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texture_builtins.py: The unsigned integer type is "uint", not "unsigned"
author
Kenneth Graunke
<kenneth@whitecape.org>
Wed, 9 Jun 2010 23:11:36 +0000
(16:11 -0700)
committer
Kenneth Graunke
<kenneth@whitecape.org>
Wed, 9 Jun 2010 23:11:36 +0000
(16:11 -0700)
This doesn't actually affect anything yet, but is good to fix anyway.
builtins/tools/texture_builtins.py
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diff --git
a/builtins/tools/texture_builtins.py
b/builtins/tools/texture_builtins.py
index be0bc6fc0afae7eac6107720e97e1f7c3b62e47b..23d53149161e02cc70330f566413963b206995b4 100755
(executable)
--- a/
builtins/tools/texture_builtins.py
+++ b/
builtins/tools/texture_builtins.py
@@
-8,7
+8,7
@@
def vec_type(g, size):
if g == "i":
return "int"
elif g == "u":
- return "u
nsigned
"
+ return "u
int
"
return "float"
return g + "vec" + str(size)