texture_builtins.py: The unsigned integer type is "uint", not "unsigned"
authorKenneth Graunke <kenneth@whitecape.org>
Wed, 9 Jun 2010 23:11:36 +0000 (16:11 -0700)
committerKenneth Graunke <kenneth@whitecape.org>
Wed, 9 Jun 2010 23:11:36 +0000 (16:11 -0700)
This doesn't actually affect anything yet, but is good to fix anyway.

builtins/tools/texture_builtins.py

index be0bc6fc0afae7eac6107720e97e1f7c3b62e47b..23d53149161e02cc70330f566413963b206995b4 100755 (executable)
@@ -8,7 +8,7 @@ def vec_type(g, size):
         if g == "i":
             return "int"
         elif g == "u":
-            return "unsigned"
+            return "uint"
         return "float"
     return g + "vec" + str(size)