radeon: Use accessor for stencil reference values
authorChris Forbes <chrisf@ijw.co.nz>
Mon, 13 May 2013 09:48:34 +0000 (21:48 +1200)
committerChris Forbes <chrisf@ijw.co.nz>
Wed, 15 May 2013 10:04:34 +0000 (22:04 +1200)
V2: Drop spurious mask with 0xff.

NOTE: This is a candidate for stable branches.

Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Acked-by: Paul Berry <stereotype441@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
src/mesa/drivers/dri/r200/r200_state.c
src/mesa/drivers/dri/radeon/radeon_state.c

index f812a15c62a0b8345255c7690b3dba89e17d9b01..d3e811407bee5c690e0da235fd6a580f5381a445 100644 (file)
@@ -41,6 +41,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #include "main/light.h"
 #include "main/framebuffer.h"
 #include "main/fbobject.h"
+#include "main/stencil.h"
 
 #include "swrast/swrast.h"
 #include "vbo/vbo.h"
@@ -1384,7 +1385,7 @@ r200StencilFuncSeparate( struct gl_context *ctx, GLenum face, GLenum func,
                          GLint ref, GLuint mask )
 {
    r200ContextPtr rmesa = R200_CONTEXT(ctx);
-   GLuint refmask = (((ctx->Stencil.Ref[0] & 0xff) << R200_STENCIL_REF_SHIFT) |
+   GLuint refmask = ((_mesa_get_stencil_ref(ctx, 0) << R200_STENCIL_REF_SHIFT) |
                     ((ctx->Stencil.ValueMask[0] & 0xff) << R200_STENCIL_MASK_SHIFT));
 
    R200_STATECHANGE( rmesa, ctx );
index 94fb69bc76880daf0b49ea66cf306a93efc9f2e8..70542f68a190b8966acb2cf76c07dbdf07afef8d 100644 (file)
@@ -42,6 +42,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #include "main/fbobject.h"
 #include "main/simple_list.h"
 #include "main/state.h"
+#include "main/core.h"
+#include "main/stencil.h"
 
 #include "vbo/vbo.h"
 #include "tnl/tnl.h"
@@ -1156,7 +1158,7 @@ radeonStencilFuncSeparate( struct gl_context *ctx, GLenum face, GLenum func,
                            GLint ref, GLuint mask )
 {
    r100ContextPtr rmesa = R100_CONTEXT(ctx);
-   GLuint refmask = (((ctx->Stencil.Ref[0] & 0xff) << RADEON_STENCIL_REF_SHIFT) |
+   GLuint refmask = ((_mesa_get_stencil_ref(ctx, 0) << RADEON_STENCIL_REF_SHIFT) |
                     ((ctx->Stencil.ValueMask[0] & 0xff) << RADEON_STENCIL_MASK_SHIFT));
 
    RADEON_STATECHANGE( rmesa, ctx );