}
static void
-agent_command_1 (const char *exp, int eval)
+maint_agent_command_1 (const char *exp, int eval)
{
/* We don't deal with overlay debugging at the moment. We need to
think more carefully about this. If you copy this code into
}
static void
-agent_command (const char *exp, int from_tty)
+maint_agent_command (const char *exp, int from_tty)
{
- agent_command_1 (exp, 0);
+ maint_agent_command_1 (exp, 0);
}
/* Parse the given expression, compile it into an agent expression
expression. */
static void
-agent_eval_command (const char *exp, int from_tty)
+maint_agent_eval_command (const char *exp, int from_tty)
{
- agent_command_1 (exp, 1);
+ maint_agent_command_1 (exp, 1);
}
/* Parse the given expression, compile it into an agent expression
void
_initialize_ax_gdb ()
{
- add_cmd ("agent", class_maintenance, agent_command,
+ add_cmd ("agent", class_maintenance, maint_agent_command,
_("\
Translate an expression into remote agent bytecode for tracing.\n\
Usage: maint agent [-at LOCATION,] EXPRESSION\n\
If not, generate remote agent bytecode for current frame pc address."),
&maintenancelist);
- add_cmd ("agent-eval", class_maintenance, agent_eval_command,
+ add_cmd ("agent-eval", class_maintenance, maint_agent_eval_command,
_("\
Translate an expression into remote agent bytecode for evaluation.\n\
Usage: maint agent-eval [-at LOCATION,] EXPRESSION\n\