}
}
-static char* r500_fs_swiz[] = {
- " R",
- " G",
- " B",
- " A",
- " 0",
- ".5",
- " 1",
- " U",
-};
-
-static char* r500_fs_op_rgb[] = {
- "MAD",
- "DP3",
- "DP4",
- "D2A",
- "MIN",
- "MAX",
- "---",
- "CND",
- "CMP",
- "FRC",
- "SOP",
- "MDH",
- "MDV",
-};
-
-static char* r500_fs_op_alpha[] = {
- "MAD",
- " DP",
- "MIN",
- "MAX",
- "---",
- "CND",
- "CMP",
- "FRC",
- "EX2",
- "LN2",
- "RCP",
- "RSQ",
- "SIN",
- "COS",
- "MDH",
- "MDV",
-};
-
-static char* r500_fs_mask[] = {
- "NONE",
- "R ",
- " G ",
- "RG ",
- " B ",
- "R B ",
- " GB ",
- "RGB ",
- " A",
- "R A",
- " G A",
- "RG A",
- " BA",
- "R BA",
- " GBA",
- "RGBA",
-};
-
-static char* r500_fs_tex[] = {
- " NOP",
- " LD",
- "TEXKILL",
- " PROJ",
- "LODBIAS",
- " LOD",
- " DXDY",
-};
-
void r500_fs_dump(struct r500_fragment_shader* fs)
{
int i;
}
}
+static void r300_vs_op_dump(uint32_t op)
+{
+ if (op & 0x81) {
+ debug_printf("PVS_MACRO_OP_2CLK_M2X_ADD\n");
+ } else if (op & 0x80) {
+ debug_printf(" PVS_MACRO_OP_2CLK_MADD\n");
+ } else if (op & 0x40) {
+ debug_printf("%s\n", r300_vs_me_ops[op & 0x1f]);
+ } else {
+ debug_printf("%s\n", r300_vs_ve_ops[op & 0x1f]);
+ }
+}
+
void r300_vs_dump(struct r300_vertex_shader* vs)
{
int i;
for (i = 0; i < vs->instruction_count; i++) {
- debug_printf("inst0: 0x%x\n", vs->instructions[i].inst0);
+ r300_vs_op_dump(vs->instructions[i].inst0);
debug_printf("inst1: 0x%x\n", vs->instructions[i].inst1);
debug_printf("inst2: 0x%x\n", vs->instructions[i].inst2);
debug_printf("inst3: 0x%x\n", vs->instructions[i].inst3);
#include "r300_state_shader.h"
#include "r300_state_tcl.h"
+static char* r500_fs_swiz[] = {
+ " R",
+ " G",
+ " B",
+ " A",
+ " 0",
+ ".5",
+ " 1",
+ " U",
+};
+
+static char* r500_fs_op_rgb[] = {
+ "MAD",
+ "DP3",
+ "DP4",
+ "D2A",
+ "MIN",
+ "MAX",
+ "---",
+ "CND",
+ "CMP",
+ "FRC",
+ "SOP",
+ "MDH",
+ "MDV",
+};
+
+static char* r500_fs_op_alpha[] = {
+ "MAD",
+ " DP",
+ "MIN",
+ "MAX",
+ "---",
+ "CND",
+ "CMP",
+ "FRC",
+ "EX2",
+ "LN2",
+ "RCP",
+ "RSQ",
+ "SIN",
+ "COS",
+ "MDH",
+ "MDV",
+};
+
+static char* r500_fs_mask[] = {
+ "NONE",
+ "R ",
+ " G ",
+ "RG ",
+ " B ",
+ "R B ",
+ " GB ",
+ "RGB ",
+ " A",
+ "R A",
+ " G A",
+ "RG A",
+ " BA",
+ "R BA",
+ " GBA",
+ "RGBA",
+};
+
+static char* r500_fs_tex[] = {
+ " NOP",
+ " LD",
+ "TEXKILL",
+ " PROJ",
+ "LODBIAS",
+ " LOD",
+ " DXDY",
+};
+
+static char* r300_vs_ve_ops[] = {
+ /* R300 vector ops */
+ " VE_NO_OP",
+ " VE_DOT_PRODUCT",
+ " VE_MULTIPLY",
+ " VE_ADD",
+ " VE_MULTIPLY_ADD",
+ " VE_DISTANCE_FACTOR",
+ " VE_FRACTION",
+ " VE_MAXIMUM",
+ " VE_MINIMUM",
+ "VE_SET_GREATER_THAN_EQUAL",
+ " VE_SET_LESS_THAN",
+ " VE_MULTIPLYX2_ADD",
+ " VE_MULTIPLY_CLAMP",
+ " VE_FLT2FIX_DX",
+ " VE_FLT2FIX_DX_RND",
+ /* R500 vector ops */
+ " VE_PRED_SET_EQ_PUSH",
+ " VE_PRED_SET_GT_PUSH",
+ " VE_PRED_SET_GTE_PUSH",
+ " VE_PRED_SET_NEQ_PUSH",
+ " VE_COND_WRITE_EQ",
+ " VE_COND_WRITE_GT",
+ " VE_COND_WRITE_GTE",
+ " VE_COND_WRITE_NEQ",
+ " VE_SET_GREATER_THAN",
+ " VE_SET_EQUAL",
+ " VE_SET_NOT_EQUAL",
+ " (reserved)",
+ " (reserved)",
+ " (reserved)",
+};
+
+static char* r300_vs_me_ops[] = {
+ /* R300 math ops */
+ " ME_NO_OP",
+ " ME_EXP_BASE2_DX",
+ " ME_LOG_BASE2_DX",
+ " ME_EXP_BASEE_FF",
+ " ME_LIGHT_COEFF_DX",
+ " ME_POWER_FUNC_FF",
+ " ME_RECIP_DX",
+ " ME_RECIP_FF",
+ " ME_RECIP_SQRT_DX",
+ " ME_RECIP_SQRT_FF",
+ " ME_MULTIPLY",
+ " ME_EXP_BASE2_FULL_DX",
+ " ME_LOG_BASE2_FULL_DX",
+ " ME_POWER_FUNC_FF_CLAMP_B",
+ "ME_POWER_FUNC_FF_CLAMP_B1",
+ "ME_POWER_FUNC_FF_CLAMP_01",
+ " ME_SIN",
+ " ME_COS",
+ /* R500 math ops */
+ " ME_LOG_BASE2_IEEE",
+ " ME_RECIP_IEEE",
+ " ME_RECIP_SQRT_IEEE",
+ " ME_PRED_SET_EQ",
+ " ME_PRED_SET_GT",
+ " ME_PRED_SET_GTE",
+ " ME_PRED_SET_NEQ",
+ " ME_PRED_SET_CLR",
+ " ME_PRED_SET_INV",
+ " ME_PRED_SET_POP",
+ " ME_PRED_SET_RESTORE",
+ " (reserved)",
+ " (reserved)",
+ " (reserved)",
+};
+
void r500_fs_dump(struct r500_fragment_shader* fs);
void r300_vs_dump(struct r300_vertex_shader* vs);