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i965: Lower ldexp.
author
Matt Turner
<mattst88@gmail.com>
Sat, 3 Aug 2013 18:34:30 +0000
(11:34 -0700)
committer
Matt Turner
<mattst88@gmail.com>
Tue, 17 Sep 2013 23:59:26 +0000
(16:59 -0700)
v2: Drop frexp lowering.
Reviewed-by: Paul Berry <stereotype441@gmail.com>
src/mesa/drivers/dri/i965/brw_shader.cpp
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diff --git
a/src/mesa/drivers/dri/i965/brw_shader.cpp
b/src/mesa/drivers/dri/i965/brw_shader.cpp
index 53364a5ba6084e14eef5e8b4273b2ff7b3ed5743..a558d3604a332ec81e7c07079966a41a499f9f9b 100644
(file)
--- a/
src/mesa/drivers/dri/i965/brw_shader.cpp
+++ b/
src/mesa/drivers/dri/i965/brw_shader.cpp
@@
-154,7
+154,8
@@
brw_link_shader(struct gl_context *ctx, struct gl_shader_program *shProg)
EXP_TO_EXP2 |
LOG_TO_LOG2 |
bitfield_insert |
- lrp_to_arith);
+ lrp_to_arith |
+ LDEXP_TO_ARITH);
/* Pre-gen6 HW can only nest if-statements 16 deep. Beyond this,
* if-statements need to be flattened.