--- /dev/null
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "pipe/p_util.h"
+#include "draw/draw_context.h"
+#include "draw/draw_private.h"
+#include "draw/draw_vbuf.h"
+#include "draw/draw_vertex.h"
+#include "draw/draw_pt.h"
+#include "translate/translate.h"
+
+
+struct pt_emit {
+ struct draw_context *draw;
+
+ struct translate *translate;
+
+ unsigned pipeline_vertex_size;
+ unsigned prim;
+ unsigned opt;
+};
+
+
+void draw_pt_emit_prepare( struct pt_emit *emit,
+ unsigned prim,
+ unsigned opt )
+{
+ struct draw_context *draw = emit->draw;
+ const struct vertex_info *vinfo;
+ unsigned dst_offset;
+ struct translate_key hw_key;
+ unsigned i;
+ boolean ok;
+
+ ok = draw->render->set_primitive(draw->render, prim);
+ if (!ok) {
+ assert(0);
+ return;
+ }
+
+ /* Must do this after set_primitive() above:
+ */
+ vinfo = draw->render->get_vertex_info(draw->render);
+
+
+ /* In passthrough mode, need to translate from vertex shader
+ * outputs to hw vertices.
+ */
+ dst_offset = 0;
+ for (i = 0; i < vinfo->num_attribs; i++) {
+ unsigned emit_sz = 0;
+ unsigned src_buffer = 0;
+ unsigned output_format;
+ unsigned src_offset = (sizeof(struct vertex_header) +
+ vinfo->src_index[i] * 4 * sizeof(float) );
+
+
+
+ switch (vinfo->emit[i]) {
+ case EMIT_4F:
+ output_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
+ emit_sz = 4 * sizeof(float);
+ break;
+ case EMIT_3F:
+ output_format = PIPE_FORMAT_R32G32B32_FLOAT;
+ emit_sz = 3 * sizeof(float);
+ break;
+ case EMIT_2F:
+ output_format = PIPE_FORMAT_R32G32_FLOAT;
+ emit_sz = 2 * sizeof(float);
+ break;
+ case EMIT_1F:
+ output_format = PIPE_FORMAT_R32_FLOAT;
+ emit_sz = 1 * sizeof(float);
+ break;
+ case EMIT_1F_PSIZE:
+ output_format = PIPE_FORMAT_R32_FLOAT;
+ emit_sz = 1 * sizeof(float);
+ src_buffer = 1;
+ src_offset = 0;
+ break;
+ case EMIT_4UB:
+ output_format = PIPE_FORMAT_B8G8R8A8_UNORM;
+ emit_sz = 4 * sizeof(ubyte);
+ default:
+ assert(0);
+ output_format = PIPE_FORMAT_NONE;
+ emit_sz = 0;
+ break;
+ }
+
+ hw_key.element[i].input_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
+ hw_key.element[i].input_buffer = src_buffer;
+ hw_key.element[i].input_offset = src_offset;
+ hw_key.element[i].output_format = output_format;
+ hw_key.element[i].output_offset = dst_offset;
+
+ dst_offset += emit_sz;
+ }
+
+ hw_key.nr_elements = vinfo->num_attribs;
+ hw_key.output_stride = vinfo->size * 4;
+
+ /* Don't bother with caching at this stage:
+ */
+ if (!emit->translate ||
+ memcmp(&emit->translate->key, &hw_key, sizeof(hw_key)) != 0)
+ {
+ if (emit->translate)
+ emit->translate->release(emit->translate);
+
+ emit->translate = translate_generic_create( &hw_key );
+ }
+}
+
+
+void draw_pt_emit( struct pt_emit *emit,
+ char *verts,
+ unsigned stride,
+ unsigned vertex_count,
+ const ushort *elts,
+ unsigned count )
+{
+ struct draw_context *draw = emit->draw;
+ struct translate *translate = emit->translate;
+ struct vbuf_render *render = draw->render;
+ void *hw_verts;
+
+ /* XXX: need to flush to get prim_vbuf.c to release its allocation??
+ */
+ draw_do_flush( draw, DRAW_FLUSH_BACKEND );
+
+ hw_verts = render->allocate_vertices(render,
+ (ushort)translate->key.output_stride,
+ (ushort)count);
+ if (!hw_verts) {
+ assert(0);
+ return;
+ }
+
+ translate->set_buffer(translate,
+ 0,
+ verts,
+ stride );
+
+ translate->set_buffer(translate,
+ 1,
+ &draw->rasterizer->point_size,
+ 0);
+
+ translate->run( translate,
+ 0,
+ vertex_count,
+ hw_verts );
+
+ render->draw(render,
+ elts,
+ count);
+
+ render->release_vertices(render,
+ hw_verts,
+ translate->key.output_stride,
+ vertex_count);
+}
+
+
+struct pt_emit *draw_pt_emit_create( struct draw_context *draw )
+{
+ struct pt_emit *emit = CALLOC_STRUCT(pt_emit);
+ if (!emit)
+ return NULL;
+
+ emit->draw = draw;
+
+ return emit;
+}
+
+void draw_pt_emit_destroy( struct pt_emit *emit )
+{
+ if (emit->translate)
+ emit->translate->release( emit->translate );
+
+ FREE(emit);
+}
struct draw_pt_middle_end base;
struct draw_context *draw;
- struct translate *translate;
+ struct pt_emit *emit;
unsigned pipeline_vertex_size;
unsigned prim;
unsigned opt )
{
struct fetch_pipeline_middle_end *fpme = (struct fetch_pipeline_middle_end *)middle;
- struct draw_context *draw = fpme->draw;
- unsigned i;
- boolean ok;
- const struct vertex_info *vinfo;
- unsigned dst_offset;
- struct translate_key hw_key;
fpme->prim = prim;
fpme->opt = opt;
- if (!(opt & PT_PIPELINE)) {
- ok = draw->render->set_primitive(draw->render, prim);
- if (!ok) {
- assert(0);
- return;
- }
-
- /* Must do this after set_primitive() above:
- */
- vinfo = draw->render->get_vertex_info(draw->render);
-
-
- /* In passthrough mode, need to translate from vertex shader
- * outputs to hw vertices.
- */
- dst_offset = 0;
- for (i = 0; i < vinfo->num_attribs; i++) {
- unsigned emit_sz = 0;
- unsigned src_buffer = 0;
- unsigned output_format;
- unsigned src_offset = (sizeof(struct vertex_header) +
- vinfo->src_index[i] * 4 * sizeof(float) );
-
-
-
- switch (vinfo->emit[i]) {
- case EMIT_4F:
- output_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
- emit_sz = 4 * sizeof(float);
- break;
- case EMIT_3F:
- output_format = PIPE_FORMAT_R32G32B32_FLOAT;
- emit_sz = 3 * sizeof(float);
- break;
- case EMIT_2F:
- output_format = PIPE_FORMAT_R32G32_FLOAT;
- emit_sz = 2 * sizeof(float);
- break;
- case EMIT_1F:
- output_format = PIPE_FORMAT_R32_FLOAT;
- emit_sz = 1 * sizeof(float);
- break;
- case EMIT_1F_PSIZE:
- output_format = PIPE_FORMAT_R32_FLOAT;
- emit_sz = 1 * sizeof(float);
- src_buffer = 1;
- src_offset = 0;
- break;
- case EMIT_4UB:
- output_format = PIPE_FORMAT_B8G8R8A8_UNORM;
- emit_sz = 4 * sizeof(ubyte);
- default:
- assert(0);
- output_format = PIPE_FORMAT_NONE;
- emit_sz = 0;
- break;
- }
-
- hw_key.element[i].input_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
- hw_key.element[i].input_buffer = src_buffer;
- hw_key.element[i].input_offset = src_offset;
- hw_key.element[i].output_format = output_format;
- hw_key.element[i].output_offset = dst_offset;
-
- dst_offset += emit_sz;
- }
-
- hw_key.nr_elements = vinfo->num_attribs;
- hw_key.output_stride = vinfo->size * 4;
-
- /* Don't bother with caching at this stage:
- */
- if (!fpme->translate ||
- memcmp(&fpme->translate->key, &hw_key, sizeof(hw_key)) != 0)
- {
- if (fpme->translate)
- fpme->translate->release(fpme->translate);
-
- fpme->translate = translate_generic_create( &hw_key );
- }
- }
-
+ if (!(opt & PT_PIPELINE))
+ draw_pt_emit_prepare( fpme->emit, prim, opt );
//fpme->pipeline_vertex_size = sizeof(struct vertex_header) + nr * 4 * sizeof(float);
fpme->pipeline_vertex_size = MAX_VERTEX_ALLOCATION;
draw_elts,
draw_count );
} else {
- struct translate *translate = fpme->translate;
- void *hw_verts;
-
- /* XXX: need to flush to get prim_vbuf.c to release its allocation??
- */
- draw_do_flush( draw, DRAW_FLUSH_BACKEND );
-
- hw_verts = draw->render->allocate_vertices(draw->render,
- (ushort)fpme->translate->key.output_stride,
- (ushort)fetch_count);
- if (!hw_verts) {
- assert(0);
- return;
- }
-
- translate->set_buffer(translate,
- 0,
- pipeline_verts,
- fpme->pipeline_vertex_size );
-
- translate->set_buffer(translate,
- 1,
- &fpme->draw->rasterizer->point_size,
- 0);
-
- translate->run( translate,
- 0, fetch_count,
- hw_verts );
-
- draw->render->draw(draw->render,
- draw_elts,
- draw_count);
-
- draw->render->release_vertices(draw->render,
- hw_verts,
- fpme->translate->key.output_stride,
- fetch_count);
+ draw_pt_emit( fpme->emit,
+ pipeline_verts,
+ fpme->pipeline_vertex_size,
+ fetch_count,
+ draw_elts,
+ draw_count );
}
struct draw_pt_middle_end *draw_pt_fetch_pipeline_or_emit( struct draw_context *draw )
{
- struct fetch_pipeline_middle_end *fetch_pipeline = CALLOC_STRUCT( fetch_pipeline_middle_end );
+ struct fetch_pipeline_middle_end *fpme = CALLOC_STRUCT( fetch_pipeline_middle_end );
+ if (!fpme)
+ goto fail;
+
+ fpme->base.prepare = fetch_pipeline_prepare;
+ fpme->base.run = fetch_pipeline_run;
+ fpme->base.finish = fetch_pipeline_finish;
+ fpme->base.destroy = fetch_pipeline_destroy;
+
+ fpme->draw = draw;
+
+ fpme->emit = draw_pt_emit_create( draw );
+ if (!fpme->emit)
+ goto fail;
- fetch_pipeline->base.prepare = fetch_pipeline_prepare;
- fetch_pipeline->base.run = fetch_pipeline_run;
- fetch_pipeline->base.finish = fetch_pipeline_finish;
- fetch_pipeline->base.destroy = fetch_pipeline_destroy;
+ return &fpme->base;
- fetch_pipeline->draw = draw;
+ fail:
+ if (fpme)
+ fetch_pipeline_destroy( &fpme->base );
- return &fetch_pipeline->base;
+ return NULL;
}