#define glArrayElement MANGLE(ArrayElement)
#define glArrayObjectATI MANGLE(ArrayObjectATI)
#define glAsyncMarkerSGIX MANGLE(AsyncMarkerSGIX)
+#define glAttachObjectARB MANGLE(AttachObjectARB)
#define glBeginFragmentShaderATI MANGLE(BeginFragmentShaderATI)
#define glBegin MANGLE(Begin)
#define glBeginOcclusionQueryNV MANGLE(BeginOcclusionQueryNV)
#define glBeginQueryARB MANGLE(BeginQueryARB)
#define glBeginQuery MANGLE(BeginQuery)
#define glBeginVertexShaderEXT MANGLE(BeginVertexShaderEXT)
+#define glBindAttribLocationARB MANGLE(BindAttribLocationARB)
#define glBindBufferARB MANGLE(BindBufferARB)
#define glBindBuffer MANGLE(BindBuffer)
#define glBindFragmentShaderATI MANGLE(BindFragmentShaderATI)
#define glBlendColor MANGLE(BlendColor)
#define glBlendEquationEXT MANGLE(BlendEquationEXT)
#define glBlendEquation MANGLE(BlendEquation)
+#define glBlendEquationSeparateATI MANGLE(BlendEquationSeparateATI)
+#define glBlendEquationSeparateEXT MANGLE(BlendEquationSeparateEXT)
#define glBlendFunc MANGLE(BlendFunc)
#define glBlendFuncSeparateEXT MANGLE(BlendFuncSeparateEXT)
#define glBlendFuncSeparateINGR MANGLE(BlendFuncSeparateINGR)
#define glCombinerParameteriNV MANGLE(CombinerParameteriNV)
#define glCombinerParameterivNV MANGLE(CombinerParameterivNV)
#define glCombinerStageParameterfvNV MANGLE(CombinerStageParameterfvNV)
+#define glCompileShaderARB MANGLE(CompileShaderARB)
#define glCompressedTexImage1DARB MANGLE(CompressedTexImage1DARB)
#define glCompressedTexImage1D MANGLE(CompressedTexImage1D)
#define glCompressedTexImage2DARB MANGLE(CompressedTexImage2DARB)
#define glCopyTexSubImage2D MANGLE(CopyTexSubImage2D)
#define glCopyTexSubImage3DEXT MANGLE(CopyTexSubImage3DEXT)
#define glCopyTexSubImage3D MANGLE(CopyTexSubImage3D)
+#define glCreateProgramObjectARB MANGLE(CreateProgramObjectARB)
+#define glCreateShaderObjectARB MANGLE(CreateShaderObjectARB)
#define glCullFace MANGLE(CullFace)
#define glCullParameterdvEXT MANGLE(CullParameterdvEXT)
#define glCullParameterfvEXT MANGLE(CullParameterfvEXT)
#define glDeleteFencesNV MANGLE(DeleteFencesNV)
#define glDeleteFragmentShaderATI MANGLE(DeleteFragmentShaderATI)
#define glDeleteLists MANGLE(DeleteLists)
+#define glDeleteObjectARB MANGLE(DeleteObjectARB)
#define glDeleteOcclusionQueriesNV MANGLE(DeleteOcclusionQueriesNV)
#define glDeleteProgramsARB MANGLE(DeleteProgramsARB)
#define glDeleteProgramsNV MANGLE(DeleteProgramsNV)
#define glDepthFunc MANGLE(DepthFunc)
#define glDepthMask MANGLE(DepthMask)
#define glDepthRange MANGLE(DepthRange)
+#define glDetachObjectARB MANGLE(DetachObjectARB)
#define glDetailTexFuncSGIS MANGLE(DetailTexFuncSGIS)
#define glDisableClientState MANGLE(DisableClientState)
#define glDisable MANGLE(Disable)
#define glGenTextures MANGLE(GenTextures)
#define glGenVertexArraysAPPLE MANGLE(GenVertexArraysAPPLE)
#define glGenVertexShadersEXT MANGLE(GenVertexShadersEXT)
+#define glGetActiveAttribARB MANGLE(GetActiveAttribARB)
+#define glGetActiveUniformARB MANGLE(GetActiveUniformARB)
#define glGetArrayObjectfvATI MANGLE(GetArrayObjectfvATI)
#define glGetArrayObjectivATI MANGLE(GetArrayObjectivATI)
+#define glGetAttachedObjectsARB MANGLE(GetAttachedObjectsARB)
+#define glGetAttribLocationARB MANGLE(GetAttribLocationARB)
#define glGetBooleanv MANGLE(GetBooleanv)
#define glGetBufferParameterivARB MANGLE(GetBufferParameterivARB)
#define glGetBufferParameteriv MANGLE(GetBufferParameteriv)
#define glGetFragmentLightivSGIX MANGLE(GetFragmentLightivSGIX)
#define glGetFragmentMaterialfvSGIX MANGLE(GetFragmentMaterialfvSGIX)
#define glGetFragmentMaterialivSGIX MANGLE(GetFragmentMaterialivSGIX)
+#define glGetHandleARB MANGLE(GetHandleARB)
#define glGetHistogramEXT MANGLE(GetHistogramEXT)
#define glGetHistogram MANGLE(GetHistogram)
#define glGetHistogramParameterfvEXT MANGLE(GetHistogramParameterfvEXT)
#define glGetHistogramParameteriv MANGLE(GetHistogramParameteriv)
#define glGetImageTransformParameterfvHP MANGLE(GetImageTransformParameterfvHP)
#define glGetImageTransformParameterivHP MANGLE(GetImageTransformParameterivHP)
+#define glGetInfoLogARB MANGLE(GetInfoLogARB)
#define glGetInstrumentsSGIX MANGLE(GetInstrumentsSGIX)
#define glGetIntegerv MANGLE(GetIntegerv)
#define glGetInvariantBooleanvEXT MANGLE(GetInvariantBooleanvEXT)
#define glGetMinmaxParameteriv MANGLE(GetMinmaxParameteriv)
#define glGetObjectBufferfvATI MANGLE(GetObjectBufferfvATI)
#define glGetObjectBufferivATI MANGLE(GetObjectBufferivATI)
+#define glGetObjectParameterfvARB MANGLE(GetObjectParameterfvARB)
+#define glGetObjectParameterivARB MANGLE(GetObjectParameterivARB)
#define glGetOcclusionQueryivNV MANGLE(GetOcclusionQueryivNV)
#define glGetOcclusionQueryuivNV MANGLE(GetOcclusionQueryuivNV)
#define glGetPixelMapfv MANGLE(GetPixelMapfv)
#define glGetQueryObjectuiv MANGLE(GetQueryObjectuiv)
#define glGetSeparableFilterEXT MANGLE(GetSeparableFilterEXT)
#define glGetSeparableFilter MANGLE(GetSeparableFilter)
+#define glGetShaderSourceARB MANGLE(GetShaderSourceARB)
#define glGetSharpenTexFuncSGIS MANGLE(GetSharpenTexFuncSGIS)
#define glGetString MANGLE(GetString)
#define glGetTexBumpParameterfvATI MANGLE(GetTexBumpParameterfvATI)
#define glGetTexParameterfv MANGLE(GetTexParameterfv)
#define glGetTexParameteriv MANGLE(GetTexParameteriv)
#define glGetTrackMatrixivNV MANGLE(GetTrackMatrixivNV)
+#define glGetUniformfvARB MANGLE(GetUniformfvARB)
+#define glGetUniformivARB MANGLE(GetUniformivARB)
+#define glGetUniformLocationARB MANGLE(GetUniformLocationARB)
#define glGetVariantArrayObjectfvATI MANGLE(GetVariantArrayObjectfvATI)
#define glGetVariantArrayObjectivATI MANGLE(GetVariantArrayObjectivATI)
#define glGetVariantBooleanvEXT MANGLE(GetVariantBooleanvEXT)
#define glLightModeliv MANGLE(LightModeliv)
#define glLineStipple MANGLE(LineStipple)
#define glLineWidth MANGLE(LineWidth)
+#define glLinkProgramARB MANGLE(LinkProgramARB)
#define glListBase MANGLE(ListBase)
#define glListParameterfSGIX MANGLE(ListParameterfSGIX)
#define glListParameterfvSGIX MANGLE(ListParameterfvSGIX)
#define glShaderOp1EXT MANGLE(ShaderOp1EXT)
#define glShaderOp2EXT MANGLE(ShaderOp2EXT)
#define glShaderOp3EXT MANGLE(ShaderOp3EXT)
+#define glShaderSourceARB MANGLE(ShaderSourceARB)
#define glSharpenTexFuncSGIS MANGLE(SharpenTexFuncSGIS)
#define glSpriteParameterfSGIX MANGLE(SpriteParameterfSGIX)
#define glSpriteParameterfvSGIX MANGLE(SpriteParameterfvSGIX)
#define glTrackMatrixNV MANGLE(TrackMatrixNV)
#define glTranslated MANGLE(Translated)
#define glTranslatef MANGLE(Translatef)
+#define glUniform1fARB MANGLE(Uniform1fARB)
+#define glUniform1fvARB MANGLE(Uniform1fvARB)
+#define glUniform1iARB MANGLE(Uniform1iARB)
+#define glUniform1ivARB MANGLE(Uniform1ivARB)
+#define glUniform2fARB MANGLE(Uniform2fARB)
+#define glUniform2fvARB MANGLE(Uniform2fvARB)
+#define glUniform2iARB MANGLE(Uniform2iARB)
+#define glUniform2ivARB MANGLE(Uniform2ivARB)
+#define glUniform3fARB MANGLE(Uniform3fARB)
+#define glUniform3fvARB MANGLE(Uniform3fvARB)
+#define glUniform3iARB MANGLE(Uniform3iARB)
+#define glUniform3ivARB MANGLE(Uniform3ivARB)
+#define glUniform4fARB MANGLE(Uniform4fARB)
+#define glUniform4fvARB MANGLE(Uniform4fvARB)
+#define glUniform4iARB MANGLE(Uniform4iARB)
+#define glUniform4ivARB MANGLE(Uniform4ivARB)
+#define glUniformMatrix2fvARB MANGLE(UniformMatrix2fvARB)
+#define glUniformMatrix3fvARB MANGLE(UniformMatrix3fvARB)
+#define glUniformMatrix4fvARB MANGLE(UniformMatrix4fvARB)
#define glUnlockArraysEXT MANGLE(UnlockArraysEXT)
#define glUnmapBufferARB MANGLE(UnmapBufferARB)
#define glUnmapBuffer MANGLE(UnmapBuffer)
#define glUnmapObjectBufferATI MANGLE(UnmapObjectBufferATI)
#define glUpdateObjectBufferATI MANGLE(UpdateObjectBufferATI)
+#define glUseProgramObjectARB MANGLE(UseProgramObjectARB)
+#define glValidateProgramARB MANGLE(ValidateProgramARB)
#define glVariantArrayObjectATI MANGLE(VariantArrayObjectATI)
#define glVariantbvEXT MANGLE(VariantbvEXT)
#define glVariantdvEXT MANGLE(VariantdvEXT)