copy_miptrees(brw, src_mt, src_x, src_y, src_z, src_level,
dst_mt, dst_x, dst_y, dst_z, dst_level,
src_width, src_height);
+
+ /* CopyImage only works for equal formats, texture view equivalence
+ * classes, and a couple special cases for compressed textures.
+ *
+ * Notably, GL_DEPTH_STENCIL does not appear in any equivalence
+ * classes, so we know the formats must be the same, and thus both
+ * will either have stencil, or not. They can't be mismatched.
+ */
+ assert((src_mt->stencil_mt != NULL) == (dst_mt->stencil_mt != NULL));
+
+ if (dst_mt->stencil_mt) {
+ copy_miptrees(brw, src_mt->stencil_mt, src_x, src_y, src_z, src_level,
+ dst_mt->stencil_mt, dst_x, dst_y, dst_z, dst_level,
+ src_width, src_height);
+ }
}
void