#include "fd3_format.h"
#include "fd3_zsa.h"
+static inline uint32_t
+add_sat(uint32_t a, int32_t b)
+{
+ int64_t ret = (uint64_t)a + (int64_t)b;
+ if (ret > ~0U)
+ return ~0U;
+ if (ret < 0)
+ return 0;
+ return (uint32_t)ret;
+}
static void
draw_impl(struct fd_context *ctx, struct fd_ringbuffer *ring,
OUT_RING(ring, 0x0000000b); /* PC_VERTEX_REUSE_BLOCK_CNTL */
OUT_PKT0(ring, REG_A3XX_VFD_INDEX_MIN, 4);
- OUT_RING(ring, info->min_index); /* VFD_INDEX_MIN */
- OUT_RING(ring, info->max_index); /* VFD_INDEX_MAX */
+ OUT_RING(ring, add_sat(info->min_index, info->index_bias)); /* VFD_INDEX_MIN */
+ OUT_RING(ring, add_sat(info->max_index, info->index_bias)); /* VFD_INDEX_MAX */
OUT_RING(ring, info->start_instance); /* VFD_INSTANCEID_OFFSET */
- OUT_RING(ring, info->start); /* VFD_INDEX_OFFSET */
+ OUT_RING(ring, info->indexed ? info->index_bias : info->start); /* VFD_INDEX_OFFSET */
OUT_PKT0(ring, REG_A3XX_PC_RESTART_INDEX, 1);
OUT_RING(ring, info->primitive_restart ? /* PC_RESTART_INDEX */