" ((declare () vec4 t)\n"
" (assign (constant bool (1)) (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(swiz x (var_ref edge)))))\n"
" (assign (constant bool (1)) (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(swiz y (var_ref edge)))))\n"
- " (assign (constant bool (1)) (z) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(swiz z (var_ref edge)))))\n"
+ " (assign (constant bool (1)) (z) (var_ref t) (expression float b2f (expression bool >= (swiz z (var_ref x))(swiz z (var_ref edge)))))\n"
" (assign (constant bool (1)) (w) (var_ref t) (expression float b2f (expression bool >= (swiz w (var_ref x))(swiz w (var_ref edge)))))\n"
" (return (var_ref t))))\n"
"))\n"