/* Dri stuff */
intel->hHWContext = driContextPriv->hHWContext;
intel->driFd = sPriv->fd;
- intel->driHwLock = (drmLock *) & sPriv->pSAREA->lock;
+ intel->driHwLock = sPriv->lock;
intel->width = intelScreen->width;
intel->height = intelScreen->height;
if (intel->ttm)
driInitExtensions(ctx, ttm_extensions, GL_FALSE);
- intel_recreate_static_regions(intel);
+ if (!sPriv->dri2.enabled)
+ intel_recreate_static_regions(intel);
intel->batch = intel_batchbuffer_alloc(intel);
intel->last_swap_fence = NULL;
/* XXX FBO temporary fix-ups! */
/* if the renderbuffers don't have regions, init them from the context */
- {
+ if (!driContextPriv->driScreenPriv->dri2.enabled) {
struct intel_renderbuffer *irbDepth
= intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH);
struct intel_renderbuffer *irbStencil
__DRIdrawablePrivate *dPriv = intel->driDrawable;
__DRIscreenPrivate *sPriv = intel->driScreen;
drmI830Sarea *sarea = intel->sarea;
+ int drawable_changed = 0;
drmGetLock(intel->driFd, intel->hHWContext, flags);
* NOTE: This releases and regains the hw lock, so all state
* checking must be done *after* this call:
*/
- if (dPriv)
- DRI_VALIDATE_DRAWABLE_INFO(sPriv, dPriv);
+ if (dPriv) {
+ if (sPriv->dri2.enabled)
+ drawable_changed = __driParseEvents(sPriv, dPriv);
+ else
+ DRI_VALIDATE_DRAWABLE_INFO(sPriv, dPriv);
+ }
/* If the last consumer of the texture memory wasn't us, notify the fake
* bufmgr and record the new owner. We should have the memory shared
intel_decode_context_reset();
}
- if (sarea->width != intel->width ||
- sarea->height != intel->height) {
- int numClipRects = intel->numClipRects;
+ if (!sPriv->dri2.enabled) {
+ if (sarea->width != intel->width ||
+ sarea->height != intel->height) {
+ int numClipRects = intel->numClipRects;
- /*
- * FIXME: Really only need to do this when drawing to a
- * common back- or front buffer.
- */
+ /*
+ * FIXME: Really only need to do this when drawing to a
+ * common back- or front buffer.
+ */
- /*
- * This will essentially drop the outstanding batchbuffer on the floor.
- */
- intel->numClipRects = 0;
+ /*
+ * This will essentially drop the outstanding batchbuffer on the floor.
+ */
+ intel->numClipRects = 0;
- if (intel->Fallback)
- _swrast_flush(&intel->ctx);
+ if (intel->Fallback)
+ _swrast_flush(&intel->ctx);
- INTEL_FIREVERTICES(intel);
+ INTEL_FIREVERTICES(intel);
- if (intel->batch->map != intel->batch->ptr)
- intel_batchbuffer_flush(intel->batch);
+ if (intel->batch->map != intel->batch->ptr)
+ intel_batchbuffer_flush(intel->batch);
- intel->numClipRects = numClipRects;
+ intel->numClipRects = numClipRects;
- /* force window update */
- intel->lastStamp = 0;
+ /* force window update */
+ intel->lastStamp = 0;
- intel->width = sarea->width;
- intel->height = sarea->height;
- }
+ intel->width = sarea->width;
+ intel->height = sarea->height;
+ }
- /* Drawable changed?
- */
- if (dPriv && intel->lastStamp != dPriv->lastStamp) {
- intelWindowMoved(intel);
- intel->lastStamp = dPriv->lastStamp;
+ /* Drawable changed?
+ */
+ if (dPriv && intel->lastStamp != dPriv->lastStamp) {
+ intelWindowMoved(intel);
+ intel->lastStamp = dPriv->lastStamp;
+ }
+ } else if (drawable_changed) {
+ intelWindowMoved(intel);
+ intel_draw_buffer(&intel->ctx, intel->ctx.DrawBuffer);
}
}
}
}
-struct intel_region *
-intel_region_alloc(struct intel_context *intel,
- GLuint cpp, GLuint pitch, GLuint height)
+static struct intel_region *
+intel_region_alloc_internal(struct intel_context *intel,
+ GLuint cpp, GLuint pitch, GLuint height,
+ GLuint tiled, dri_bo *buffer)
{
- struct intel_region *region = calloc(sizeof(*region), 1);
+ struct intel_region *region;
DBG("%s\n", __FUNCTION__);
+ if (buffer == NULL)
+ return NULL;
+
+ region = calloc(sizeof(*region), 1);
region->cpp = cpp;
region->pitch = pitch;
region->height = height; /* needed? */
region->refcount = 1;
+ region->tiled = tiled;
+ region->buffer = buffer;
- region->buffer = dri_bo_alloc(intel->bufmgr, "region",
- pitch * cpp * height, 64,
- DRM_BO_FLAG_MEM_LOCAL |
- DRM_BO_FLAG_CACHED |
- DRM_BO_FLAG_CACHED_MAPPED);
return region;
}
+struct intel_region *
+intel_region_alloc(struct intel_context *intel,
+ GLuint cpp, GLuint pitch, GLuint height)
+{
+ dri_bo *buffer;
+
+ buffer = dri_bo_alloc(intel->bufmgr, "region",
+ pitch * cpp * height, 64,
+ DRM_BO_FLAG_MEM_LOCAL |
+ DRM_BO_FLAG_CACHED |
+ DRM_BO_FLAG_CACHED_MAPPED);
+
+ return intel_region_alloc_internal(intel, cpp, pitch, height, 0, buffer);
+}
+
+struct intel_region *
+intel_region_alloc_for_handle(struct intel_context *intel,
+ GLuint cpp, GLuint pitch, GLuint height,
+ GLuint tiled, GLuint handle)
+{
+ dri_bo *buffer;
+
+ buffer = intel_ttm_bo_create_from_handle(intel->bufmgr, "region", handle);
+
+ return intel_region_alloc_internal(intel,
+ cpp, pitch, height, tiled, buffer);
+}
+
void
intel_region_reference(struct intel_region **dst, struct intel_region *src)
{
#include "i830_dri.h"
#include "intel_regions.h"
#include "intel_batchbuffer.h"
+#include "intel_bufmgr_ttm.h"
PUBLIC const char __driConfigOptions[] =
DRI_CONF_BEGIN
intelPrintSAREA(sarea);
}
+static void
+intelHandleDrawableConfig(__DRIdrawablePrivate *dPriv,
+ __DRIDrawableConfigEvent *event)
+{
+ struct intel_framebuffer *intel_fb = dPriv->driverPrivate;
+ struct intel_region *region;
+ struct intel_renderbuffer *rb, *depth_rb, *stencil_rb;
+ struct intel_context *intel = dPriv->driContextPriv->driverPrivate;
+ int cpp = intel->ctx.Visual.rgbBits / 8;
+ GLuint pitch = ((cpp * dPriv->w + 63) & ~63) / cpp;
+
+ rb = intel_fb->color_rb[1];
+ if (rb) {
+ region = intel_region_alloc(intel, cpp, pitch, dPriv->h);
+ intel_renderbuffer_set_region(rb, region);
+ }
+
+ rb = intel_fb->color_rb[2];
+ if (rb) {
+ region = intel_region_alloc(intel, cpp, pitch, dPriv->h);
+ intel_renderbuffer_set_region(rb, region);
+ }
+
+ depth_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH);
+ stencil_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL);
+ if (depth_rb || stencil_rb)
+ region = intel_region_alloc(intel, cpp, pitch, dPriv->h);
+ if (depth_rb)
+ intel_renderbuffer_set_region(depth_rb, region);
+ if (stencil_rb)
+ intel_renderbuffer_set_region(stencil_rb, region);
+
+ /* FIXME: Tell the X server about the regions we just allocated and
+ * attached. */
+}
+
+#define BUFFER_FLAG_TILED 0x0100
+
+static void
+intelHandleBufferAttach(__DRIdrawablePrivate *dPriv,
+ __DRIBufferAttachEvent *ba)
+{
+ struct intel_framebuffer *intel_fb = dPriv->driverPrivate;
+ struct intel_renderbuffer *rb;
+ struct intel_region *region;
+ struct intel_context *intel = dPriv->driContextPriv->driverPrivate;
+ GLuint tiled;
+
+ switch (ba->buffer.attachment) {
+ case DRI_DRAWABLE_BUFFER_FRONT_LEFT:
+ rb = intel_fb->color_rb[0];
+ break;
+
+ case DRI_DRAWABLE_BUFFER_BACK_LEFT:
+ rb = intel_fb->color_rb[0];
+ break;
+
+ case DRI_DRAWABLE_BUFFER_DEPTH:
+ rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH);
+ break;
+
+ case DRI_DRAWABLE_BUFFER_STENCIL:
+ rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL);
+ break;
+
+ case DRI_DRAWABLE_BUFFER_ACCUM:
+ default:
+ fprintf(stderr, "unhandled buffer attach event, attacment type %d\n",
+ ba->buffer.attachment);
+ return;
+ }
+
+#if 0
+ /* FIXME: Add this so we can filter out when the X server sends us
+ * attachment events for the buffers we just allocated. Need to
+ * get the BO handle for a render buffer. */
+ if (intel_renderbuffer_get_region_handle(rb) == ba->buffer.handle)
+ return;
+#endif
+
+ tiled = (ba->buffer.flags & BUFFER_FLAG_TILED) > 0;
+ region = intel_region_alloc_for_handle(intel, ba->buffer.cpp,
+ ba->buffer.pitch / ba->buffer.cpp,
+ dPriv->h, tiled,
+ ba->buffer.handle);
+
+ intel_renderbuffer_set_region(rb, region);
+}
+
+static void
+intelUpdateBuffer(__DRIdrawablePrivate *dPriv, unsigned int *event)
+{
+ switch (DRI2_EVENT_TYPE(*event)) {
+ case DRI2_EVENT_DRAWABLE_CONFIG:
+ /* flush all current regions, allocate new ones, except front buffer */
+ intelHandleDrawableConfig(dPriv, (__DRIDrawableConfigEvent *) event);
+ break;
+
+ case DRI2_EVENT_BUFFER_ATTACH:
+ /* attach buffer if different from what we have */
+ intelHandleBufferAttach(dPriv, (__DRIBufferAttachEvent *) event);
+ break;
+ }
+}
+
static const __DRItexOffsetExtension intelTexOffsetExtension = {
{ __DRI_TEX_OFFSET },
intelSetTexOffset,
#ifdef I915
.setTexOffset = intelSetTexOffset,
#endif
+ .UpdateBuffer = intelUpdateBuffer,
};
return intel_context(ctx);
}
+/**
+ * This is the driver specific part of the createNewScreen entry point.
+ *
+ * \return the __GLcontextModes supported by this driver
+ */
+PUBLIC __GLcontextModes *__dri2DriverInitScreen(__DRIscreenPrivate *psp)
+{
+ static const __DRIversion ddx_expected = { 1, 9, 0 };
+ static const __DRIversion dri_expected = { 4, 0, 0 };
+ static const __DRIversion drm_expected = { 1, 5, 0 };
+ intelScreenPrivate *intelScreen;
+ __GLcontextModes *modes, *m;
+
+ psp->DriverAPI = intelAPI;
+
+ if (!driCheckDriDdxDrmVersions2("i915",
+ &psp->dri_version, &dri_expected,
+ &psp->ddx_version, &ddx_expected,
+ &psp->drm_version, &drm_expected)) {
+ fprintf(stderr, "bad version voodoo\n");
+ return NULL;
+ }
+
+ /* Calling driInitExtensions here, with a NULL context pointer,
+ * does not actually enable the extensions. It just makes sure
+ * that all the dispatch offsets for all the extensions that
+ * *might* be enables are known. This is needed because the
+ * dispatch offsets need to be known when _mesa_context_create is
+ * called, but we can't enable the extensions until we have a
+ * context pointer.
+ *
+ * Hello chicken. Hello egg. How are you two today?
+ */
+ driInitExtensions(NULL, card_extensions, GL_FALSE);
+ driInitExtensions(NULL, ttm_extensions, GL_FALSE);
+
+ /* Allocate the private area */
+ intelScreen = (intelScreenPrivate *) CALLOC(sizeof(intelScreenPrivate));
+ if (!intelScreen) {
+ fprintf(stderr, "\nERROR! Allocating private area failed\n");
+ return GL_FALSE;
+ }
+ /* parse information in __driConfigOptions */
+ driParseOptionInfo(&intelScreen->optionCache,
+ __driConfigOptions, __driNConfigOptions);
+
+ intelScreen->driScrnPriv = psp;
+ psp->private = (void *) intelScreen;
+
+ intelScreen->drmMinor = psp->drm_version.minor;
+
+ /* Determine chipset ID? */
+ if (!intel_get_param(psp, I915_PARAM_CHIPSET_ID,
+ &intelScreen->deviceID))
+ return GL_FALSE;
+
+ /* Determine if IRQs are active? */
+ if (!intel_get_param(psp, I830_PARAM_IRQ_ACTIVE,
+ &intelScreen->irq_active))
+ return GL_FALSE;
+
+ /* Determine if batchbuffers are allowed */
+ if (!intel_get_param(psp, I830_PARAM_ALLOW_BATCHBUFFER,
+ &intelScreen->allow_batchbuffer))
+ return GL_FALSE;
+
+ if (!intelScreen->allow_batchbuffer) {
+ fprintf(stderr, "batch buffer not allowed\n");
+ return GL_FALSE;
+ }
+
+ psp->extensions = intelExtensions;
+
+ modes = intelFillInModes(16, 16, 0, 1);
+ for (m = modes; m->next != NULL; m = m->next)
+ ;
+ m->next = intelFillInModes(32, 24, 8, 1);
+
+ return modes;
+}