return (const GLuint *)p->store;
}
+
+
+/**
+ * Subroutine calls require special attention.
+ * Mesa instructions may be expanded into multiple hardware instructions
+ * so the prog_instruction::BranchTarget field can't be used as an index
+ * into the hardware instructions.
+ *
+ * The BranchTarget field isn't needed, however. Mesa's GLSL compiler
+ * emits CAL and BGNSUB instructions with labels that can be used to map
+ * subroutine calls to actual subroutine code blocks.
+ *
+ * The structures and function here implement patching of CAL instructions
+ * so they jump to the right subroutine code...
+ */
+
+
+/**
+ * For each OPCODE_BGNSUB we create one of these.
+ */
+struct brw_glsl_label
+{
+ const char *name; /**< the label string */
+ GLuint position; /**< the position of the brw instruction for this label */
+ struct brw_glsl_label *next; /**< next in linked list */
+};
+
+
+/**
+ * For each OPCODE_CAL we create one of these.
+ */
+struct brw_glsl_call
+{
+ GLuint call_inst_pos; /**< location of the CAL instruction */
+ const char *sub_name; /**< name of subroutine to call */
+ struct brw_glsl_call *next; /**< next in linked list */
+};
+
+
+/**
+ * Called for each OPCODE_BGNSUB.
+ */
+void
+brw_save_label(struct brw_compile *c, const char *name, GLuint position)
+{
+ struct brw_glsl_label *label = CALLOC_STRUCT(brw_glsl_label);
+ label->name = name;
+ label->position = position;
+ label->next = c->first_label;
+ c->first_label = label;
+}
+
+
+/**
+ * Called for each OPCODE_CAL.
+ */
+void
+brw_save_call(struct brw_compile *c, const char *name, GLuint call_pos)
+{
+ struct brw_glsl_call *call = CALLOC_STRUCT(brw_glsl_call);
+ call->call_inst_pos = call_pos;
+ call->sub_name = name;
+ call->next = c->first_call;
+ c->first_call = call;
+}
+
+
+/**
+ * Lookup a label, return label's position/offset.
+ */
+static GLuint
+brw_lookup_label(struct brw_compile *c, const char *name)
+{
+ const struct brw_glsl_label *label;
+ for (label = c->first_label; label; label = label->next) {
+ if (strcmp(name, label->name) == 0) {
+ return label->position;
+ }
+ }
+ abort(); /* should never happen */
+ return ~0;
+}
+
+
+/**
+ * When we're done generating code, this function is called to resolve
+ * subroutine calls.
+ */
+void
+brw_resolve_cals(struct brw_compile *c)
+{
+ const struct brw_glsl_call *call;
+
+ for (call = c->first_call; call; call = call->next) {
+ const GLuint sub_loc = brw_lookup_label(c, call->sub_name);
+ struct brw_instruction *brw_call_inst = &c->store[call->call_inst_pos];
+ struct brw_instruction *brw_sub_inst = &c->store[sub_loc];
+ GLint offset = brw_sub_inst - brw_call_inst;
+
+ /* patch brw_inst1 to point to brw_inst2 */
+ brw_set_src1(brw_call_inst, brw_imm_d(offset * 16));
+ }
+
+ /* free linked list of calls */
+ {
+ struct brw_glsl_call *call, *next;
+ for (call = c->first_call; call; call = next) {
+ next = call->next;
+ _mesa_free(call);
+ }
+ c->first_call = NULL;
+ }
+
+ /* free linked list of labels */
+ {
+ struct brw_glsl_label *label, *next;
+ for (label = c->first_label; label; label = next) {
+ next = label->next;
+ _mesa_free(label);
+ }
+ c->first_label = NULL;
+ }
+}
};
+struct brw_glsl_label;
+struct brw_glsl_call;
+
+
+
#define BRW_EU_MAX_INSN_STACK 5
#define BRW_EU_MAX_INSN 1200
GLuint flag_value;
GLboolean single_program_flow;
struct brw_context *brw;
+
+ struct brw_glsl_label *first_label; /**< linked list of labels */
+ struct brw_glsl_call *first_call; /**< linked list of CALs */
};
+void
+brw_save_label(struct brw_compile *c, const char *name, GLuint position);
+
+void
+brw_save_call(struct brw_compile *c, const char *name, GLuint call_pos);
+
+void
+brw_resolve_cals(struct brw_compile *c);
+
+
static INLINE int type_sz( GLuint type )
{
}
+/**
+ * Called after code generation to resolve subroutine calls and the
+ * END instruction.
+ * \param end_inst points to brw code for END instruction
+ * \param last_inst points to last instruction emitted before vertex write
+ */
static void
-post_vs_emit( struct brw_vs_compile *c, struct brw_instruction *end_inst )
+post_vs_emit( struct brw_vs_compile *c,
+ struct brw_instruction *end_inst,
+ struct brw_instruction *last_inst )
{
- GLuint nr_insns = c->vp->program.Base.NumInstructions;
- GLuint insn, target_insn;
- struct prog_instruction *inst1, *inst2;
- struct brw_instruction *brw_inst1, *brw_inst2;
- int offset;
- for (insn = 0; insn < nr_insns; insn++) {
- inst1 = &c->vp->program.Base.Instructions[insn];
- brw_inst1 = inst1->Data;
- switch (inst1->Opcode) {
- case OPCODE_CAL:
- case OPCODE_BRA:
- target_insn = inst1->BranchTarget;
- inst2 = &c->vp->program.Base.Instructions[target_insn];
- brw_inst2 = inst2->Data;
- offset = brw_inst2 - brw_inst1;
- brw_set_src1(brw_inst1, brw_imm_d(offset*16));
- break;
- case OPCODE_END:
- offset = end_inst - brw_inst1;
- brw_set_src1(brw_inst1, brw_imm_d(offset*16));
- break;
- default:
- break;
- }
- }
+ GLint offset;
+
+ brw_resolve_cals(&c->func);
+
+ /* patch up the END code to jump past subroutines, etc */
+ offset = last_inst - end_inst;
+ brw_set_src1(end_inst, brw_imm_d(offset * 16));
}
+
/* Emit the fragment program instructions here.
*/
void brw_vs_emit(struct brw_vs_compile *c )
struct brw_compile *p = &c->func;
GLuint nr_insns = c->vp->program.Base.NumInstructions;
GLuint insn, if_insn = 0;
- struct brw_instruction *end_inst;
+ GLuint end_offset = 0;
+ struct brw_instruction *end_inst, *last_inst;
struct brw_instruction *if_inst[MAX_IFSN];
struct brw_indirect stack_index = brw_indirect(0, 0);
/* Get argument regs. SWZ is special and does this itself.
*/
- inst->Data = &p->store[p->nr_insn];
if (inst->Opcode != OPCODE_SWZ)
for (i = 0; i < 3; i++) {
struct prog_src_register *src = &inst->SrcReg[i];
brw_set_access_mode(p, BRW_ALIGN_16);
brw_ADD(p, get_addr_reg(stack_index),
get_addr_reg(stack_index), brw_imm_d(4));
- inst->Data = &p->store[p->nr_insn];
+ brw_save_call(p, inst->Comment, p->nr_insn);
brw_ADD(p, brw_ip_reg(), brw_ip_reg(), brw_imm_d(1*16));
break;
case OPCODE_RET:
brw_set_access_mode(p, BRW_ALIGN_16);
break;
case OPCODE_END:
+ end_offset = p->nr_insn;
+ /* this instruction will get patched later to jump past subroutine
+ * code, etc.
+ */
brw_ADD(p, brw_ip_reg(), brw_ip_reg(), brw_imm_d(1*16));
break;
case OPCODE_PRINT:
+ /* no-op */
+ break;
case OPCODE_BGNSUB:
+ brw_save_label(p, inst->Comment, p->nr_insn);
+ break;
case OPCODE_ENDSUB:
- /* no-op instructions */
- break;
+ /* no-op */
+ break;
default:
_mesa_problem(NULL, "Unsupported opcode %i (%s) in vertex shader",
inst->Opcode, inst->Opcode < MAX_OPCODE ?
release_tmps(c);
}
- end_inst = &p->store[p->nr_insn];
+ end_inst = &p->store[end_offset];
+ last_inst = &p->store[p->nr_insn];
+
+ /* The END instruction will be patched to jump to this code */
emit_vertex_write(c);
- post_vs_emit(c, end_inst);
- for (insn = 0; insn < nr_insns; insn++)
- c->vp->program.Base.Instructions[insn].Data = NULL;
+
+ post_vs_emit(c, end_inst, last_inst);
}
GLboolean brw_wm_is_glsl(const struct gl_fragment_program *fp);
void brw_wm_glsl_emit(struct brw_context *brw, struct brw_wm_compile *c);
+
+
#endif
{
struct prog_instruction *inst = get_fp_inst(c);
*inst = *inst0;
- inst->Data = (void *)inst0;
return inst;
}
brw_MOV(p, dst[3], brw_imm_f(1.0));
}
+/**
+ * Resolve subroutine calls after code emit is done.
+ */
static void post_wm_emit( struct brw_wm_compile *c )
{
- GLuint nr_insns = c->fp->program.Base.NumInstructions;
- GLuint insn, target_insn;
- struct prog_instruction *inst1, *inst2;
- struct brw_instruction *brw_inst1, *brw_inst2;
- int offset;
- for (insn = 0; insn < nr_insns; insn++) {
- inst1 = &c->fp->program.Base.Instructions[insn];
- brw_inst1 = inst1->Data;
- switch (inst1->Opcode) {
- case OPCODE_CAL:
- target_insn = inst1->BranchTarget;
- inst2 = &c->fp->program.Base.Instructions[target_insn];
- brw_inst2 = inst2->Data;
- offset = brw_inst2 - brw_inst1;
- brw_set_src1(brw_inst1, brw_imm_d(offset*16));
- break;
- default:
- break;
- }
- }
+ brw_resolve_cals(&c->func);
}
static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c)
for (i = 0; i < c->nr_fp_insns; i++) {
struct prog_instruction *inst = &c->prog_instructions[i];
- struct prog_instruction *orig_inst;
-
- if ((orig_inst = inst->Data) != 0)
- orig_inst->Data = current_insn(p);
if (inst->CondUpdate)
brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
brw_ENDIF(p, if_inst[--if_insn]);
break;
case OPCODE_BGNSUB:
+ brw_save_label(p, inst->Comment, p->nr_insn);
+ break;
case OPCODE_ENDSUB:
+ /* no-op */
break;
case OPCODE_CAL:
brw_push_insn_state(p);
brw_set_access_mode(p, BRW_ALIGN_16);
brw_ADD(p, get_addr_reg(stack_index),
get_addr_reg(stack_index), brw_imm_d(4));
- orig_inst = inst->Data;
- orig_inst->Data = &p->store[p->nr_insn];
+ brw_save_call(&c->func, inst->Comment, p->nr_insn);
brw_ADD(p, brw_ip_reg(), brw_ip_reg(), brw_imm_d(1*16));
brw_pop_insn_state(p);
break;
brw_set_predicate_control(p, BRW_PREDICATE_NONE);
}
post_wm_emit(c);
- for (i = 0; i < c->fp->program.Base.NumInstructions; i++)
- c->fp->program.Base.Instructions[i].Data = NULL;
}