*/
#define ATTRIB_BIT_DWORDS ((PIPE_ATTRIB_MAX+31)/32)
-struct brw_vertex_element {
- struct brw_vertex_element_state vep;
-
- unsigned index;
- unsigned element_size;
- unsigned count;
- unsigned vbo_rebase_offset;
-};
*/
struct pipe_vertex_buffer *vbo_array[PIPE_ATTRIB_MAX];
- struct brw_vertex_element inputs[PIPE_ATTRIB_MAX];
+ struct brw_vertex_element_state inputs[PIPE_ATTRIB_MAX];
#define BRW_NR_UPLOAD_BUFS 17
#define BRW_UPLOAD_INIT_SIZE (128*1024)
memset(&vep, 0, sizeof(vep));
- for (i = 0; i < nr_enabled; i++) {
- struct brw_vertex_element *input = &brw->vb.inputs[i];
-
- switch (brw->vb.vbo_array[input->vep.ve0.vertex_buffer_index]->pitch) {
- case 0: input->vep.ve1.vfcomponent0 = BRW_VFCOMPONENT_STORE_0;
- case 1: input->vep.ve1.vfcomponent1 = BRW_VFCOMPONENT_STORE_0;
- case 2: input->vep.ve1.vfcomponent2 = BRW_VFCOMPONENT_STORE_0;
- case 3: input->vep.ve1.vfcomponent3 = BRW_VFCOMPONENT_STORE_1_FLT;
- break;
- }
- vep.ve[i] = input->vep;
- }
+ for (i = 0; i < nr_enabled; i++)
+ vep.ve[i] = brw->vb.inputs[i];
vep.header.length = (1 + nr_enabled * sizeof(vep.ve[0])/4) - 2;
struct brw_context *brw = brw_context(pipe);
assert(index < PIPE_ATTRIB_MAX);
- struct brw_vertex_element el;
- memset(&el, 0, sizeof(struct brw_vertex_element));
-
- /* do we need those anymore?*/
- el.index = index;
-#if 0
- /*FIXME*/
- el.element_size = 0;
- el.count = 0;
- el.vbo_rebase_offset = 0;
-#endif
-
- el.vep.ve0.src_offset = element->src_offset;
- el.vep.ve0.src_format = brw_translate_surface_format(element->src_format);
- el.vep.ve0.valid = 1;
- el.vep.ve0.vertex_buffer_index = element->vertex_buffer_index;
-
- el.vep.ve1.dst_offset = index * 4;
- el.vep.ve1.vfcomponent3 = BRW_VFCOMPONENT_STORE_SRC;
- el.vep.ve1.vfcomponent2 = BRW_VFCOMPONENT_STORE_SRC;
- el.vep.ve1.vfcomponent1 = BRW_VFCOMPONENT_STORE_SRC;
- el.vep.ve1.vfcomponent0 = BRW_VFCOMPONENT_STORE_SRC;
- /*can we count of brw->vb.vbo_array[element->vertex_buffer_index]
- * being initialized ok to actually compute vbcomponent's
- * correctly? */
+ struct brw_vertex_element_state el;
+ memset(&el, 0, sizeof(el));
+
+ el.ve0.src_offset = element->src_offset;
+ el.ve0.src_format = brw_translate_surface_format(element->src_format);
+ el.ve0.valid = 1;
+ el.ve0.vertex_buffer_index = element->vertex_buffer_index;
+
+ el.ve1.dst_offset = index * 4;
+
+ el.ve1.vfcomponent3 = BRW_VFCOMPONENT_STORE_SRC;
+ el.ve1.vfcomponent2 = BRW_VFCOMPONENT_STORE_SRC;
+ el.ve1.vfcomponent1 = BRW_VFCOMPONENT_STORE_SRC;
+ el.ve1.vfcomponent0 = BRW_VFCOMPONENT_STORE_SRC;
+
+ switch (element->nr_components) {
+ case 1: el.ve1.vfcomponent1 = BRW_VFCOMPONENT_STORE_0;
+ case 2: el.ve1.vfcomponent2 = BRW_VFCOMPONENT_STORE_0;
+ case 3: el.ve1.vfcomponent3 = BRW_VFCOMPONENT_STORE_1_FLT;
+ break;
+ }
brw->vb.inputs[index] = el;
}
* this attribute live in?
*/
unsigned vertex_buffer_index:5;
-
- unsigned dst_offset:8;
+ unsigned nr_components:3;
+
enum pipe_format src_format; /**< PIPE_FORMAT_* */
};
vbuffer[attr].pitch = arrays[mesaAttr]->StrideB; /* in bytes */
vbuffer[attr].max_index = 0; /* need this? */
velement.vertex_buffer_index = attr;
- velement.dst_offset = 0; /* need this? */
+ velement.nr_components = arrays[mesaAttr]->Size;
velement.src_format = pipe_vertex_format(arrays[mesaAttr]->Type,
arrays[mesaAttr]->Size,
arrays[mesaAttr]->Normalized);
velement.src_offset = i * 4 * sizeof(GLfloat);
velement.vertex_buffer_index = 0;
velement.src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
- velement.dst_offset = 0;
+ velement.nr_components = 4;
pipe->set_vertex_element(pipe, i, &velement);
}
vbuffer[attr].pitch = arrays[mesaAttr]->StrideB; /* in bytes */
vbuffer[attr].max_index = 0; /* need this? */
velement.vertex_buffer_index = attr;
- velement.dst_offset = 0; /* need this? */
+ velement.nr_components = arrays[mesaAttr]->Size;
velement.src_format = pipe_vertex_format(arrays[mesaAttr]->Type,
arrays[mesaAttr]->Size,
arrays[mesaAttr]->Normalized);