void
ir_constant_visitor::visit(ir_swizzle *ir)
{
- (void) ir;
- value = NULL;
+ ir_constant *v = ir->val->constant_expression_value();
+
+ this->value = NULL;
+
+ if (v != NULL) {
+ union {
+ float f[4];
+ unsigned u[4];
+ bool b[4];
+ } data;
+
+ const unsigned swiz_idx[4] = {
+ ir->mask.x, ir->mask.y, ir->mask.z, ir->mask.w
+ };
+
+ for (unsigned i = 0; i < ir->mask.num_components; i++) {
+ switch (v->type->base_type) {
+ case GLSL_TYPE_UINT:
+ case GLSL_TYPE_INT: data.u[i] = v->value.u[swiz_idx[i]]; break;
+ case GLSL_TYPE_FLOAT: data.f[i] = v->value.f[swiz_idx[i]]; break;
+ case GLSL_TYPE_BOOL: data.b[i] = v->value.b[swiz_idx[i]]; break;
+ default: assert(!"Should not get here."); break;
+ }
+ }
+
+ this->value = new ir_constant(ir->type, &data);
+ }
}