r300g: Remove r300_constant_buffer::user_count.
authorCorbin Simpson <MostAwesomeDude@gmail.com>
Sat, 8 Aug 2009 02:46:52 +0000 (19:46 -0700)
committerCorbin Simpson <MostAwesomeDude@gmail.com>
Sat, 8 Aug 2009 03:50:42 +0000 (20:50 -0700)
Not needed with new compiler.

src/gallium/drivers/r300/r300_context.c
src/gallium/drivers/r300/r300_context.h
src/gallium/drivers/r300/r300_state.c

index 233a32b53c5b5c5e34cf6859154a3e1c9ee825e5..c8510bc63e4391793d6243e9eefe1c14526e4acb 100644 (file)
@@ -52,7 +52,7 @@ static boolean r300_draw_range_elements(struct pipe_context* pipe,
 
     draw_set_mapped_constant_buffer(r300->draw,
             r300->shader_constants[PIPE_SHADER_VERTEX].constants,
-            r300->shader_constants[PIPE_SHADER_VERTEX].user_count *
+            r300->shader_constants[PIPE_SHADER_VERTEX].count *
                 (sizeof(float) * 4));
 
     draw_arrays(r300->draw, mode, start, count);
index 69842259678669ccf6cbb488282439bdc4015c49..fc8a4498933a4a6af7330f7fa576a3f25a97fd34 100644 (file)
@@ -146,8 +146,6 @@ struct r300_constant_buffer {
     /* Buffer of constants */
     /* XXX first number should be raised */
     float constants[32][4];
-    /* Number of user-defined constants */
-    unsigned user_count;
     /* Total number of constants */
     unsigned count;
 };
index bb4b4be50fb1545b99cb02f8f12614e20b2745de..a02fb34b2a7e2e8089be415709b72f3094abc0be 100644 (file)
@@ -138,7 +138,6 @@ static void
                              const struct pipe_constant_buffer* buffer)
 {
     struct r300_context* r300 = r300_context(pipe);
-    int i = r300->shader_constants[shader].user_count;
 
     /* This entire chunk of code seems ever-so-slightly baked.
      * It's as if I've got pipe_buffer* matryoshkas... */
@@ -149,10 +148,10 @@ static void
             map, buffer->buffer->size);
         pipe->winsys->buffer_unmap(pipe->winsys, buffer->buffer);
 
-        r300->shader_constants[shader].user_count =
+        r300->shader_constants[shader].count =
             buffer->buffer->size / (sizeof(float) * 4);
     } else {
-        r300->shader_constants[shader].user_count = 0;
+        r300->shader_constants[shader].count = 0;
     }
 
     r300->dirty_state |= R300_NEW_CONSTANTS;