Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
<param name="array" type="GLuint"/>
</function>
- <function name="DeleteVertexArrays" es2="3.0">
+ <function name="DeleteVertexArrays" es2="3.0" no_error="true">
<param name="n" type="GLsizei"/>
<param name="arrays" type="const GLuint *" count="n"/>
</function>
}
+void GLAPIENTRY
+_mesa_DeleteVertexArrays_no_error(GLsizei n, const GLuint *ids)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ delete_vertex_arrays(ctx, n, ids);
+}
+
+
void GLAPIENTRY
_mesa_DeleteVertexArrays(GLsizei n, const GLuint *ids)
{
void GLAPIENTRY _mesa_BindVertexArray( GLuint id );
+void GLAPIENTRY
+_mesa_DeleteVertexArrays_no_error(GLsizei n, const GLuint *ids);
+
void GLAPIENTRY _mesa_DeleteVertexArrays(GLsizei n, const GLuint *ids);
void GLAPIENTRY