This allows mod(int, int) to become selected as float mod when doubles
are supported.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Cc: "10.6" <mesa-stable@lists.freedesktop.org>
if (from_type == to_type)
return PARAMETER_EXACT_MATCH;
- /* XXX: When ARB_gpu_shader_fp64 support is added, check for float->double,
- * and int/uint->double conversions
- */
+ if (to_type->base_type == GLSL_TYPE_DOUBLE) {
+ if (from_type->base_type == GLSL_TYPE_FLOAT)
+ return PARAMETER_FLOAT_TO_DOUBLE;
+ return PARAMETER_INT_TO_DOUBLE;
+ }
if (to_type->base_type == GLSL_TYPE_FLOAT)
return PARAMETER_INT_TO_FLOAT;