if (rsc->texture && !etna_resource_newer(rsc, etna_resource(rsc->texture)))
rsc = etna_resource(rsc->texture); /* switch to using the texture resource */
+ /*
+ * Temporary resources are always pulled into the CPU domain, must push them
+ * back into GPU domain before the RS execs the blit to the base resource.
+ */
if (trans->rsc)
etna_bo_cpu_fini(etna_resource(trans->rsc)->bo);
}
}
- if (!trans->rsc)
+ /*
+ * Transfers without a temporary are only pulled into the CPU domain if they
+ * are not mapped unsynchronized. If they are, must push them back into GPU
+ * domain after CPU access is finished.
+ */
+ if (!trans->rsc && !(ptrans->usage & PIPE_TRANSFER_UNSYNCHRONIZED))
etna_bo_cpu_fini(rsc->bo);
pipe_resource_reference(&trans->rsc, NULL);
(rsc->layout == ETNA_LAYOUT_TILED &&
util_format_is_compressed(prsc->format));
- /* Ignore PIPE_TRANSFER_UNSYNCHRONIZED and PIPE_TRANSFER_DONTBLOCK here.
- * It appears that Gallium operates the index/vertex buffers in a
- * circular fashion, and the CPU can catch up with the GPU and starts
- * overwriting yet-to-be-processed entries, causing rendering corruption. */
- uint32_t prep_flags = 0;
+ /*
+ * Pull resources into the CPU domain. Only skipped for unsynchronized
+ * transfers without a temporary resource.
+ */
+ if (trans->rsc || !(usage & PIPE_TRANSFER_UNSYNCHRONIZED)) {
+ uint32_t prep_flags = 0;
- if (usage & PIPE_TRANSFER_READ)
- prep_flags |= DRM_ETNA_PREP_READ;
- if (usage & PIPE_TRANSFER_WRITE)
- prep_flags |= DRM_ETNA_PREP_WRITE;
+ if (usage & PIPE_TRANSFER_READ)
+ prep_flags |= DRM_ETNA_PREP_READ;
+ if (usage & PIPE_TRANSFER_WRITE)
+ prep_flags |= DRM_ETNA_PREP_WRITE;
- if (etna_bo_cpu_prep(rsc->bo, prep_flags))
- goto fail_prep;
+ if (etna_bo_cpu_prep(rsc->bo, prep_flags))
+ goto fail_prep;
+ }
/* map buffer object */
void *mapped = etna_bo_map(rsc->bo);