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intel/cs: Ignore runtime_check_aads_emit for CS
author
Jason Ekstrand
<jason.ekstrand@intel.com>
Tue, 22 Aug 2017 04:27:42 +0000
(21:27 -0700)
committer
Jason Ekstrand
<jason.ekstrand@intel.com>
Tue, 7 Nov 2017 18:37:52 +0000
(10:37 -0800)
It's only set on gen4-5 which clearly don't support compute shaders.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
src/intel/compiler/brw_fs.cpp
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diff --git
a/src/intel/compiler/brw_fs.cpp
b/src/intel/compiler/brw_fs.cpp
index 978bc9ecca52f73ee47e7d3efb97507c959c9add..84792e88f62ee0741dd49ea3e6e74934aaf9f577 100644
(file)
--- a/
src/intel/compiler/brw_fs.cpp
+++ b/
src/intel/compiler/brw_fs.cpp
@@
-6931,8
+6931,7
@@
brw_compile_cs(const struct brw_compiler *compiler, void *log_data,
}
fs_generator g(compiler, log_data, mem_ctx, (void*) key, &prog_data->base,
- v8.promoted_constants, v8.runtime_check_aads_emit,
- MESA_SHADER_COMPUTE);
+ v8.promoted_constants, false, MESA_SHADER_COMPUTE);
if (INTEL_DEBUG & DEBUG_CS) {
char *name = ralloc_asprintf(mem_ctx, "%s compute shader %s",
shader->info.label ? shader->info.label :