASTRULE_UPPER_RIGHT;
+
+ /* sf.ConstantURBEntryReadLength = stage_prog_data->curb_read_length; */
+ /* sf.ConstantURBEntryReadOffset = brw->curbe.vs_start * 2; */
+
+ sf.MaximumNumberofThreads =
+ MIN2(GEN_GEN == 5 ? 48 : 24, brw->urb.nr_sf_entries) - 1;
+
+ sf.SpritePointEnable = ctx->Point.PointSprite;
+
+ sf.DestinationOriginHorizontalBias = 0.5;
+ sf.DestinationOriginVerticalBias = 0.5;
+#else
brw_batch_emit(brw, GENX(3DSTATE_SF), sf) {
sf.StatisticsEnable = true;
+#endif
sf.ViewportTransformEnable = true;
#if GEN_GEN == 7
#if GEN_GEN <= 7
/* _NEW_POLYGON */
sf.FrontWinding = ctx->Polygon._FrontBit == render_to_fbo;
+#if GEN_GEN >= 6
sf.GlobalDepthOffsetEnableSolid = ctx->Polygon.OffsetFill;
sf.GlobalDepthOffsetEnableWireframe = ctx->Polygon.OffsetLine;
sf.GlobalDepthOffsetEnablePoint = ctx->Polygon.OffsetPoint;
unreachable("not reached");
}
+ if (multisampled_fbo && ctx->Multisample.Enabled)
+ sf.MultisampleRasterizationMode = MSRASTMODE_ON_PATTERN;
+
+ sf.GlobalDepthOffsetConstant = ctx->Polygon.OffsetUnits * 2;
+ sf.GlobalDepthOffsetScale = ctx->Polygon.OffsetFactor;
+ sf.GlobalDepthOffsetClamp = ctx->Polygon.OffsetClamp;
+#endif
+
sf.ScissorRectangleEnable = true;
if (ctx->Polygon.CullFlag) {
sf.LineStippleEnable = ctx->Line.StippleFlag;
#endif
- if (multisampled_fbo && ctx->Multisample.Enabled)
- sf.MultisampleRasterizationMode = MSRASTMODE_ON_PATTERN;
-
- sf.GlobalDepthOffsetConstant = ctx->Polygon.OffsetUnits * 2;
- sf.GlobalDepthOffsetScale = ctx->Polygon.OffsetFactor;
- sf.GlobalDepthOffsetClamp = ctx->Polygon.OffsetClamp;
#endif
/* _NEW_LINE */
sf.SmoothPointEnable = true;
#endif
+#if GEN_IS_G4X || GEN_GEN >= 5
sf.AALineDistanceMode = AALINEDISTANCE_TRUE;
+#endif
/* _NEW_LIGHT */
if (ctx->Light.ProvokingVertex != GL_FIRST_VERTEX_CONVENTION) {
.dirty = {
.mesa = _NEW_LIGHT |
_NEW_LINE |
- _NEW_MULTISAMPLE |
_NEW_POINT |
_NEW_PROGRAM |
+ (GEN_GEN >= 6 ? _NEW_MULTISAMPLE : 0) |
(GEN_GEN <= 7 ? _NEW_BUFFERS | _NEW_POLYGON : 0),
.brw = BRW_NEW_BLORP |
- BRW_NEW_CONTEXT |
BRW_NEW_VUE_MAP_GEOM_OUT |
- (GEN_GEN <= 7 ? BRW_NEW_GS_PROG_DATA |
+ (GEN_GEN <= 5 ? BRW_NEW_BATCH |
+ BRW_NEW_PROGRAM_CACHE |
+ BRW_NEW_SF_PROG_DATA |
+ BRW_NEW_SF_VP |
+ BRW_NEW_URB_FENCE
+ : 0) |
+ (GEN_GEN >= 6 ? BRW_NEW_CONTEXT : 0) |
+ (GEN_GEN >= 6 && GEN_GEN <= 7 ?
+ BRW_NEW_GS_PROG_DATA |
BRW_NEW_PRIMITIVE |
BRW_NEW_TES_PROG_DATA
: 0) |
},
.emit = genX(upload_sf),
};
-#endif
/* ---------------------------------------------------------------------- */
/* ---------------------------------------------------------------------- */
-#if GEN_GEN == 4
-static inline struct brw_address
-KSP(struct brw_context *brw, uint32_t offset)
-{
- return instruction_bo(brw->cache.bo, offset);
-}
-#else
-static inline uint32_t
-KSP(struct brw_context *brw, uint32_t offset)
-{
- return offset;
-}
-#endif
-
#define INIT_THREAD_DISPATCH_FIELDS(pkt, prefix) \
pkt.KernelStartPointer = KSP(brw, stage_state->prog_offset); \
pkt.SamplerCount = \
/* These set up state for brw_psp_urb_cbs */
&brw_wm_unit,
&genX(sf_clip_viewport),
- &brw_sf_unit,
+ &genX(sf_state),
&genX(vs_state), /* always required, enabled or not */
&brw_clip_unit,
&brw_gs_unit,