Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
bool subgroup_vote;
bool gcn_shader;
bool trinary_minmax;
+ bool descriptor_array_dynamic_indexing;
};
typedef struct shader_info {
spv_check_supported(shader_viewport_index_layer, cap);
break;
+ case SpvCapabilityInputAttachmentArrayDynamicIndexingEXT:
+ case SpvCapabilityUniformTexelBufferArrayDynamicIndexingEXT:
+ case SpvCapabilityStorageTexelBufferArrayDynamicIndexingEXT:
+ spv_check_supported(descriptor_array_dynamic_indexing, cap);
+ break;
+
default:
vtn_fail("Unhandled capability");
}