static void
intel_set_texture_image_mt(struct brw_context *brw,
struct gl_texture_image *image,
+ GLenum internal_format,
struct intel_mipmap_tree *mt)
{
- const uint32_t internal_format = _mesa_get_format_base_format(mt->format);
struct gl_texture_object *texobj = image->TexObject;
struct intel_texture_object *intel_texobj = intel_texture_object(texobj);
struct intel_texture_image *intel_image = intel_texture_image(image);
struct gl_texture_image *texImage;
mesa_format texFormat = MESA_FORMAT_NONE;
struct intel_mipmap_tree *mt;
+ GLenum internal_format = 0;
texObj = _mesa_get_current_tex_object(ctx, target);
if (rb->mt->cpp == 4) {
if (texture_format == __DRI_TEXTURE_FORMAT_RGB) {
+ internal_format = GL_RGB;
texFormat = MESA_FORMAT_B8G8R8X8_UNORM;
}
else {
+ internal_format = GL_RGBA;
texFormat = MESA_FORMAT_B8G8R8A8_UNORM;
}
} else if (rb->mt->cpp == 2) {
+ internal_format = GL_RGB;
texFormat = MESA_FORMAT_B5G6R5_UNORM;
}
_mesa_lock_texture(&brw->ctx, texObj);
texImage = _mesa_get_tex_image(ctx, texObj, target, 0);
- intel_set_texture_image_mt(brw, texImage, mt);
+ intel_set_texture_image_mt(brw, texImage, internal_format, mt);
intel_miptree_release(&mt);
_mesa_unlock_texture(&brw->ctx, texObj);
}
struct intel_texture_object *intel_texobj = intel_texture_object(texObj);
intel_texobj->planar_format = image->planar_format;
- intel_set_texture_image_mt(brw, texImage, mt);
+ const GLenum internal_format =
+ image->internal_format != 0 ?
+ image->internal_format : _mesa_get_format_base_format(mt->format);
+ intel_set_texture_image_mt(brw, texImage, internal_format, mt);
intel_miptree_release(&mt);
}