}
-EGLBoolean
+EGLBoolean EGLAPIENTRY
eglGetScreensMESA(EGLDisplay dpy, EGLScreenMESA *screens,
EGLint max_screens, EGLint *num_screens)
{
}
-EGLSurface
+EGLSurface EGLAPIENTRY
eglCreateScreenSurfaceMESA(EGLDisplay dpy, EGLConfig config,
const EGLint *attrib_list)
{
}
-EGLBoolean
+EGLBoolean EGLAPIENTRY
eglShowScreenSurfaceMESA(EGLDisplay dpy, EGLint screen,
EGLSurface surface, EGLModeMESA mode)
{
}
-EGLBoolean
+EGLBoolean EGLAPIENTRY
eglScreenPositionMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLint x, EGLint y)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
}
-EGLBoolean
+EGLBoolean EGLAPIENTRY
eglQueryScreenMESA(EGLDisplay dpy, EGLScreenMESA screen,
EGLint attribute, EGLint *value)
{
}
-EGLBoolean
+EGLBoolean EGLAPIENTRY
eglQueryScreenSurfaceMESA(EGLDisplay dpy, EGLScreenMESA screen,
EGLSurface *surface)
{
}
-EGLBoolean
+EGLBoolean EGLAPIENTRY
eglQueryScreenModeMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *mode)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
}
-const char *
+const char * EGLAPIENTRY
eglQueryModeStringMESA(EGLDisplay dpy, EGLModeMESA mode)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
* eglWaitNative()
* See section 3.7 "Rendering Context" in the EGL specification for details.
*/
-EGLBoolean
+EGLBoolean EGLAPIENTRY
eglBindAPI(EGLenum api)
{
_EGLThreadInfo *t = _eglGetCurrentThread();
/**
* Return the last value set with eglBindAPI().
*/
-EGLenum
+EGLenum EGLAPIENTRY
eglQueryAPI(void)
{
_EGLThreadInfo *t = _eglGetCurrentThread();
}
-EGLSurface
+EGLSurface EGLAPIENTRY
eglCreatePbufferFromClientBuffer(EGLDisplay dpy, EGLenum buftype,
EGLClientBuffer buffer, EGLConfig config,
const EGLint *attrib_list)
}
-EGLBoolean
+EGLBoolean EGLAPIENTRY
eglReleaseThread(void)
{
/* unbind current contexts */
#ifdef EGL_KHR_image_base
-EGLImageKHR
+EGLImageKHR EGLAPIENTRY
eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target,
EGLClientBuffer buffer, const EGLint *attr_list)
{
}
-EGLBoolean
+EGLBoolean EGLAPIENTRY
eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR image)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
#ifdef EGL_NOK_swap_region
-EGLBoolean
+EGLBoolean EGLAPIENTRY
eglSwapBuffersRegionNOK(EGLDisplay dpy, EGLSurface surface,
EGLint numRects, const EGLint *rects)
{