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meta: s/INLINE/inline/
author
Brian Paul
<brianp@vmware.com>
Thu, 4 Sep 2014 15:20:20 +0000
(09:20 -0600)
committer
Brian Paul
<brianp@vmware.com>
Thu, 4 Sep 2014 18:17:43 +0000
(12:17 -0600)
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
src/mesa/drivers/common/meta.c
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diff --git
a/src/mesa/drivers/common/meta.c
b/src/mesa/drivers/common/meta.c
index 85f934dd4f2b252e78713c024a65e812760cf264..7a8e627ba94d5895eea4ac69219bb2bb4013f15e 100644
(file)
--- a/
src/mesa/drivers/common/meta.c
+++ b/
src/mesa/drivers/common/meta.c
@@
-1220,7
+1220,7
@@
_mesa_meta_in_progress(struct gl_context *ctx)
* Used by the meta-Clear, Draw/CopyPixels and Bitmap functions where the Z
* value comes from the clear value or raster position.
*/
-static
INLINE
GLfloat
+static
inline
GLfloat
invert_z(GLfloat normZ)
{
GLfloat objZ = 1.0f - 2.0f * normZ;